Player Matchup

Morgan Le Fay
Morgan Le Fay
I-1800_Who_diss
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 124L
1,501 Elo+
Solo
Pele
Pele
II Kagami II
Pele
Level 26
God Stats
11W - 16L
1,424 SR
Queue Stats
103W - 113L
1,402 Elo+
Party 1
Chaac
Chaac
Mortis Sloth
Chaac
Level 27
God Stats
23W - 24L
1,613 SR
Queue Stats
231W - 267L
1,438 Elo+
Party 1
Kukulkan
Kukulkan
Old_hunter_hunk
Kukulkan
Level 27
God Stats
9W - 10L
1,500 SR
Queue Stats
47W - 49L
1,463 Elo+
Solo
Xbalanque
Xbalanque
Stormcell5
Xbalanque
Level 7
God Stats
40W - 27L
1,828 SR
Queue Stats
86W - 96L
1,461 Elo+
Party 1
Team Averages
Level 23
1,573 SR
1,453 Elo+

VS

Team Averages
Level 19
1,592 SR
1,462 Elo+
Susano
Susano
BlowholeSauce
Susano
Level 17
God Stats
54W - 12L
1,747 SR
Queue Stats
117W - 31L
1,730 Elo+
Solo
Odin
Odin
HellPorus
Odin
Level 15
God Stats
19W - 10L
1,694 SR
Queue Stats
35W - 52L
1,507 Elo+
Party 2
Olorun
Olorun
Rissei26
Olorun
Level 23
God Stats
1W - 0L
1,739 SR
Queue Stats
57W - 45L
1,511 Elo+
Solo
Janus
Janus
X-RAID_Lupo
Janus
Level 12
God Stats
4W - 3L
1,502 SR
Queue Stats
15W - 26L
1,252 Elo+
Solo
Danzaburou
Danzaburou
zen_zex
Danzaburou
Level 26
God Stats
11W - 24L
1,276 SR
Queue Stats
17W - 36L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
I-1800_Who_diss
Morgan Le Fay
16
1 / 6 / 7
9,839
894
4,032
11,314
4,302
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 12 / 6
10,658
969
13,474
24,852
13,535
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
6 / 9 / 8
11,174
1,016
15,031
24,827
14,049
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
18
3 / 7 / 10
11,583
1,053
14,482
15,172
6,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Stormcell5
Xbalanque
17
6 / 6 / 5
11,334
1,030
12,380
19,830
7,340
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
29 / 0 / 6
17,051
1,550
43,122
11,984
7,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
19
1 / 2 / 22
11,379
1,034
7,038
15,414
16,534
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Rissei26
Olorun
19
8 / 3 / 21
12,914
1,174
19,396
11,928
6,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 8 / 13
10,273
934
10,319
12,925
4,870
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
zen_zex
Danzaburou
19
2 / 6 / 21
11,473
1,043
11,735
13,488
5,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
123
19
Kills
40
40
Deaths
19
36
Assists
83
Player
Kills
Deaths
Assists
KDA
W
29
0
6
32
W
Odin
1
2
22
6
L
Morgan Le Fay
I-1800_Who_diss
Morgan Le Fay
1
6
7
0.75
L
3
12
6
0.5
L
6
9
8
1.11
L
Kukulkan
3
7
10
1.14
W
Olorun
Rissei26
Olorun
8
3
21
6.17
L
Xbalanque
Stormcell5
Xbalanque
6
6
5
1.42
W
0
8
13
0.81
W
Danzaburou
zen_zex
Danzaburou
2
6
21
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,399
Damage
91,610
95,995
Taken
65,739
45,263
Mitigated
41,169
7,002
Healing
10,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
43,122
15,624
0
2,480
11,984
7,397
0
2,205
9,124
0
58,629
W
Odin
7,038
1,510
0
0
15,414
16,534
0
5,604
9,810
0
24,021
L
Morgan Le Fay
I-1800_Who_diss
Morgan Le Fay
4,032
1,231
15
197
11,314
4,302
0
3,786
7,480
10,587
0
L
13,474
5,615
0
912
24,852
13,535
0
5,814
18,591
225
25,501
L
15,031
4,067
25
4,135
24,827
14,049
0
7,935
16,405
0
20,805
L
Kukulkan
14,482
860
0
0
15,172
6,037
0
3,380
11,616
50,820
0
W
Olorun
Rissei26
Olorun
19,396
11,482
824
3,165
11,928
6,434
0
3,411
8,517
32,814
3,677
L
Xbalanque
Stormcell5
Xbalanque
12,380
7,859
0
1,718
19,830
7,340
0
6,802
12,689
0
34,602
W
10,319
1,398
0
1,090
12,925
4,870
0
3,336
9,589
28,563
0
W
Danzaburou
zen_zex
Danzaburou
11,735
5,494
349
2,316
13,488
5,934
0
4,176
9,312
0
36,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,588
Gold Earned
63,090
195
Minions Killed
209
5
Camps Cleared
8
921,475
Distance Traveled
1,024,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
17,051
1,550
33
3
4
257,350
0
W
Odin
11,379
1,034
39
4
1
246,114
0
L
Morgan Le Fay
9,839
894
21
2
1
121,744
0
L
Pele
10,658
969
25
2
1
194,223
0
L
Chaac
11,174
1,016
13
1
2
222,848
0
L
Kukulkan
11,583
1,053
90
8
1
188,311
0
W
Olorun
12,914
1,174
24
2
3
176,423
0
L
Xbalanque
11,334
1,030
46
4
0
194,349
0
W
Janus
10,273
934
47
4
0
180,808
0
W
Danzaburou
11,473
1,043
66
6
0
163,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role