Player Matchup

Ymir
Ymir
Ghesay
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Ilroxx
He Bo
Level 12
God Stats
7W - 3L
1,500 SR
Queue Stats
26W - 26L
1,503 Elo+
Solo
Tyr
Tyr
MasterEngimus
Tyr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,052 Elo+
Solo
Susano
Susano
karatel1391
Susano
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,493 Elo+
Solo
Anhur
Anhur
Õzzs
Anhur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 71L
1,587 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,427 Elo+

VS

Team Averages
Level 12
1,560 SR
1,435 Elo+
Achilles
Achilles
Elbreemo
Achilles
Level 15
God Stats
2W - 2L
1,608 SR
Queue Stats
10W - 9L
1,407 Elo+
Solo
Erlang Shen
Erlang Shen
Majd123456
Erlang Shen
Level 28
God Stats
8W - 7L
1,777 SR
Queue Stats
70W - 68L
1,554 Elo+
Solo
Zeus
Zeus
Pirat5King
Zeus
Level 6
God Stats
0W - 3L
1,147 SR
Queue Stats
1W - 5L
1,265 Elo+
Solo
Cabrakan
Cabrakan
kouporifis
Cabrakan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
rastamaffin
Hachiman
Level 5
God Stats
3W - 3L
1,769 SR
Queue Stats
5W - 9L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ghesay
Ymir
18
3 / 5 / 21
13,902
535
9,811
17,283
14,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
Ilroxx
He Bo
19
9 / 6 / 5
12,865
495
10,595
16,421
5,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 8 / 12
12,355
475
7,267
19,131
19,185
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Susano
20
11 / 7 / 7
14,009
539
14,391
20,037
8,027
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anhur
Õzzs
Anhur
20
16 / 1 / 9
15,071
580
21,224
18,940
7,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Elbreemo
Achilles
16
7 / 6 / 1
11,589
446
10,035
20,065
26,069
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
Majd123456
Erlang Shen
18
11 / 4 / 4
13,838
532
14,846
17,369
9,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 9 / 2
11,912
458
20,165
16,104
4,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
kouporifis
Cabrakan
11
1 / 17 / 4
8,895
342
1,947
20,410
10,716
Hachiman
rastamaffin
Hachiman
16
2 / 8 / 3
10,750
413
5,301
18,161
5,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
39
42
Kills
25
27
Deaths
44
54
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
Elbreemo
Achilles
7
6
1
1.25
W
Ymir
Ghesay
Ymir
3
5
21
2.7
W
He Bo
Ilroxx
He Bo
9
6
5
1.92
L
Erlang Shen
Majd123456
Erlang Shen
11
4
4
3.25
W
3
8
12
1.13
L
4
9
2
0.56
W
Susano
11
7
7
2.07
L
Cabrakan
kouporifis
Cabrakan
1
17
4
0.18
L
Hachiman
rastamaffin
Hachiman
2
8
3
0.44
W
Anhur
Õzzs
Anhur
16
1
9
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,288
Damage
52,294
91,812
Taken
92,109
54,231
Mitigated
57,177
18,720
Healing
9,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Elbreemo
Achilles
10,035
3,094
0
253
20,065
26,069
410
3,297
16,768
0
60,748
W
Ymir
Ghesay
Ymir
9,811
2,045
0
359
17,283
14,470
189
8,943
8,340
32,572
0
W
He Bo
Ilroxx
He Bo
10,595
1,861
0
2,288
16,421
5,449
807
5,436
10,985
58,749
0
L
Erlang Shen
Majd123456
Erlang Shen
14,846
5,173
0
3,318
17,369
9,759
1,028
3,035
14,334
0
87,519
W
7,267
1,751
0
2,052
19,131
19,185
2,215
1,758
17,373
0
60,961
L
20,165
4,059
0
2,043
16,104
4,962
358
5,752
10,352
76,951
0
W
Susano
14,391
5,746
0
5,546
20,037
8,027
660
3,752
16,285
0
95,002
L
Cabrakan
kouporifis
Cabrakan
1,947
452
0
0
20,410
10,716
0
6,432
13,978
8,067
0
L
Hachiman
rastamaffin
Hachiman
5,301
3,824
0
3,840
18,161
5,671
0
1,890
16,271
0
51,840
W
Anhur
Õzzs
Anhur
21,224
15,489
0
8,475
18,940
7,100
3,747
2,290
16,650
0
129,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,202
Gold Earned
56,984
532
Minions Killed
416
0
Camps Cleared
0
2,319,466
Distance Traveled
1,876,117
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,589
446
111
4
0
381,652
1
W
Ymir
13,902
535
39
2
0
476,401
5
W
He Bo
12,865
495
101
4
0
424,969
4
L
Erlang Shen
13,838
532
110
4
0
396,532
3
W
Tyr
12,355
475
95
4
0
463,766
0
L
Zeus
11,912
458
115
4
0
306,185
1
W
Susano
14,009
539
125
5
0
486,654
0
L
Cabrakan
8,895
342
5
0
0
416,600
3
L
Hachiman
10,750
413
75
3
0
375,148
3
W
Anhur
15,071
580
172
7
0
467,676
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role