Player Matchup

Thanatos
Thanatos
Extrasolar11
Thanatos
Level 17
God Stats
2W - 2L
1,380 SR
Queue Stats
29W - 35L
1,372 Elo+
Solo
Khepri
Khepri
MemeStealer42069
Khepri
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,266 Elo+
Solo
Anhur
Anhur
NotEySmurf
Anhur
Level 6
God Stats
13W - 7L
1,651 SR
Queue Stats
188W - 110L
1,705 Elo+
Solo
Scylla
Scylla
bbycrrt
Scylla
Level 6
God Stats
2W - 0L
1,720 SR
Queue Stats
3W - 1L
1,716 Elo+
Solo
Cabrakan
Cabrakan
eighteenmilla
Cabrakan
Level 28
God Stats
40W - 21L
1,371 SR
Queue Stats
230W - 229L
1,393 Elo+
Solo
Team Averages
Level 13
1,524 SR
1,490 Elo+

VS

Team Averages
Level 11
1,506 SR
1,552 Elo+
Nu Wa
Nu Wa
CinnaFen
Nu Wa
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 16L
1,687 Elo+
Solo
Discordia
Discordia
RBAC
Discordia
Level 7
God Stats
2W - 4L
1,184 SR
Queue Stats
15W - 12L
1,424 Elo+
Solo
Tyr
Tyr
SheckWet
Tyr
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Apollo
Apollo
SmiteBot0000000
Apollo
Level 3
God Stats
10W - 9L
1,500 SR
Queue Stats
88W - 87L
1,791 Elo+
Solo
Susano
Susano
StrongestLee
Susano
Level 15
God Stats
2W - 1L
1,846 SR
Queue Stats
51W - 52L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Extrasolar11
Thanatos
14
1 / 7 / 4
9,947
452
4,986
16,707
4,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 1 / 11
11,045
502
1,093
9,560
10,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
20
18 / 2 / 2
14,632
665
25,992
19,350
8,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
bbycrrt
Scylla
14
0 / 5 / 5
9,739
443
3,488
10,916
3,520
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
eighteenmilla
Cabrakan
17
7 / 3 / 4
12,040
547
10,640
16,987
27,260
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CinnaFen
Nu Wa
19
8 / 6 / 6
12,364
562
19,382
14,570
3,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
RBAC
Discordia
14
0 / 5 / 3
9,433
429
3,391
8,305
1,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 5 / 1
8,493
386
3,528
11,664
6,912
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 3 / 4
11,313
514
13,525
14,368
5,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
16
1 / 7 / 4
10,270
467
3,840
17,924
5,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
26
Kills
16
18
Deaths
26
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
CinnaFen
Nu Wa
8
6
6
1.83
W
Thanatos
Extrasolar11
Thanatos
1
7
4
0.43
W
0
1
11
5.5
W
Anhur
18
2
2
9.5
L
Discordia
RBAC
Discordia
0
5
3
0.3
L
2
5
1
0.5
L
5
3
4
2.33
L
Susano
1
7
4
0.43
W
Scylla
bbycrrt
Scylla
0
5
5
0.5
W
Cabrakan
eighteenmilla
Cabrakan
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,199
Damage
43,666
73,520
Taken
66,831
55,170
Mitigated
23,068
26,785
Healing
10,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
CinnaFen
Nu Wa
19,382
2,801
0
1,591
14,570
3,636
1,196
2,503
11,911
91,510
0
W
Thanatos
Extrasolar11
Thanatos
4,986
1,297
0
10,303
16,707
4,972
676
6,558
10,149
0
48,655
W
1,093
142
0
1,883
9,560
10,576
637
5,394
4,166
13,477
0
W
Anhur
25,992
13,307
0
9,253
19,350
8,842
3,918
6,488
12,862
0
150,440
L
Discordia
RBAC
Discordia
3,391
385
0
156
8,305
1,539
531
698
7,607
45,612
0
L
3,528
1,231
0
823
11,664
6,912
0
4,136
7,528
0
18,688
L
13,525
8,853
0
3,397
14,368
5,392
3,377
3,728
10,576
0
83,323
L
Susano
3,840
757
0
4,792
17,924
5,589
0
3,930
13,988
0
57,500
W
Scylla
bbycrrt
Scylla
3,488
334
0
1,485
10,916
3,520
1,480
4,207
6,709
44,992
0
W
Cabrakan
eighteenmilla
Cabrakan
10,640
925
0
3,861
16,987
27,260
304
5,436
11,551
62,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,403
Gold Earned
51,873
504
Minions Killed
484
0
Camps Cleared
0
1,996,263
Distance Traveled
1,721,463
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,364
562
157
7
0
361,885
8
W
Thanatos
9,947
452
84
4
0
390,961
5
W
Khepri
11,045
502
13
1
0
442,711
3
W
Anhur
14,632
665
168
8
0
389,498
1
L
Discordia
9,433
429
84
4
0
364,959
1
L
Tyr
8,493
386
31
1
0
202,600
4
L
Apollo
11,313
514
116
5
0
408,211
1
L
Susano
10,270
467
96
4
0
383,808
0
W
Scylla
9,739
443
98
4
0
391,037
3
W
Cabrakan
12,040
547
141
6
0
382,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role