Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
GO_PS_astana
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
ImKrawen
Hel
Level 16
God Stats
7W - 10L
1,510 SR
Queue Stats
22W - 33L
1,286 Elo+
Solo
Chang'e
Chang'e
Malachite-o-
Chang'e
Level 24
God Stats
9W - 9L
1,921 SR
Queue Stats
96W - 108L
1,350 Elo+
Party 1
Cthulhu
Cthulhu
zZToxic_PolloZz
Cthulhu
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,586 SR
1,427 Elo+

VS

Team Averages
Level 17
1,366 SR
1,364 Elo+
Olorun
Olorun
Alpdadas93
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Elite_Swift_12
Bakasura
Level 8
God Stats
9W - 10L
1,169 SR
Queue Stats
11W - 13L
1,147 Elo+
Solo
Chernobog
Chernobog
Humuhumunuku257
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 96L
1,448 Elo+
Solo
Cthulhu
Cthulhu
hoindroikois
Cthulhu
Level 18
God Stats
1W - 1L
1,336 SR
Queue Stats
24W - 16L
1,399 Elo+
Solo
Mulan
Mulan
xDWizard91
Mulan
Level 27
God Stats
8W - 11L
1,326 SR
Queue Stats
70W - 78L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
1 / 6 / 2
6,374
490
4,674
6,163
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
GO_PS_astana
Guan Yu
2
0 / 1 / 0
4,187
322
0
716
247
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 3 / 0
5,496
423
3,832
7,788
3,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Magic Focus

Magic Focus

+20
Magical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chang'e
Malachite-o-
Chang'e
13
4 / 2 / 0
7,351
565
6,167
8,642
2,895
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 2 / 2
7,189
553
1,792
6,969
4,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Alpdadas93
Olorun
10
0 / 4 / 0
6,249
481
3,898
5,972
2,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
13
4 / 1 / 0
7,615
586
2,994
7,029
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
Humuhumunuku257
Chernobog
11
7 / 0 / 0
7,184
553
7,074
6,280
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
hoindroikois
Cthulhu
10
0 / 1 / 4
5,720
440
3,062
6,051
2,998
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mulan
11
2 / 1 / 4
6,356
489
3,125
8,035
4,734
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
7
Kills
13
14
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
6
2
0.33
W
Olorun
Alpdadas93
Olorun
0
4
0
0
W
Bakasura
4
1
0
4
L
Guan Yu
GO_PS_astana
Guan Yu
0
1
0
0
W
Chernobog
Humuhumunuku257
Chernobog
7
0
0
7
L
1
3
0
0.33
L
Chang'e
Malachite-o-
Chang'e
4
2
0
2
W
Cthulhu
hoindroikois
Cthulhu
0
1
4
2
W
Mulan
2
1
4
4
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,465
Damage
20,153
30,278
Taken
33,367
12,764
Mitigated
14,558
8,285
Healing
7,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,674
1,730
0
500
6,163
1,676
304
462
5,614
27,967
453
W
Olorun
Alpdadas93
Olorun
3,898
2,226
0
1,137
5,972
2,234
2,681
3,884
2,088
24,543
3,598
W
Bakasura
2,994
2,023
0
2,082
7,029
2,648
150
1,813
5,216
0
43,358
L
Guan Yu
GO_PS_astana
Guan Yu
0
0
0
0
716
247
233
0
716
0
1,942
W
Chernobog
Humuhumunuku257
Chernobog
7,074
3,722
0
2,510
6,280
1,944
1,760
2,387
3,893
0
41,148
L
3,832
676
697
3,177
7,788
3,285
231
2,109
5,679
14,577
0
L
Chang'e
Malachite-o-
Chang'e
6,167
1,134
0
3,711
8,642
2,895
2,185
3,305
5,262
38,261
0
W
Cthulhu
hoindroikois
Cthulhu
3,062
279
0
250
6,051
2,998
177
3,503
2,527
17,593
0
W
Mulan
3,125
707
0
1,380
8,035
4,734
642
4,573
3,462
0
25,108
L
1,792
308
0
200
6,969
4,661
113
491
6,248
17,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,597
Gold Earned
33,124
174
Minions Killed
316
0
Camps Cleared
0
906,178
Distance Traveled
1,167,582
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,374
490
45
3
0
227,569
0
W
Olorun
6,249
481
59
5
0
177,480
0
W
Bakasura
7,615
586
107
8
0
266,959
0
L
Guan Yu
4,187
322
5
0
0
33,354
0
W
Chernobog
7,184
553
73
6
0
253,984
1
L
Hel
5,496
423
27
2
0
223,471
0
L
Chang'e
7,351
565
60
5
0
204,630
0
W
Cthulhu
5,720
440
24
2
0
254,663
5
W
Mulan
6,356
489
53
4
0
214,496
0
L
Cthulhu
7,189
553
37
3
0
217,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role