Player Matchup

Persephone
Persephone
Aquadraagon
Persephone
Level 28
God Stats
0W - 2L
1,287 SR
Queue Stats
17W - 14L
1,537 Elo+
Solo
Cthulhu
Cthulhu
CthulhuPhtagn
Cthulhu
Level 24
God Stats
10W - 17L
1,606 SR
Queue Stats
40W - 49L
1,594 Elo+
Solo
Hachiman
Hachiman
Dacklinght
Hachiman
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 38L
1,483 Elo+
Solo
King Arthur
King Arthur
VRAR
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,578 Elo+
Solo
Neith
Neith
indigoAnon9041
Neith
Level 5
God Stats
10W - 21L
1,353 SR
Queue Stats
11W - 24L
1,203 Elo+
Solo
Team Averages
Level 15
1,449 SR
1,479 Elo+

VS

Team Averages
Level 16
1,610 SR
1,546 Elo+
Athena
Athena
 
Athena
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Abeefquesarito
Heimdallr
Level 26
God Stats
2W - 0L
1,725 SR
Queue Stats
66W - 44L
1,488 Elo+
Solo
Tiamat
Tiamat
GOSTXX
Tiamat
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,444 Elo+
Solo
Susano
Susano
Trhehe
Susano
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,491 Elo+
Solo
He Bo
He Bo
WorstHeBroNA
He Bo
Level 23
God Stats
105W - 14L
1,824 SR
Queue Stats
175W - 56L
1,807 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Aquadraagon
Persephone
17
1 / 10 / 4
10,420
947
13,007
17,653
7,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
18
2 / 11 / 6
11,116
1,011
18,898
32,187
41,247
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Dacklinght
Hachiman
17
3 / 9 / 4
11,038
1,003
12,309
19,809
8,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
VRAR
King Arthur
17
4 / 11 / 2
10,805
982
6,953
32,731
27,311
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
0 / 10 / 6
10,276
934
6,242
18,561
6,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
19
4 / 4 / 35
11,805
1,073
7,693
16,088
21,208
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Abeefquesarito
Heimdallr
20
19 / 2 / 22
14,083
1,280
42,807
13,913
7,273
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
GOSTXX
Tiamat
19
2 / 1 / 26
11,039
1,004
10,369
9,052
6,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Trhehe
Susano
19
2 / 2 / 22
11,337
1,031
10,285
8,256
3,627
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
24 / 1 / 25
15,469
1,406
43,904
15,361
7,832
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
181
10
Kills
51
51
Deaths
10
22
Assists
130
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
4
35
5.38
W
Heimdallr
Abeefquesarito
Heimdallr
19
2
22
15
L
Persephone
Aquadraagon
Persephone
1
10
4
0.3
L
Cthulhu
2
11
6
0.45
L
Hachiman
Dacklinght
Hachiman
3
9
4
0.56
W
Tiamat
GOSTXX
Tiamat
2
1
26
15
W
Susano
Trhehe
Susano
2
2
22
6.5
L
King Arthur
VRAR
King Arthur
4
11
2
0.45
W
24
1
25
36.5
L
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,409
Damage
115,058
120,941
Taken
62,670
90,811
Mitigated
46,643
6,176
Healing
14,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,693
1,579
0
0
16,088
21,208
0
7,588
8,500
15,092
0
W
Heimdallr
Abeefquesarito
Heimdallr
42,807
31,245
0
3,521
13,913
7,273
0
7,318
6,595
0
64,405
L
Persephone
Aquadraagon
Persephone
13,007
1,737
0
899
17,653
7,065
0
11,016
6,627
36,355
0
L
Cthulhu
18,898
1,142
224
0
32,187
41,247
0
14,284
17,903
39,552
0
L
Hachiman
Dacklinght
Hachiman
12,309
4,868
0
659
19,809
8,313
0
12,670
7,139
0
41,575
W
Tiamat
GOSTXX
Tiamat
10,369
1,170
0
2,348
9,052
6,703
0
4,526
4,526
29,140
0
W
Susano
Trhehe
Susano
10,285
2,921
0
0
8,256
3,627
0
3,615
4,641
0
20,852
L
King Arthur
VRAR
King Arthur
6,953
952
0
3,481
32,731
27,311
0
13,497
19,225
528
14,519
W
43,904
5,862
1,136
7,504
15,361
7,832
0
9,330
6,031
63,510
0
L
6,242
4,318
0
913
18,561
6,875
0
10,491
8,070
0
21,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,655
Gold Earned
63,733
187
Minions Killed
200
3
Camps Cleared
9
1,092,241
Distance Traveled
1,077,415
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,805
1,073
19
2
0
197,131
1
W
Heimdallr
14,083
1,280
57
5
3
203,696
0
L
Persephone
10,420
947
39
4
1
202,213
0
L
Cthulhu
11,116
1,011
44
4
1
230,585
2
L
Hachiman
11,038
1,003
53
5
1
230,070
1
W
Tiamat
11,039
1,004
38
3
0
209,101
0
W
Susano
11,337
1,031
39
4
2
235,271
2
L
King Arthur
10,805
982
20
2
0
282,877
1
W
He Bo
15,469
1,406
47
4
4
232,216
1
L
Neith
10,276
934
31
3
0
146,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role