Player Matchup

Odin
Odin
CannyFurball625
Odin
Level 51
God Stats
3W - 4L
1,500 SR
Queue Stats
280W - 262L
1,479 Elo+
Solo
Neith
Neith
CreamyFries
Neith
Level 68
God Stats
22W - 21L
1,479 SR
Queue Stats
244W - 240L
1,531 Elo+
Party 1
Tiamat
Tiamat
IowZero
Tiamat
Level 86
God Stats
6W - 7L
1,574 SR
Queue Stats
127W - 131L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Loading897
Zhong Kui
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 188L
1,470 Elo+
Party 1
Bakasura
Bakasura
TrippyMolly
Bakasura
Level 79
God Stats
7W - 7L
1,301 SR
Queue Stats
284W - 293L
1,456 Elo+
Solo
Team Averages
Level 82
1,471 SR
1,487 Elo+

VS

Team Averages
Level 94
1,464 SR
1,496 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Magathee
Apollo
Level 93
God Stats
4W - 4L
1,380 SR
Queue Stats
56W - 46L
1,463 Elo+
Party 3
Sylvanus
Sylvanus
TechnoRockr
Sylvanus
Level 86
God Stats
18W - 16L
1,439 SR
Queue Stats
213W - 181L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,457
538
4,759
9,581
3,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
1 / 7 / 2
5,136
428
5,787
8,673
1,992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tiamat
IowZero
Tiamat
9
0 / 6 / 4
5,296
441
6,190
11,531
7,081
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zhong Kui
Loading897
Zhong Kui
11
2 / 4 / 2
6,911
576
6,792
10,887
7,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
TrippyMolly
Bakasura
12
6 / 4 / 1
7,772
648
8,852
10,088
3,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
10 / 1 / 3
8,951
746
8,003
13,074
8,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
 
Ne Zha
13
6 / 2 / 6
7,927
661
8,437
8,600
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
 
Morgan Le Fay
10
1 / 1 / 8
6,002
500
6,181
6,338
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
Magathee
Apollo
11
6 / 2 / 6
6,938
578
9,094
10,321
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
TechnoRockr
Sylvanus
11
3 / 3 / 13
6,784
565
8,306
9,775
4,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
9
Kills
26
26
Deaths
9
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
10
1
3
11.5
W
Ne Zha
 
Ne Zha
6
2
6
4.5
W
Morgan Le Fay
 
Morgan Le Fay
1
1
8
5
L
0
5
0
0
L
1
7
2
0.29
L
Tiamat
IowZero
Tiamat
0
6
4
0.33
L
Zhong Kui
Loading897
Zhong Kui
2
4
2
0.75
W
Apollo
Magathee
Apollo
6
2
6
4.5
W
Sylvanus
TechnoRockr
Sylvanus
3
3
13
3.17
L
Bakasura
TrippyMolly
Bakasura
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,380
Damage
40,021
50,760
Taken
48,108
23,297
Mitigated
21,929
10,699
Healing
15,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,003
1,670
0
4,753
13,074
8,676
0
1,552
11,382
7,154
29,112
W
Ne Zha
 
Ne Zha
8,437
3,205
0
1,471
8,600
2,841
1,016
746
7,429
0
48,037
W
Morgan Le Fay
 
Morgan Le Fay
6,181
477
145
1,322
6,338
2,196
360
3,272
3,066
26,137
0
L
4,759
1,269
0
1,520
9,581
3,497
0
1,127
8,414
0
37,166
L
5,787
2,064
118
1,368
8,673
1,992
192
3,436
5,227
0
25,377
L
Tiamat
IowZero
Tiamat
6,190
1,331
0
1,779
11,531
7,081
182
4,214
7,170
17,999
0
L
Zhong Kui
Loading897
Zhong Kui
6,792
617
0
4,692
10,887
7,350
72
3,925
6,532
37,033
0
W
Apollo
Magathee
Apollo
9,094
6,386
0
2,554
10,321
3,710
1,214
5,054
5,267
0
43,993
W
Sylvanus
TechnoRockr
Sylvanus
8,306
2,642
1,943
3,522
9,775
4,506
583
2,358
7,340
24,619
5,994
L
Bakasura
TrippyMolly
Bakasura
8,852
6,155
0
1,222
10,088
3,377
0
1,911
8,049
0
41,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,572
Gold Earned
36,602
326
Minions Killed
328
0
Camps Cleared
0
1,091,889
Distance Traveled
1,171,542
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,951
746
72
6
0
250,967
0
W
Ne Zha
7,927
661
89
7
0
260,313
0
W
Morgan Le Fay
6,002
500
41
3
0
233,203
0
L
Odin
6,457
538
88
7
0
229,950
0
L
Neith
5,136
428
54
5
0
219,713
1
L
Tiamat
5,296
441
21
2
0
186,543
0
L
Zhong Kui
6,911
576
75
6
0
208,247
3
W
Apollo
6,938
578
71
6
0
219,430
2
W
Sylvanus
6,784
565
55
5
0
207,629
1
L
Bakasura
7,772
648
88
7
0
247,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role