Player Matchup

Bellona
Bellona
AYoButtery
Bellona
Level 12
God Stats
20W - 12L
1,718 SR
Queue Stats
163W - 112L
1,573 Elo+
Solo
Pele
Pele
GCX_melemele123
Pele
Level 25
God Stats
31W - 16L
1,589 SR
Queue Stats
53W - 43L
1,414 Elo+
Solo
Olorun
Olorun
TheBeegyBoo
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,147 Elo+
Solo
Loki
Loki
TheGhostLights
Loki
Level 29
God Stats
2W - 0L
1,713 SR
Queue Stats
19W - 18L
1,424 Elo+
Solo
Kukulkan
Kukulkan
Ultra_toxique_
Kukulkan
Level 6
God Stats
4W - 1L
1,518 SR
Queue Stats
4W - 1L
1,507 Elo+
Solo
Team Averages
Level 16
1,608 SR
1,413 Elo+

VS

Team Averages
Level 14
1,443 SR
1,333 Elo+
Chaac
Chaac
NEO-_-SUSX
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,255 Elo+
Solo
Nemesis
Nemesis
R8 CaneZ
Nemesis
Level 25
God Stats
7W - 4L
1,490 SR
Queue Stats
56W - 30L
1,588 Elo+
Solo
Zeus
Zeus
Silkykiefy
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,125 Elo+
Solo
Scylla
Scylla
drcdaniel
Scylla
Level 7
God Stats
1W - 2L
1,418 SR
Queue Stats
1W - 4L
1,270 Elo+
Solo
Kali
Kali
happyhippy2016
Kali
Level 28
God Stats
8W - 14L
1,309 SR
Queue Stats
23W - 28L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AYoButtery
Bellona
19
16 / 1 / 21
14,709
1,471
30,775
14,906
18,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
21 / 3 / 17
14,174
1,417
22,790
12,989
5,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
17
4 / 8 / 18
9,873
987
8,519
12,924
5,399
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 24
10,439
1,044
8,131
8,534
3,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
18
4 / 4 / 25
11,299
1,130
13,575
7,711
3,373
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

217

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
1 / 10 / 8
9,760
976
7,833
20,037
21,685
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
R8 CaneZ
Nemesis
17
9 / 9 / 7
12,474
1,247
19,916
23,868
12,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 9 / 2
8,063
806
1,893
8,391
2,720
Scylla
drcdaniel
Scylla
17
1 / 10 / 9
10,116
1,012
8,473
16,078
6,141
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 10 / 6
12,619
1,262
13,565
22,151
11,196
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
51
48
Kills
19
19
Deaths
48
105
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
AYoButtery
Bellona
16
1
21
26.5
W
21
3
17
9.83
L
Chaac
1
10
8
0.5
L
Nemesis
R8 CaneZ
Nemesis
9
9
7
1.39
L
0
9
2
0.11
W
Olorun
4
8
18
1.63
W
3
3
24
5
W
Kukulkan
4
4
25
4.13
L
Scylla
drcdaniel
Scylla
1
10
9
0.55
L
8
10
6
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,790
Damage
51,680
57,064
Taken
90,525
36,078
Mitigated
53,934
7,558
Healing
9,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AYoButtery
Bellona
30,775
12,449
0
2,502
14,906
18,472
0
3,694
10,988
0
51,823
W
22,790
11,564
419
2,216
12,989
5,459
0
2,477
10,370
0
43,613
L
Chaac
7,833
1,253
0
2,059
20,037
21,685
0
6,177
13,860
0
20,216
L
Nemesis
R8 CaneZ
Nemesis
19,916
9,962
0
4,997
23,868
12,192
0
6,097
17,771
0
35,027
L
1,893
328
0
0
8,391
2,720
0
2,323
6,068
6,392
0
W
Olorun
8,519
6,839
617
1,678
12,924
5,399
0
2,667
10,209
16,227
0
W
8,131
2,667
0
0
8,534
3,375
0
590
7,893
0
13,773
W
Kukulkan
13,575
2,451
0
126
7,711
3,373
0
938
6,583
28,210
0
L
Scylla
drcdaniel
Scylla
8,473
1,115
0
84
16,078
6,141
0
2,647
13,431
27,372
0
L
13,565
7,751
0
2,819
22,151
11,196
0
4,850
17,301
0
28,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,494
Gold Earned
53,032
162
Minions Killed
143
8
Camps Cleared
2
842,732
Distance Traveled
795,422
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,709
1,471
49
5
0
198,245
0
W
Pele
14,174
1,417
38
4
7
182,898
0
L
Chaac
9,760
976
28
3
0
163,751
0
L
Nemesis
12,474
1,247
24
2
0
206,585
0
L
Zeus
8,063
806
7
1
1
58,798
0
W
Olorun
9,873
987
23
2
0
138,457
1
W
Loki
10,439
1,044
19
2
0
169,080
0
W
Kukulkan
11,299
1,130
33
3
1
154,052
0
L
Scylla
10,116
1,012
49
5
0
157,900
2
L
Kali
12,619
1,262
35
4
1
208,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role