Player Matchup

Guan Yu
Guan Yu
RaucousMetal8
Guan Yu
Level 29
God Stats
11W - 7L
1,768 SR
Queue Stats
126W - 147L
1,444 Elo+
Party 1
Baron Samedi
Baron Samedi
TheRedDeath EU
Baron Samedi
Level 85
God Stats
5W - 3L
1,431 SR
Queue Stats
306W - 329L
1,427 Elo+
Party 1
Apollo
Apollo
upbeat-throne455
Apollo
Level 80
God Stats
7W - 10L
1,495 SR
Queue Stats
219W - 353L
1,340 Elo+
Solo
Team Averages
Level 65
1,565 SR
1,404 Elo+

VS

Team Averages
Level 62
1,547 SR
1,424 Elo+
Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ExoticAsian2112
Skadi
Level 29
God Stats
1W - 1L
1,711 SR
Queue Stats
39W - 41L
1,384 Elo+
Party 2
Nemesis
Nemesis
SenpaiKhunnn
Nemesis
Level 29
God Stats
4W - 6L
1,428 SR
Queue Stats
56W - 62L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
3 / 0 / 11
12,110
712
4,135
16,047
20,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
TheRedDeath EU
Baron Samedi
17
6 / 0 / 10
11,913
701
20,280
15,457
11,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 2 / 8
11,833
696
16,755
20,596
10,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 5 / 1
9,256
544
9,687
13,917
5,487
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 1
10,149
597
15,663
18,265
9,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
SenpaiKhunnn
Nemesis
14
1 / 8 / 0
10,015
589
10,227
16,370
6,692
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
16
Kills
2
2
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
5
1
0.1
L
1
3
1
0.5
W
Guan Yu
3
0
11
8.5
L
Nemesis
SenpaiKhunnn
Nemesis
1
8
0
0.13
W
Baron Samedi
TheRedDeath EU
Baron Samedi
6
0
10
11
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,170
Damage
35,577
52,100
Taken
48,552
42,169
Mitigated
21,374
35,232
Healing
15,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,687
166
2,284
6,499
13,917
5,487
748
5,011
7,817
29,268
0
L
15,663
4,493
0
5,260
18,265
9,195
0
8,557
8,439
0
57,057
W
Guan Yu
4,135
436
5,477
7,389
16,047
20,206
239
3,100
12,947
0
24,986
L
Nemesis
SenpaiKhunnn
Nemesis
10,227
1,427
0
1,321
16,370
6,692
0
5,165
10,053
0
37,952
W
Baron Samedi
TheRedDeath EU
Baron Samedi
20,280
992
6,622
8,136
15,457
11,483
622
2,371
13,086
57,182
0
W
16,755
6,252
685
6,923
20,596
10,480
1,975
4,216
16,380
259
56,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,856
Gold Earned
29,420
187
Minions Killed
175
0
Camps Cleared
0
919,708
Distance Traveled
924,704
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,256
544
45
3
0
285,912
13
L
Skadi
10,149
597
81
5
0
311,636
3
W
Guan Yu
12,110
712
53
3
0
334,706
2
L
Nemesis
10,015
589
49
3
0
327,156
4
W
Baron Samedi
11,913
701
60
4
0
288,499
2
W
Apollo
11,833
696
74
4
0
296,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role