Player Matchup

Athena
Athena
FLESHCRAFTER
Athena
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 82L
1,312 Elo+
Solo
Medusa
Medusa
H2Ohmlyde145
Medusa
Level 18
God Stats
3W - 5L
1,517 SR
Queue Stats
52W - 53L
1,398 Elo+
Party 4
Mercury
Mercury
PriceOfAMile
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,870 Elo+
Party 3
Bellona
Bellona
QuidProJoe
Bellona
Level 5
God Stats
0W - 2L
1,294 SR
Queue Stats
5W - 2L
1,754 Elo+
Party 3
Anubis
Anubis
SUCKSCEED
Anubis
Level 17
God Stats
12W - 8L
1,578 SR
Queue Stats
28W - 28L
1,400 Elo+
Party 4
Team Averages
Level 12
1,478 SR
1,547 Elo+

VS

Team Averages
Level 23
1,570 SR
1,461 Elo+
Gilgamesh
Gilgamesh
AlwaysLegacy
Gilgamesh
Level 67
God Stats
17W - 6L
1,645 SR
Queue Stats
372W - 272L
1,556 Elo+
Party 1
Mulan
Mulan
Nekoloid
Mulan
Level 7
God Stats
16W - 2L
1,500 SR
Queue Stats
269W - 119L
1,847 Elo+
Party 1
Loki
Loki
SocratesIsMadLad
Loki
Level 4
God Stats
6W - 1L
1,767 SR
Queue Stats
20W - 12L
1,555 Elo+
Solo
Chronos
Chronos
WhoTookMyNames
Chronos
Level 18
God Stats
2W - 4L
1,361 SR
Queue Stats
2W - 5L
1,173 Elo+
Party 2
Izanami
Izanami
frankie19xx
Izanami
Level 17
God Stats
1W - 1L
1,577 SR
Queue Stats
2W - 5L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
0 / 3 / 5
9,198
418
2,913
12,774
5,143
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
18
4 / 8 / 4
11,411
519
10,092
17,251
6,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
PriceOfAMile
Mercury
17
5 / 7 / 4
10,916
496
9,482
16,995
6,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
QuidProJoe
Bellona
17
3 / 7 / 5
11,292
513
12,806
25,136
23,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
SUCKSCEED
Anubis
15
4 / 9 / 3
10,275
467
11,663
21,092
10,456
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlwaysLegacy
Gilgamesh
18
7 / 2 / 8
12,236
556
13,721
15,504
14,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mulan
Nekoloid
Mulan
20
10 / 4 / 9
13,789
627
27,372
18,193
20,354
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
13 / 1 / 5
14,537
661
16,858
11,606
5,866
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 6 / 6
11,272
512
7,404
16,169
5,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
frankie19xx
Izanami
17
3 / 5 / 10
11,309
514
6,974
13,484
4,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
72
16
Kills
34
34
Deaths
18
21
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AlwaysLegacy
Gilgamesh
7
2
8
5.5
L
Athena
0
3
5
0.83
L
Medusa
4
8
4
0.75
W
Mulan
Nekoloid
Mulan
10
4
9
3.63
L
Mercury
PriceOfAMile
Mercury
5
7
4
1
L
Bellona
QuidProJoe
Bellona
3
7
5
0.79
L
Anubis
SUCKSCEED
Anubis
4
9
3
0.61
W
13
1
5
15.5
W
1
6
6
0.67
W
Izanami
frankie19xx
Izanami
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,956
Damage
72,329
93,248
Taken
74,956
52,189
Mitigated
51,173
21,500
Healing
18,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AlwaysLegacy
Gilgamesh
13,721
4,613
0
2,735
15,504
14,304
2,096
3,140
12,364
0
74,082
L
Athena
2,913
843
15
1,500
12,774
5,143
0
0
12,314
49,704
0
L
Medusa
10,092
6,169
0
4,628
17,251
6,400
0
1,673
14,954
0
74,127
W
Mulan
Nekoloid
Mulan
27,372
5,247
0
6,377
18,193
20,354
671
3,808
14,385
1,002
89,599
L
Mercury
PriceOfAMile
Mercury
9,482
2,442
0
613
16,995
6,799
0
1,345
15,425
0
82,001
L
Bellona
QuidProJoe
Bellona
12,806
5,607
0
7,440
25,136
23,391
406
1,215
22,873
0
66,151
L
Anubis
SUCKSCEED
Anubis
11,663
531
224
7,080
21,092
10,456
0
4,107
16,607
53,275
0
W
16,858
5,053
0
3,524
11,606
5,866
1,920
977
10,629
0
125,510
W
7,404
2,425
293
2,908
16,169
5,890
2,266
6,924
9,245
56,497
0
W
Izanami
frankie19xx
Izanami
6,974
3,477
0
2,567
13,484
4,759
714
847
12,637
0
59,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,092
Gold Earned
63,143
540
Minions Killed
612
0
Camps Cleared
0
2,065,413
Distance Traveled
2,097,175
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,236
556
101
5
0
422,909
5
L
Athena
9,198
418
97
4
0
418,024
8
L
Medusa
11,411
519
105
5
0
395,793
0
W
Mulan
13,789
627
152
7
0
391,717
5
L
Mercury
10,916
496
118
5
0
475,019
8
L
Bellona
11,292
513
132
6
0
421,442
0
L
Anubis
10,275
467
88
4
0
355,135
0
W
Loki
14,537
661
175
8
0
498,628
6
W
Chronos
11,272
512
97
4
0
389,747
3
W
Izanami
11,309
514
87
4
0
394,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role