Player Matchup

Ra
Ra
Nicocalcio10
Ra
Level 145
God Stats
3W - 7L
1,806 SR
Queue Stats
617W - 491L
1,632 Elo+
Party 2
Bakasura
Bakasura
Ongulary
Bakasura
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 133L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
ShadowMonarchJin
Danzaburou
Level 100
God Stats
1W - 1L
1,357 SR
Queue Stats
60W - 63L
1,373 Elo+
Party 1
Mulan
Mulan
TibialFour9
Mulan
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
220W - 190L
1,615 Elo+
Solo
Izanami
Izanami
Zombinator96
Izanami
Level 120
God Stats
1W - 3L
1,242 SR
Queue Stats
340W - 253L
1,669 Elo+
Party 2
Team Averages
Level 125
1,481 SR
1,540 Elo+

VS

Team Averages
Level 118
1,523 SR
1,516 Elo+
Hel
Hel
 
Hel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Falsemovement17
Kumbhakarna
Level 101
God Stats
8W - 6L
1,564 SR
Queue Stats
388W - 372L
1,549 Elo+
Solo
Sun Wukong
Sun Wukong
LeKhanage
Sun Wukong
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,394 Elo+
Solo
Ah Puch
Ah Puch
Tugok
Ah Puch
Level 157
God Stats
4W - 1L
1,655 SR
Queue Stats
409W - 378L
1,578 Elo+
Solo
Merlin
Merlin
zergplays
Merlin
Level 99
God Stats
4W - 2L
1,394 SR
Queue Stats
200W - 201L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
8,210
821
10,632
9,111
4,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Ongulary
Bakasura
11
1 / 9 / 2
7,564
756
2,028
13,331
5,946
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ShadowMonarchJin
Danzaburou
12
2 / 7 / 2
7,167
717
7,552
12,054
5,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 5
7,694
769
5,178
14,050
18,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Zombinator96
Izanami
14
1 / 2 / 6
7,787
779
5,475
8,960
4,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
3 / 1 / 19
8,701
870
8,527
13,196
13,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kumbhakarna
Falsemovement17
Kumbhakarna
14
4 / 1 / 14
9,425
943
4,724
12,146
14,139
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
LeKhanage
Sun Wukong
13
2 / 5 / 13
8,275
828
6,617
12,033
10,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Tugok
Ah Puch
16
8 / 1 / 12
9,587
959
17,522
8,231
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
zergplays
Merlin
17
7 / 1 / 15
9,810
981
14,989
10,010
5,385
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
97
8
Kills
24
24
Deaths
9
17
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
1
19
12.5
W
Kumbhakarna
Falsemovement17
Kumbhakarna
4
1
14
11
W
Sun Wukong
LeKhanage
Sun Wukong
2
5
13
1.7
L
3
3
2
1.33
L
Bakasura
Ongulary
Bakasura
1
9
2
0.22
L
Danzaburou
ShadowMonarchJin
Danzaburou
2
7
2
0.43
L
1
3
5
1.17
W
Ah Puch
Tugok
Ah Puch
8
1
12
14
L
Izanami
Zombinator96
Izanami
1
2
6
2
W
Merlin
zergplays
Merlin
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,865
Damage
52,379
57,506
Taken
55,616
38,595
Mitigated
49,170
20,511
Healing
26,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,527
509
9,735
7,924
13,196
13,860
618
2,121
10,850
14,927
0
W
Kumbhakarna
Falsemovement17
Kumbhakarna
4,724
347
1,132
1,626
12,146
14,139
373
1,862
10,200
9,964
0
W
Sun Wukong
LeKhanage
Sun Wukong
6,617
623
48
1,574
12,033
10,881
153
3,072
8,961
0
9,754
L
10,632
1,106
8,214
4,222
9,111
4,502
0
7,675
1,436
27,720
0
L
Bakasura
Ongulary
Bakasura
2,028
1,120
783
2,389
13,331
5,946
344
10,677
2,654
0
3,532
L
Danzaburou
ShadowMonarchJin
Danzaburou
7,552
1,754
390
1,203
12,054
5,486
355
10,288
1,766
0
14,197
L
5,178
322
573
1,739
14,050
18,212
28
9,611
4,439
0
10,957
W
Ah Puch
Tugok
Ah Puch
17,522
431
0
1,644
8,231
4,905
1,557
733
7,398
34,955
0
L
Izanami
Zombinator96
Izanami
5,475
3,322
447
551
8,960
4,449
881
7,511
1,449
0
15,697
W
Merlin
zergplays
Merlin
14,989
1,320
1,547
899
10,010
5,385
2,041
2,844
7,166
35,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,422
Gold Earned
45,798
117
Minions Killed
116
0
Camps Cleared
0
812,179
Distance Traveled
1,042,739
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,701
870
12
1
0
212,587
3
W
Kumbhakarna
9,425
943
15
2
0
205,497
0
W
Sun Wukong
8,275
828
9
1
0
213,400
0
L
Ra
8,210
821
40
4
0
176,985
4
L
Bakasura
7,564
756
14
1
0
131,615
2
L
Danzaburou
7,167
717
9
1
0
143,408
0
L
Mulan
7,694
769
16
2
0
170,796
0
W
Ah Puch
9,587
959
33
3
0
200,735
0
L
Izanami
7,787
779
38
4
0
189,375
0
W
Merlin
9,810
981
47
5
0
210,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role