Player Matchup

Bacchus
Bacchus
BloOdspor7
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,059 Elo+
Solo
Fenrir
Fenrir
Malek-_-btw
Fenrir
Level 17
God Stats
2W - 6L
1,089 SR
Queue Stats
82W - 71L
1,278 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tiaanking
Morgan Le Fay
Level 16
God Stats
22W - 25L
1,228 SR
Queue Stats
270W - 335L
1,293 Elo+
Solo
King Arthur
King Arthur
Toxiic_Ryuk
King Arthur
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Zack_Foster97
Ratatoskr
Level 7
God Stats
7W - 9L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 1
Team Averages
Level 14
1,363 SR
1,326 Elo+

VS

Team Averages
Level 14
1,481 SR
1,356 Elo+
Sun Wukong
Sun Wukong
Family_123T
Sun Wukong
Level 6
God Stats
2W - 6L
1,107 SR
Queue Stats
4W - 10L
1,257 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nevito1
Morgan Le Fay
Level 13
God Stats
0W - 2L
1,291 SR
Queue Stats
17W - 21L
1,377 Elo+
Solo
Yemoja
Yemoja
RastaKiller97
Yemoja
Level 18
God Stats
0W - 2L
1,719 SR
Queue Stats
6W - 9L
1,423 Elo+
Solo
Fenrir
Fenrir
The_New_Kaiser
Fenrir
Level 18
God Stats
13W - 19L
1,511 SR
Queue Stats
47W - 46L
1,438 Elo+
Solo
Arachne
Arachne
pej-ebr
Arachne
Level 14
God Stats
0W - 1L
1,778 SR
Queue Stats
10W - 22L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BloOdspor7
Bacchus
20
6 / 2 / 7
14,439
481
10,913
20,256
43,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
20
6 / 3 / 6
17,075
569
12,902
30,221
16,154
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Tiaanking
Morgan Le Fay
20
13 / 4 / 4
15,501
517
29,687
22,479
11,769
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Toxiic_Ryuk
King Arthur
20
3 / 3 / 7
14,474
482
8,273
14,864
18,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ratatoskr
Zack_Foster97
Ratatoskr
20
4 / 4 / 4
15,442
515
13,699
21,042
10,458
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Family_123T
Sun Wukong
18
3 / 7 / 2
11,497
383
9,834
23,017
19,706
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Nevito1
Morgan Le Fay
5
0 / 1 / 0
7,726
258
1,371
2,527
632
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 6 / 3
11,664
389
17,955
22,427
13,743
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 7 / 1
14,043
468
14,769
27,145
16,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Arachne
pej-ebr
Arachne
18
2 / 12 / 2
10,800
360
2,928
25,467
10,178

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
32
Kills
14
16
Deaths
33
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BloOdspor7
Bacchus
6
2
7
4.75
L
Sun Wukong
Family_123T
Sun Wukong
3
7
2
0.57
W
Fenrir
6
3
6
3
L
Morgan Le Fay
Nevito1
Morgan Le Fay
0
1
0
0
L
2
6
3
0.58
L
7
7
1
1.07
W
Morgan Le Fay
Tiaanking
Morgan Le Fay
13
4
4
3.75
W
King Arthur
Toxiic_Ryuk
King Arthur
3
3
7
2.17
W
Ratatoskr
Zack_Foster97
Ratatoskr
4
4
4
1.5
L
Arachne
pej-ebr
Arachne
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,474
Damage
46,857
108,862
Taken
100,583
101,098
Mitigated
60,751
32,425
Healing
18,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BloOdspor7
Bacchus
10,913
2,709
0
966
20,256
43,927
1,719
4,879
15,377
53,537
0
L
Sun Wukong
Family_123T
Sun Wukong
9,834
2,620
0
3,971
23,017
19,706
226
12,098
10,919
0
54,901
W
Fenrir
12,902
8,961
0
12,518
30,221
16,154
3,875
5,169
25,052
0
203,561
L
Morgan Le Fay
Nevito1
Morgan Le Fay
1,371
519
0
295
2,527
632
0
1,032
1,495
5,414
0
L
17,955
2,473
2,341
2,230
22,427
13,743
221
9,338
13,089
63,280
0
L
14,769
3,207
0
6,929
27,145
16,492
0
10,143
17,002
0
83,172
W
Morgan Le Fay
Tiaanking
Morgan Le Fay
29,687
3,650
592
8,219
22,479
11,769
1,568
5,833
16,646
81,894
0
W
King Arthur
Toxiic_Ryuk
King Arthur
8,273
1,657
0
2,231
14,864
18,790
1,885
1,385
13,479
257
75,972
W
Ratatoskr
Zack_Foster97
Ratatoskr
13,699
4,999
0
7,899
21,042
10,458
3,611
4,590
16,452
0
91,665
L
Arachne
pej-ebr
Arachne
2,928
2,218
0
2,318
25,467
10,178
304
8,133
17,334
0
27,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,931
Gold Earned
55,730
681
Minions Killed
330
0
Camps Cleared
0
2,576,151
Distance Traveled
2,068,706
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,439
481
82
3
0
500,289
0
L
Sun Wukong
11,497
383
74
2
0
417,026
1
W
Fenrir
17,075
569
216
7
0
556,237
1
L
Morgan Le Fay
7,726
258
11
0
0
72,737
0
L
Yemoja
11,664
389
75
3
0
491,649
1
L
Fenrir
14,043
468
118
4
0
559,067
1
W
Morgan Le Fay
15,501
517
107
4
0
534,076
0
W
King Arthur
14,474
482
109
4
0
481,450
0
W
Ratatoskr
15,442
515
167
6
0
504,099
1
L
Arachne
10,800
360
52
2
0
528,227
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role