Player Matchup

Ullr
Ullr
Diamond IV
Clasher112
Ullr
Diamond IV
Level 114
God Stats
2W - 2L
1,810 SR
Queue Stats
219W - 228L
2,201 MMR
Solo
Merlin
Merlin
Diamond I
DaveSkater
Merlin
Diamond I
Level 157
God Stats
9W - 5L
1,808 SR
Queue Stats
304W - 283L
2,508 MMR
Solo
Loki
Loki
Diamond II
ShXduw
Loki
Diamond II
Level 160
God Stats
7W - 5L
1,626 SR
Queue Stats
327W - 313L
2,345 MMR
Solo
Terra
Terra
Diamond IV
ekiler
Terra
Diamond IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 124L
2,218 MMR
Solo
Hercules
Hercules
Diamond I
l00kingf0rte4m
Hercules
Diamond I
Level 65
God Stats
1W - 2L
1,742 SR
Queue Stats
76W - 64L
2,366 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,697 SR
2,327 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,610 SR
1,774 MMR
Zeus
Zeus
Diamond I
 
Zeus
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond I
 
Neith
Diamond I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Diamond II
 
Nike
Diamond II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Diamond III
fireflew
Cerberus
Diamond III
Level 125
God Stats
19W - 11L
1,677 SR
Queue Stats
418W - 378L
2,180 MMR
Solo
Arachne
Arachne
Diamond III
xR4F4x
Arachne
Diamond III
Level 150
God Stats
8W - 2L
1,872 SR
Queue Stats
291W - 284L
2,191 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
6,623
442
4,428
8,281
2,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
DaveSkater
Merlin
13
2 / 4 / 2
8,218
548
6,763
8,237
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
ShXduw
Loki
13
1 / 7 / 3
7,650
510
6,147
13,624
3,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
ekiler
Terra
9
0 / 7 / 1
6,640
443
2,854
17,558
11,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
15
0 / 1 / 0
8,316
554
7,746
13,428
12,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
Morgan Le FayTiamatAthenaSobekSet

VS

Bans
GilgameshAresTyrMercuryFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
7 / 1 / 4
9,872
658
6,256
6,262
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
 
Neith
16
10 / 1 / 5
9,730
649
16,574
10,949
3,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
 
Nike
13
3 / 2 / 12
8,832
589
8,057
12,139
8,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
fireflew
Cerberus
15
1 / 0 / 0
8,934
596
7,947
10,659
9,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
xR4F4x
Arachne
15
4 / 1 / 6
9,080
605
5,926
13,274
6,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
5
Kills
25
25
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
1
4
9
W
Neith
 
Neith
10
1
5
12.5
W
Nike
 
Nike
3
2
12
4.5
L
2
6
0
0.33
L
Merlin
DaveSkater
Merlin
2
4
2
0.75
L
Loki
ShXduw
Loki
1
7
3
0.36
L
Terra
ekiler
Terra
0
7
1
0.07
W
Cerberus
fireflew
Cerberus
1
0
0
1
L
Hercules
0
1
0
0
W
Arachne
xR4F4x
Arachne
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,938
Damage
44,760
61,128
Taken
53,283
33,363
Mitigated
29,219
16,334
Healing
20,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,256
320
0
1,356
6,262
1,687
0
1,792
4,470
69,036
0
W
Neith
 
Neith
16,574
10,150
0
5,132
10,949
3,653
314
3,558
7,364
0
75,571
W
Nike
 
Nike
8,057
1,808
0
1,000
12,139
8,406
146
1,736
10,348
0
29,173
L
4,428
831
0
423
8,281
2,309
0
507
7,774
0
34,793
L
Merlin
DaveSkater
Merlin
6,763
670
0
1,355
8,237
2,872
0
1,545
6,692
53,660
0
L
Loki
ShXduw
Loki
6,147
1,250
0
3,280
13,624
3,941
0
2,175
11,449
0
58,499
L
Terra
ekiler
Terra
2,854
436
477
2,909
17,558
11,588
0
2,029
15,529
17,924
0
W
Cerberus
fireflew
Cerberus
7,947
987
0
5,990
10,659
9,438
0
1,168
8,346
60,577
0
L
Hercules
7,746
2,499
0
7,890
13,428
12,653
0
7,681
5,481
8,759
51,361
W
Arachne
xR4F4x
Arachne
5,926
3,464
0
7,026
13,274
6,035
0
2,449
10,825
0
73,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,447
Gold Earned
46,448
496
Minions Killed
571
0
Camps Cleared
0
1,395,276
Distance Traveled
1,567,217
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,872
658
147
10
0
299,716
7
W
Neith
9,730
649
132
9
0
280,902
5
W
Nike
8,832
589
35
2
0
329,916
6
L
Ullr
6,623
442
76
5
0
273,272
2
L
Merlin
8,218
548
117
8
0
269,580
5
L
Loki
7,650
510
112
7
0
286,646
6
L
Terra
6,640
443
34
2
0
278,686
1
W
Cerberus
8,934
596
147
10
0
305,924
7
L
Hercules
8,316
554
157
10
0
287,092
4
W
Arachne
9,080
605
110
7
0
350,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role