Player Matchup

Discordia
Discordia
Silver IV
 
Discordia
Silver IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze I
Aryrth
Geb
Bronze I
Level 146
God Stats
57W - 46L
1,569 SR
Queue Stats
295W - 374L
301 MMR
Solo
Chaac
Chaac
Bronze I
Golden_Donkey21
Chaac
Bronze I
Level 127
God Stats
0W - 3L
1,233 SR
Queue Stats
347W - 372L
297 MMR
Solo
Loki
Loki
Bronze I
Inmortaly_Rassa
Loki
Bronze I
Level 83
God Stats
3W - 3L
1,186 SR
Queue Stats
223W - 235L
236 MMR
Solo
Hou Yi
Hou Yi
Silver IV
Niksch85
Hou Yi
Silver IV
Level 160
God Stats
98W - 105L
1,521 SR
Queue Stats
655W - 668L
711 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 128
1,402 SR
609 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,546 SR
451 MMR
Izanami
Izanami
Bronze I
ET420JokeR
Izanami
Bronze I
Level 113
God Stats
14W - 10L
1,474 SR
Queue Stats
461W - 487L
363 MMR
Solo
Sol
Sol
Bronze II
I0wish0I
Sol
Bronze II
Level 108
God Stats
13W - 10L
1,525 SR
Queue Stats
520W - 568L
-306 MMR
Solo
Aphrodite
Aphrodite
Silver V
IZAAACCKK
Aphrodite
Silver V
Level 106
God Stats
3W - 3L
1,723 SR
Queue Stats
227W - 247L
521 MMR
Solo
Nemesis
Nemesis
Bronze II
PastelBug4
Nemesis
Bronze II
Level 60
God Stats
4W - 4L
1,507 SR
Queue Stats
11W - 24L
753 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
TheeePope
Morgan Le Fay
Silver I
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 73L
926 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
11 / 4 / 5
18,797
537
33,728
22,304
10,634
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
Aryrth
Geb
19
0 / 6 / 10
15,817
452
10,942
40,118
45,929
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
7 / 5 / 5
16,082
459
27,978
55,984
90,362
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

2
0 / 0 / 0
8,473
242
0
0
0
Hou Yi
Niksch85
Hou Yi
20
5 / 10 / 3
16,871
482
30,767
34,393
15,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
ScyllaArachneCthulhuGilgameshChiron

VS

Bans
AthenaSetGuan YuTsukuyomiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ET420JokeR
Izanami
20
7 / 5 / 4
17,887
511
26,361
30,537
15,529
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 6 / 6
17,411
497
9,483
26,275
25,221
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
IZAAACCKK
Aphrodite
20
3 / 3 / 15
16,641
475
13,136
30,981
51,704
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
PastelBug4
Nemesis
20
7 / 4 / 8
19,705
563
33,943
33,157
20,352
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
TheeePope
Morgan Le Fay
20
7 / 5 / 8
19,152
547
30,852
33,028
15,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
65
23
Kills
24
25
Deaths
23
23
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
11
4
5
3.38
L
Geb
Aryrth
Geb
0
6
10
0.83
W
Izanami
ET420JokeR
Izanami
7
5
4
1.8
L
7
5
5
1.9
W
0
6
6
0.5
W
Aphrodite
IZAAACCKK
Aphrodite
3
3
15
3.5
L
0
0
0
0
L
Hou Yi
Niksch85
Hou Yi
5
10
3
0.65
W
Nemesis
PastelBug4
Nemesis
7
4
8
2.75
W
Morgan Le Fay
TheeePope
Morgan Le Fay
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,415
Damage
113,775
152,799
Taken
153,978
162,172
Mitigated
128,319
50,958
Healing
75,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
33,728
0
266
7,004
22,304
10,634
779
6,325
15,555
137,938
0
L
Geb
Aryrth
Geb
10,942
567
1,099
8,160
40,118
45,929
787
10,613
29,121
51,067
0
W
Izanami
ET420JokeR
Izanami
26,361
18,563
0
9,216
30,537
15,529
4,318
7,867
21,942
0
149,216
L
27,978
4,701
0
26,641
55,984
90,362
260
22,236
33,238
0
106,812
W
9,483
1,629
0
10,335
26,275
25,221
7,560
4,907
19,863
107,768
0
W
Aphrodite
IZAAACCKK
Aphrodite
13,136
1,403
14,380
18,165
30,981
51,704
1,028
10,301
19,536
55,963
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Hou Yi
Niksch85
Hou Yi
30,767
17,037
0
7,788
34,393
15,247
2,866
13,294
20,740
0
147,051
W
Nemesis
PastelBug4
Nemesis
33,943
24,178
0
12,820
33,157
20,352
1,056
6,953
25,364
0
231,324
W
Morgan Le Fay
TheeePope
Morgan Le Fay
30,852
2,175
584
10,054
33,028
15,513
3,868
15,529
15,994
115,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,040
Gold Earned
90,796
700
Minions Killed
823
0
Camps Cleared
0
2,429,053
Distance Traveled
3,254,630
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
18,797
537
226
6
0
655,442
4
L
Geb
15,817
452
51
1
0
628,021
12
W
Izanami
17,887
511
175
5
0
533,591
6
L
Chaac
16,082
459
192
5
0
554,440
7
W
Sol
17,411
497
181
5
0
572,949
6
W
Aphrodite
16,641
475
89
3
0
693,732
3
L
Loki
8,473
242
0
0
0
0
0
L
Hou Yi
16,871
482
231
7
0
591,150
1
W
Nemesis
19,705
563
201
6
0
792,898
0
W
Morgan Le Fay
19,152
547
177
5
0
661,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role