Player Matchup

Sol
Sol
DiseasedJester
Sol
Level 54
God Stats
4W - 3L
1,704 SR
Queue Stats
17W - 20L
1,608 Elo+
Party 1
Cabrakan
Cabrakan
SeethingLight
Cabrakan
Level 85
God Stats
0W - 1L
1,734 SR
Queue Stats
16W - 18L
1,521 Elo+
Party 1
Hachiman
Hachiman
Stiner11
Hachiman
Level 24
God Stats
25W - 26L
1,434 SR
Queue Stats
175W - 257L
1,368 Elo+
Solo
Team Averages
Level 54
1,624 SR
1,499 Elo+

VS

Team Averages
Level 112
1,544 SR
1,512 Elo+
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Almogus
Raijin
Level 17
God Stats
2W - 3L
1,336 SR
Queue Stats
32W - 73L
1,283 Elo+
Solo
Heimdallr
Heimdallr
Sayito
Heimdallr
Level 160
God Stats
24W - 12L
1,797 SR
Queue Stats
525W - 308L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 7 / 4
7,663
766
9,727
12,358
5,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
SeethingLight
Cabrakan
9
1 / 6 / 8
6,836
684
3,498
12,947
17,350
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Stiner11
Hachiman
11
4 / 6 / 5
7,755
776
5,907
9,650
4,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 4 / 16
7,964
796
4,069
9,340
8,185
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Raijin
Almogus
Raijin
11
3 / 4 / 12
8,286
829
7,920
7,112
2,370
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Sayito
Heimdallr
14
15 / 2 / 4
10,118
1,012
17,743
8,156
3,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
10
Kills
19
19
Deaths
10
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
4
16
2.25
W
Raijin
Almogus
Raijin
3
4
12
2.25
L
5
7
4
1
W
Heimdallr
Sayito
Heimdallr
15
2
4
8.5
L
Cabrakan
SeethingLight
Cabrakan
1
6
8
0.83
L
Hachiman
Stiner11
Hachiman
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,132
Damage
29,732
34,955
Taken
24,608
26,895
Mitigated
13,947
6,291
Healing
5,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,069
338
1,147
378
9,340
8,185
165
5,289
4,051
11,672
0
W
Raijin
Almogus
Raijin
7,920
785
0
1,542
7,112
2,370
349
4,174
2,938
19,164
0
L
9,727
4,850
0
4,564
12,358
5,524
254
5,119
7,239
28,821
0
W
Heimdallr
Sayito
Heimdallr
17,743
11,668
0
2,660
8,156
3,392
2,090
3,762
4,394
0
50,778
L
Cabrakan
SeethingLight
Cabrakan
3,498
474
0
0
12,947
17,350
130
3,973
8,974
13,823
0
L
Hachiman
Stiner11
Hachiman
5,907
2,658
452
1,275
9,650
4,021
432
2,897
6,750
0
16,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,254
Gold Earned
26,368
85
Minions Killed
113
0
Camps Cleared
0
557,688
Distance Traveled
535,956
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,964
796
10
1
0
170,982
3
W
Raijin
8,286
829
33
3
0
170,103
1
L
Sol
7,663
766
44
4
0
154,959
0
W
Heimdallr
10,118
1,012
70
7
0
194,871
2
L
Cabrakan
6,836
684
19
2
0
186,315
0
L
Hachiman
7,755
776
22
2
0
216,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role