Player Matchup

Raijin
Raijin
 
Raijin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ChupoMAN
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,693 Elo+
Party 2
Tyr
Tyr
Ermanarus
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,523 Elo+
Solo
Skadi
Skadi
Keddelele
Skadi
Level 28
God Stats
1W - 2L
1,764 SR
Queue Stats
71W - 52L
1,601 Elo+
Solo
Heimdallr
Heimdallr
Raul_TS69
Heimdallr
Level 8
God Stats
0W - 2L
1,203 SR
Queue Stats
6W - 13L
1,800 Elo+
Party 2
Team Averages
Level 17
1,493 SR
1,623 Elo+

VS

Team Averages
Level 5
1,500 SR
1,577 Elo+
Ares
Ares
Pierredevil
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,285 Elo+
Solo
Anubis
Anubis
RainerWillkür
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,708 Elo+
Party 1
Neith
Neith
SergeyFährlich
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,708 Elo+
Party 1
Bellona
Bellona
TEHb841
Bellona
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,414 Elo+
Solo
Thor
Thor
TheRocketman420
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,772 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
5 / 10 / 1
11,261
512
7,466
21,592
7,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
ChupoMAN
Yemoja
13
0 / 8 / 1
9,485
431
3,320
15,643
14,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

9
0 / 3 / 0
7,646
348
1,304
10,104
5,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
Keddelele
Skadi
20
5 / 5 / 1
13,373
608
13,967
15,567
4,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Raul_TS69
Heimdallr
13
1 / 11 / 0
8,472
385
6,379
16,326
4,328
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 11
12,375
563
3,053
13,144
11,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
18 / 1 / 7
14,619
665
24,969
13,705
9,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 3 / 8
12,918
587
9,808
13,044
5,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
TEHb841
Bellona
15
3 / 4 / 7
10,208
464
5,755
14,483
10,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 1 / 3
13,479
613
15,992
13,223
5,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
73
11
Kills
37
37
Deaths
12
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
10
1
0.55
L
Yemoja
ChupoMAN
Yemoja
0
8
1
0.06
L
0
3
0
0
L
Skadi
Keddelele
Skadi
5
5
1
1.1
W
0
3
11
1.83
W
18
1
7
21.5
L
Heimdallr
Raul_TS69
Heimdallr
1
11
0
0.09
W
7
3
8
3.67
W
Bellona
TEHb841
Bellona
3
4
7
1.63
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,436
Damage
59,577
79,232
Taken
67,599
36,891
Mitigated
42,889
11,319
Healing
25,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
7,466
821
144
3,242
21,592
7,802
0
9,604
11,988
73,315
0
L
Yemoja
ChupoMAN
Yemoja
3,320
930
424
581
15,643
14,740
1,367
4,210
11,433
17,474
0
L
1,304
335
0
1,191
10,104
5,796
92
2,370
7,734
0
32,032
L
Skadi
Keddelele
Skadi
13,967
6,793
0
4,567
15,567
4,225
1,268
5,543
10,024
0
112,482
W
3,053
84
0
1,317
13,144
11,443
1,164
1,537
11,607
26,571
0
W
24,969
1,142
0
9,730
13,705
9,236
2,029
1,494
12,211
108,810
0
L
Heimdallr
Raul_TS69
Heimdallr
6,379
3,588
101
1,069
16,326
4,328
1,987
6,366
9,960
0
37,852
W
9,808
3,812
0
5,044
13,044
5,841
8,374
2,937
10,107
0
97,413
W
Bellona
TEHb841
Bellona
5,755
1,874
0
2,988
14,483
10,560
1,158
2,907
11,576
0
27,596
W
15,992
3,981
0
6,742
13,223
5,809
0
1,911
11,312
0
124,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,237
Gold Earned
63,599
479
Minions Killed
604
0
Camps Cleared
0
1,703,592
Distance Traveled
2,152,667
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,261
512
130
6
0
335,837
0
L
Yemoja
9,485
431
24
1
0
375,249
0
L
Tyr
7,646
348
59
3
0
242,084
0
L
Skadi
13,373
608
199
9
0
400,570
7
W
Ares
12,375
563
48
2
0
423,789
0
W
Anubis
14,619
665
178
8
0
438,064
3
L
Heimdallr
8,472
385
67
3
0
349,852
0
W
Neith
12,918
587
177
8
0
411,665
5
W
Bellona
10,208
464
39
2
0
395,107
1
W
Thor
13,479
613
162
7
0
484,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role