Player Matchup

Zhong Kui
Zhong Kui
AMD1704
Zhong Kui
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
338W - 424L
1,437 Elo+
Party 1
Neith
Neith
Dinonid83
Neith
Level 27
God Stats
54W - 50L
1,504 SR
Queue Stats
119W - 172L
1,408 Elo+
Solo
Guan Yu
Guan Yu
JDT04ash
Guan Yu
Level 81
God Stats
5W - 6L
1,464 SR
Queue Stats
314W - 431L
1,448 Elo+
Party 1
Team Averages
Level 67
1,489 SR
1,431 Elo+

VS

Team Averages
Level 71
1,552 SR
1,387 Elo+
Medusa
Medusa
Greenpeas96
Medusa
Level 109
God Stats
8W - 5L
1,654 SR
Queue Stats
150W - 141L
1,512 Elo+
Party 2
Kukulkan
Kukulkan
Otokon_
Kukulkan
Level 87
God Stats
77W - 87L
1,440 SR
Queue Stats
273W - 342L
1,396 Elo+
Solo
Fenrir
Fenrir
Suicunedu45
Fenrir
Level 18
God Stats
9W - 6L
1,563 SR
Queue Stats
33W - 42L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AMD1704
Zhong Kui
20
14 / 3 / 11
15,842
754
32,909
30,192
24,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Dinonid83
Neith
17
2 / 5 / 13
13,018
620
8,064
14,168
4,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
JDT04ash
Guan Yu
19
9 / 4 / 13
14,216
677
16,223
26,463
31,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
5 / 7 / 5
13,288
633
17,074
23,191
6,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Otokon_
Kukulkan
18
3 / 7 / 5
12,921
615
23,455
17,524
5,273
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
16
4 / 11 / 6
13,512
643
10,491
20,744
16,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
25
Kills
12
12
Deaths
25
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AMD1704
Zhong Kui
14
3
11
6.5
W
Neith
Dinonid83
Neith
2
5
13
1.7
L
Medusa
5
7
5
1.07
W
Guan Yu
JDT04ash
Guan Yu
9
4
13
3.88
L
Kukulkan
Otokon_
Kukulkan
3
7
5
0.79
L
Fenrir
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,196
Damage
51,020
70,823
Taken
61,459
60,148
Mitigated
28,072
36,924
Healing
4,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AMD1704
Zhong Kui
32,909
4,091
0
16,764
30,192
24,009
636
9,279
20,913
103,336
0
W
Neith
Dinonid83
Neith
8,064
2,152
632
5,042
14,168
4,740
2,225
5,509
8,659
0
63,764
L
Medusa
17,074
6,765
467
1,632
23,191
6,656
668
13,482
9,456
0
44,661
W
Guan Yu
JDT04ash
Guan Yu
16,223
1,547
3,232
11,254
26,463
31,399
444
8,667
17,796
0
42,013
L
Kukulkan
Otokon_
Kukulkan
23,455
1,304
772
942
17,524
5,273
211
9,529
7,388
90,714
0
L
Fenrir
10,491
1,830
0
794
20,744
16,143
0
9,898
10,236
0
19,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,076
Gold Earned
39,721
261
Minions Killed
211
0
Camps Cleared
0
1,047,508
Distance Traveled
1,016,815
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,842
754
141
7
0
372,705
1
W
Neith
13,018
620
78
4
0
316,270
1
L
Medusa
13,288
633
48
2
0
345,349
0
W
Guan Yu
14,216
677
42
2
0
358,533
0
L
Kukulkan
12,921
615
138
7
0
332,930
0
L
Fenrir
13,512
643
25
1
0
338,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role