Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
 
Artemis
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
STG smokee
Discordia
Level 58
God Stats
0W - 2L
1,214 SR
Queue Stats
147W - 180L
1,342 Elo+
Party 3
Ymir
Ymir
gh7 Ener
Ymir
Level 14
God Stats
0W - 2L
1,149 SR
Queue Stats
4W - 5L
1,070 Elo+
Party 3
King Arthur
King Arthur
iullrsz
King Arthur
Level 84
God Stats
2W - 2L
1,631 SR
Queue Stats
215W - 216L
1,446 Elo+
Solo
Team Averages
Level 55
1,399 SR
1,372 Elo+

VS

Team Averages
Level 97
1,541 SR
1,410 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
CASSULAANE
Gilgamesh
Level 67
God Stats
8W - 2L
1,592 SR
Queue Stats
147W - 168L
1,347 Elo+
Party 2
Neith
Neith
Kcerkc
Neith
Level 138
God Stats
163W - 142L
1,530 SR
Queue Stats
222W - 221L
1,433 Elo+
Party 1
Thanatos
Thanatos
MikoDaBoy
Thanatos
Level 26
God Stats
7W - 6L
1,686 SR
Queue Stats
80W - 75L
1,345 Elo+
Party 2
Chaac
Chaac
andryhahaspb
Chaac
Level 130
God Stats
5W - 5L
1,397 SR
Queue Stats
99W - 102L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 6 / 0
7,376
461
7,189
12,358
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
 
Artemis
10
0 / 6 / 0
6,248
391
3,620
8,342
2,346
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
STG smokee
Discordia
10
0 / 8 / 1
6,306
394
2,418
9,630
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
0 / 8 / 1
7,218
451
4,180
14,087
8,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
iullrsz
King Arthur
12
2 / 3 / 1
7,333
458
10,503
14,179
9,715
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
5 / 2 / 6
9,471
592
12,286
11,007
5,955
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
CASSULAANE
Gilgamesh
13
7 / 0 / 12
9,653
603
9,523
12,519
10,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Kcerkc
Neith
17
11 / 0 / 6
10,555
660
12,774
8,355
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
MikoDaBoy
Thanatos
12
6 / 3 / 2
8,148
509
4,375
9,678
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 2 / 3
8,592
537
7,092
13,046
13,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
7
Kills
31
31
Deaths
7
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
6
0
0.83
L
Artemis
 
Artemis
0
6
0
0
W
Morgan Le Fay
 
Morgan Le Fay
5
2
6
4
W
Gilgamesh
CASSULAANE
Gilgamesh
7
0
12
13
W
Neith
Kcerkc
Neith
11
0
6
14
W
Thanatos
MikoDaBoy
Thanatos
6
3
2
2.33
L
Discordia
STG smokee
Discordia
0
8
1
0.06
W
2
2
3
1.75
L
Ymir
0
8
1
0.06
L
King Arthur
iullrsz
King Arthur
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,910
Damage
46,050
58,596
Taken
54,605
27,460
Mitigated
36,533
7,687
Healing
23,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,189
2,226
0
2,480
12,358
4,285
0
3,836
8,485
0
31,013
L
Artemis
 
Artemis
3,620
1,473
0
1,657
8,342
2,346
0
0
8,293
0
32,243
W
Morgan Le Fay
 
Morgan Le Fay
12,286
1,102
128
4,472
11,007
5,955
765
1,467
9,254
62,764
0
W
Gilgamesh
CASSULAANE
Gilgamesh
9,523
2,834
0
985
12,519
10,771
140
2,406
10,035
0
27,519
W
Neith
Kcerkc
Neith
12,774
6,124
0
5,487
8,355
3,253
2,944
914
7,441
0
70,184
W
Thanatos
MikoDaBoy
Thanatos
4,375
1,387
0
6,784
9,678
3,334
0
817
8,797
0
26,346
L
Discordia
STG smokee
Discordia
2,418
369
0
700
9,630
2,888
450
5,418
4,212
22,088
0
W
7,092
1,848
103
5,428
13,046
13,220
1,412
688
12,320
0
43,430
L
Ymir
4,180
783
0
0
14,087
8,226
0
1,556
12,531
23,033
0
L
King Arthur
iullrsz
King Arthur
10,503
2,787
0
2,850
14,179
9,715
0
1,476
11,888
0
36,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,481
Gold Earned
46,419
277
Minions Killed
399
0
Camps Cleared
0
1,320,385
Distance Traveled
1,463,178
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,376
461
52
3
0
280,773
0
L
Artemis
6,248
391
62
4
0
257,511
0
W
Morgan Le Fay
9,471
592
113
7
0
295,160
3
W
Gilgamesh
9,653
603
21
1
0
315,540
1
W
Neith
10,555
660
129
8
0
281,980
3
W
Thanatos
8,148
509
49
3
0
287,535
0
L
Discordia
6,306
394
56
4
0
225,798
0
W
Chaac
8,592
537
87
5
0
282,963
7
L
Ymir
7,218
451
41
3
0
275,019
0
L
King Arthur
7,333
458
66
4
0
281,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role