Player Matchup

Apollo
Apollo
 
Apollo
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Christmas7229
Morgan Le Fay
Level 106
God Stats
26W - 12L
1,673 SR
Queue Stats
224W - 247L
1,477 Elo+
Party 1
Thor
Thor
IAlonsoI
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
Omaaaaarrr
Cthulhu
Level 124
God Stats
3W - 4L
1,767 SR
Queue Stats
120W - 142L
1,477 Elo+
Party 1
Erlang Shen
Erlang Shen
imeiden20
Erlang Shen
Level 127
God Stats
2W - 4L
1,447 SR
Queue Stats
745W - 726L
1,495 Elo+
Solo
Team Averages
Level 117
1,578 SR
1,506 Elo+

VS

Team Averages
Level 84
1,597 SR
1,493 Elo+
Osiris
Osiris
FARMER-GUY5150
Osiris
Level 80
God Stats
4W - 2L
1,419 SR
Queue Stats
281W - 286L
1,471 Elo+
Solo
Kukulkan
Kukulkan
PowerOfHealing
Kukulkan
Level 61
God Stats
3W - 4L
1,795 SR
Queue Stats
22W - 23L
1,502 Elo+
Solo
Arachne
Arachne
SAR THE GOD
Arachne
Level 108
God Stats
35W - 19L
1,719 SR
Queue Stats
516W - 497L
1,470 Elo+
Solo
Sobek
Sobek
TechnoRockr
Sobek
Level 85
God Stats
16W - 17L
1,500 SR
Queue Stats
213W - 181L
1,526 Elo+
Solo
Chiron
Chiron
UnitedRhombus72
Chiron
Level 84
God Stats
5W - 6L
1,554 SR
Queue Stats
224W - 222L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 2 / 2
5,379
448
2,943
7,125
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Christmas7229
Morgan Le Fay
10
2 / 4 / 0
5,673
473
5,580
7,671
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
9
2 / 4 / 1
5,911
493
1,851
6,784
1,974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Omaaaaarrr
Cthulhu
8
0 / 5 / 1
5,495
458
4,164
8,403
5,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
imeiden20
Erlang Shen
10
2 / 5 / 0
6,165
514
6,678
12,118
6,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 2
7,297
608
9,068
8,849
6,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
13
5 / 2 / 1
7,387
616
2,305
4,843
1,663
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
SAR THE GOD
Arachne
11
3 / 1 / 2
6,838
570
4,809
9,554
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 7
6,407
534
5,259
8,347
7,078
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 0 / 4
6,992
583
7,821
5,434
1,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
20
20
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
2
0.5
L
Morgan Le Fay
Christmas7229
Morgan Le Fay
2
4
0
0.5
W
5
2
2
3
L
Thor
2
4
1
0.63
L
Cthulhu
Omaaaaarrr
Cthulhu
0
5
1
0.1
W
Kukulkan
5
2
1
2.75
W
Arachne
SAR THE GOD
Arachne
3
1
2
4
W
2
1
7
5.5
W
5
0
4
7
L
Erlang Shen
imeiden20
Erlang Shen
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,216
Damage
29,262
42,101
Taken
37,027
18,350
Mitigated
20,055
7,719
Healing
13,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,943
2,156
0
1,899
7,125
1,847
352
1,779
5,346
0
27,609
L
Morgan Le Fay
Christmas7229
Morgan Le Fay
5,580
42
0
417
7,671
2,696
0
1,377
6,294
25,773
0
W
9,068
4,529
0
3,057
8,849
6,783
456
354
8,437
0
39,754
L
Thor
1,851
521
241
510
6,784
1,974
0
1,329
5,455
0
19,871
L
Cthulhu
Omaaaaarrr
Cthulhu
4,164
262
346
1,189
8,403
5,099
0
3,079
5,324
19,120
0
W
Kukulkan
2,305
221
0
500
4,843
1,663
130
1,817
2,754
40,103
0
W
Arachne
SAR THE GOD
Arachne
4,809
3,052
0
2,969
9,554
2,939
38
2,501
6,887
0
35,070
W
5,259
305
198
2,636
8,347
7,078
0
2,571
5,701
23,732
0
W
7,821
2,355
958
3,525
5,434
1,592
796
1,912
3,454
0
50,614
L
Erlang Shen
imeiden20
Erlang Shen
6,678
4,277
0
3,117
12,118
6,734
0
0
12,118
0
31,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,623
Gold Earned
34,921
245
Minions Killed
337
0
Camps Cleared
0
1,060,129
Distance Traveled
1,152,157
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,379
448
65
5
0
202,530
4
L
Morgan Le Fay
5,673
473
39
3
0
227,548
4
W
Osiris
7,297
608
71
6
0
227,106
1
L
Thor
5,911
493
41
3
0
202,564
0
L
Cthulhu
5,495
458
37
3
0
214,515
5
W
Kukulkan
7,387
616
86
7
0
208,800
0
W
Arachne
6,838
570
63
5
0
258,420
2
W
Sobek
6,407
534
41
3
0
238,240
4
W
Chiron
6,992
583
76
6
0
219,591
3
L
Erlang Shen
6,165
514
63
5
0
212,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role