Player Matchup

Fenrir
Fenrir
BatSoup8199
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,822 Elo+
Party 2
Hachiman
Hachiman
Div1nity M3dic
Hachiman
Level 145
God Stats
1W - 0L
1,901 SR
Queue Stats
57W - 57L
1,471 Elo+
Party 2
Amaterasu
Amaterasu
HealsOK
Amaterasu
Level 79
God Stats
5W - 9L
1,467 SR
Queue Stats
120W - 142L
1,435 Elo+
Party 2
Discordia
Discordia
Innhura
Discordia
Level 16
God Stats
2W - 1L
1,302 SR
Queue Stats
9W - 16L
1,412 Elo+
Party 2
Ares
Ares
xChinoSlayz
Ares
Level 18
God Stats
60W - 33L
1,414 SR
Queue Stats
717W - 752L
1,318 Elo+
Solo
Team Averages
Level 53
1,517 SR
1,492 Elo+

VS

Team Averages
Level 18
1,472 SR
1,435 Elo+
Pele
Pele
GamerShootsPeep
Pele
Level 24
God Stats
1W - 7L
1,275 SR
Queue Stats
46W - 58L
1,353 Elo+
Party 1
Sol
Sol
HumbleBBL
Sol
Level 32
God Stats
19W - 22L
1,506 SR
Queue Stats
104W - 107L
1,425 Elo+
Party 1
Apollo
Apollo
JeyneBlacktyde
Apollo
Level 7
God Stats
6W - 2L
1,505 SR
Queue Stats
16W - 13L
1,336 Elo+
Solo
Susano
Susano
MrGrick
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,632 Elo+
Solo
Cerberus
Cerberus
awsome zombie23
Cerberus
Level 24
God Stats
22W - 24L
1,572 SR
Queue Stats
70W - 86L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
22 / 0 / 1
11,305
665
13,763
9,180
5,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
14
4 / 2 / 11
9,031
531
15,031
14,517
4,673
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
HealsOK
Amaterasu
17
8 / 0 / 4
10,288
605
7,896
14,690
12,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Innhura
Discordia
13
1 / 9 / 10
8,379
493
4,996
10,247
3,033
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 6 / 4
7,954
468
5,222
10,239
5,219
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 11 / 2
6,372
375
4,592
12,567
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
7 / 9 / 3
7,956
468
8,815
13,354
4,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 6 / 1
7,707
453
8,056
14,989
4,773
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
MrGrick
Susano
10
0 / 7 / 0
6,479
381
1,263
9,367
3,187
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
13
3 / 7 / 5
7,699
453
6,678
15,158
8,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
39
Kills
16
17
Deaths
40
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
22
0
1
22.5
W
Hachiman
4
2
11
4.75
L
1
11
2
0.18
W
Amaterasu
HealsOK
Amaterasu
8
0
4
10
L
7
9
3
0.94
W
Discordia
Innhura
Discordia
1
9
10
0.67
L
5
6
1
0.92
L
Susano
MrGrick
Susano
0
7
0
0
L
Cerberus
3
7
5
0.79
W
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,908
Damage
29,404
58,873
Taken
65,435
31,095
Mitigated
24,500
20,004
Healing
11,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,763
2,294
0
2,936
9,180
5,451
452
921
8,259
0
61,735
W
Hachiman
15,031
8,511
0
7,068
14,517
4,673
2,462
3,280
10,787
0
68,251
L
4,592
2,139
0
1,050
12,567
3,139
0
1,189
11,378
0
22,819
W
Amaterasu
HealsOK
Amaterasu
7,896
4,319
0
7,699
14,690
12,719
717
1,294
13,354
8,154
59,752
L
8,815
3,470
0
3,365
13,354
4,983
294
3,587
9,767
30,515
3,152
W
Discordia
Innhura
Discordia
4,996
1,457
0
2,301
10,247
3,033
2,004
4,023
6,178
43,198
0
L
8,056
5,338
0
5,569
14,989
4,773
0
2,303
12,686
0
44,578
L
Susano
MrGrick
Susano
1,263
410
0
94
9,367
3,187
0
202
9,165
0
29,053
L
Cerberus
6,678
232
0
1,840
15,158
8,418
0
3,385
11,773
26,866
0
W
5,222
353
0
0
10,239
5,219
95
3,820
5,721
23,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,957
Gold Earned
36,213
427
Minions Killed
305
0
Camps Cleared
0
1,610,068
Distance Traveled
1,407,677
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,305
665
86
5
0
404,619
3
W
Hachiman
9,031
531
102
6
0
284,049
2
L
Pele
6,372
375
50
3
0
312,965
0
W
Amaterasu
10,288
605
129
8
0
350,634
10
L
Sol
7,956
468
51
3
0
260,250
0
W
Discordia
8,379
493
78
5
0
267,499
0
L
Apollo
7,707
453
74
4
0
254,609
2
L
Susano
6,479
381
65
4
0
276,472
0
L
Cerberus
7,699
453
65
4
0
303,381
0
W
Ares
7,954
468
32
2
0
303,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role