Player Matchup

Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Aww I Inkd
Hades
Level 121
God Stats
107W - 81L
1,649 SR
Queue Stats
296W - 287L
1,498 Elo+
Party 1
Nemesis
Nemesis
xGimpyGrape
Nemesis
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Horus
Horus
xILLENIUM
Horus
Level 142
God Stats
5W - 2L
1,527 SR
Queue Stats
120W - 103L
1,509 Elo+
Party 1
Team Averages
Level 110
1,535 SR
1,502 Elo+

VS

Team Averages
Level 127
1,539 SR
1,444 Elo+
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ArrogantSheet57
Skadi
Level 85
God Stats
2W - 1L
1,453 SR
Queue Stats
282W - 373L
1,335 Elo+
Solo
Ah Puch
Ah Puch
FromTheKA
Ah Puch
Level 123
God Stats
6W - 4L
1,732 SR
Queue Stats
231W - 228L
1,539 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ItsMishMish
Morgan Le Fay
Level 108
God Stats
36W - 46L
1,497 SR
Queue Stats
391W - 505L
1,488 Elo+
Solo
Mercury
Mercury
TheRomanExile
Mercury
Level 160
God Stats
36W - 20L
1,515 SR
Queue Stats
1,118W - 1,258L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 2 / 4
5,209
521
2,611
5,318
1,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
 
Bastet
8
1 / 2 / 1
4,772
477
1,597
6,760
1,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hades
9
1 / 2 / 1
5,196
520
2,272
5,708
2,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
xGimpyGrape
Nemesis
8
0 / 1 / 0
5,075
508
1,083
5,211
2,162
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Horus
xILLENIUM
Horus
9
4 / 1 / 2
6,122
612
2,582
6,459
3,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
1 / 0 / 3
5,441
544
3,483
3,240
1,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 3 / 1
5,875
588
4,365
5,187
1,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
FromTheKA
Ah Puch
11
1 / 1 / 1
6,011
601
4,480
3,408
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
ItsMishMish
Morgan Le Fay
10
1 / 0 / 2
5,754
575
3,701
2,616
1,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
9
1 / 2 / 1
5,364
536
1,676
6,012
1,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
6
Kills
7
8
Deaths
6
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
4
1
L
Bastet
 
Bastet
1
2
1
0.75
W
Yemoja
 
Yemoja
1
0
3
2.5
W
3
3
1
1.17
L
Hades
1
2
1
0.75
W
Ah Puch
FromTheKA
Ah Puch
1
1
1
1.5
W
Morgan Le Fay
ItsMishMish
Morgan Le Fay
1
0
2
2
W
Mercury
1
2
1
0.75
L
Nemesis
xGimpyGrape
Nemesis
0
1
0
0
L
Horus
xILLENIUM
Horus
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,145
Damage
17,705
29,456
Taken
20,463
11,409
Mitigated
6,594
7,902
Healing
7,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,611
1,040
0
2,287
5,318
1,175
94
935
4,383
28,292
0
L
Bastet
 
Bastet
1,597
715
0
1,310
6,760
1,956
0
2,099
4,661
0
19,024
W
Yemoja
 
Yemoja
3,483
515
790
1,074
3,240
1,516
0
1,448
1,743
14,516
0
W
4,365
1,938
0
896
5,187
1,200
110
1,787
3,394
0
28,179
L
Hades
2,272
0
242
1,755
5,708
2,420
0
3,973
1,675
26,827
0
W
Ah Puch
FromTheKA
Ah Puch
4,480
403
0
1,333
3,408
857
0
1,119
2,289
39,203
0
W
Morgan Le Fay
ItsMishMish
Morgan Le Fay
3,701
165
0
889
2,616
1,107
310
0
2,616
24,569
0
W
Mercury
1,676
901
0
2,026
6,012
1,914
0
529
5,423
0
30,554
L
Nemesis
xGimpyGrape
Nemesis
1,083
674
0
687
5,211
2,162
0
2,241
2,970
0
23,523
L
Horus
xILLENIUM
Horus
2,582
662
290
1,331
6,459
3,696
0
2,293
4,103
0
13,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,374
Gold Earned
28,445
223
Minions Killed
264
0
Camps Cleared
0
947,362
Distance Traveled
924,858
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,209
521
48
5
0
167,402
0
L
Bastet
4,772
477
39
4
0
188,304
1
W
Yemoja
5,441
544
17
2
0
178,749
3
W
Skadi
5,875
588
62
6
0
182,140
3
L
Hades
5,196
520
69
7
0
185,425
2
W
Ah Puch
6,011
601
78
8
0
178,075
4
W
Morgan Le Fay
5,754
575
50
5
0
179,151
2
W
Mercury
5,364
536
57
6
0
206,743
1
L
Nemesis
5,075
508
53
5
0
204,991
0
L
Horus
6,122
612
14
1
0
201,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role