Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
HannibalTheHun6
He Bo
Level 27
God Stats
14W - 11L
1,677 SR
Queue Stats
312W - 294L
1,537 Elo+
Party 1
The Morrigan
The Morrigan
ZhuC111
The Morrigan
Level 29
God Stats
1W - 0L
1,357 SR
Queue Stats
7W - 12L
1,677 Elo+
Solo
Danzaburou
Danzaburou
itramtm698
Danzaburou
Level 29
God Stats
14W - 11L
1,579 SR
Queue Stats
360W - 369L
1,531 Elo+
Party 1
Guan Yu
Guan Yu
solo霸主
Guan Yu
Level 29
God Stats
16W - 10L
1,741 SR
Queue Stats
124W - 96L
1,595 Elo+
Solo
Team Averages
Level 26
1,571 SR
1,568 Elo+

VS

Team Averages
Level 14
1,531 SR
1,493 Elo+
Zeus
Zeus
 
Zeus
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Lykodes97
Ymir
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 14L
1,527 Elo+
Party 2
Loki
Loki
MalaMadreV2
Loki
Level 26
God Stats
11W - 7L
1,495 SR
Queue Stats
42W - 47L
1,598 Elo+
Solo
Skadi
Skadi
OlaKaseMatar
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 34L
1,226 Elo+
Solo
Cu Chulainn
Cu Chulainn
WhalesAshore
Cu Chulainn
Level 4
God Stats
18W - 27L
1,663 SR
Queue Stats
33W - 42L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
3 / 1 / 5
6,153
559
5,329
9,468
7,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 7
6,371
579
2,788
5,419
1,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

The Morrigan
ZhuC111
The Morrigan
10
3 / 1 / 0
6,160
560
1,756
4,576
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
itramtm698
Danzaburou
11
6 / 2 / 3
7,116
647
5,461
5,857
1,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
solo霸主
Guan Yu
12
6 / 0 / 1
7,096
645
8,161
6,928
6,273
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
4 / 1 / 1
6,610
601
8,347
3,402
788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
6
0 / 6 / 2
4,448
404
2,302
7,035
4,107
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 3
5,823
529
3,751
7,098
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 2 / 0
5,738
522
4,957
5,653
1,467
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
WhalesAshore
Cu Chulainn
6
0 / 8 / 2
4,372
397
1,172
8,470
2,890
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
18
Kills
6
6
Deaths
18
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
5
5.5
L
Zeus
 
Zeus
4
1
1
4.5
W
0
2
7
1.75
L
Ymir
0
6
2
0.17
L
0
1
3
1.5
L
2
2
0
1
L
Cu Chulainn
WhalesAshore
Cu Chulainn
0
8
2
0.13
W
The Morrigan
ZhuC111
The Morrigan
3
1
0
3
W
Danzaburou
itramtm698
Danzaburou
6
2
3
3.75
W
Guan Yu
solo霸主
Guan Yu
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,495
Damage
20,529
32,248
Taken
31,658
18,101
Mitigated
11,109
9,767
Healing
4,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,329
1,513
0
1,832
9,468
7,489
0
3,051
6,373
14,506
0
L
Zeus
 
Zeus
8,347
768
0
826
3,402
788
0
2,052
1,224
31,690
0
W
2,788
227
0
2,570
5,419
1,297
0
1,789
3,491
37,832
0
L
Ymir
2,302
1,213
0
250
7,035
4,107
48
3,142
3,865
6,763
0
L
3,751
590
0
2,760
7,098
1,857
0
1,441
5,657
0
33,885
L
4,957
2,265
0
1,147
5,653
1,467
0
2,038
3,615
0
32,411
L
Cu Chulainn
WhalesAshore
Cu Chulainn
1,172
405
0
0
8,470
2,890
0
2,968
5,502
1,317
3,421
W
The Morrigan
ZhuC111
The Morrigan
1,756
320
0
488
4,576
1,248
0
2,367
2,032
26,229
0
W
Danzaburou
itramtm698
Danzaburou
5,461
2,035
0
1,605
5,857
1,794
726
748
5,029
0
36,081
W
Guan Yu
solo霸主
Guan Yu
8,161
1,233
234
3,038
6,928
6,273
336
2,391
4,343
8,339
30,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,896
Gold Earned
26,991
311
Minions Killed
204
0
Camps Cleared
0
1,083,144
Distance Traveled
1,072,489
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,153
559
20
2
0
206,004
3
L
Zeus
6,610
601
64
6
0
203,055
5
W
He Bo
6,371
579
74
7
0
220,940
3
L
Ymir
4,448
404
9
1
0
195,568
0
L
Loki
5,823
529
68
6
0
237,044
0
L
Skadi
5,738
522
55
5
0
216,028
1
L
Cu Chulainn
4,372
397
8
1
0
220,794
0
W
The Morrigan
6,160
560
52
5
0
211,731
6
W
Danzaburou
7,116
647
73
7
0
221,603
4
W
Guan Yu
7,096
645
92
8
0
222,866
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role