Player Matchup

Loki
Loki
BatSoup8199
Loki
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 6L
1,784 Elo+
Party 2
Freya
Freya
Div1nity M3dic
Freya
Level 145
God Stats
1W - 0L
1,700 SR
Queue Stats
57W - 57L
1,459 Elo+
Party 2
Amaterasu
Amaterasu
HealsOK
Amaterasu
Level 79
God Stats
5W - 9L
1,428 SR
Queue Stats
120W - 142L
1,424 Elo+
Party 2
Sol
Sol
Innhura
Sol
Level 16
God Stats
1W - 1L
1,334 SR
Queue Stats
9W - 16L
1,323 Elo+
Party 2
Vamana
Vamana
loaf317succinct
Vamana
Level 6
God Stats
4W - 4L
1,537 SR
Queue Stats
4W - 5L
1,404 Elo+
Solo
Team Averages
Level 51
1,500 SR
1,479 Elo+

VS

Team Averages
Level 20
1,525 SR
1,474 Elo+
Pele
Pele
GamerShootsPeep
Pele
Level 24
God Stats
1W - 7L
1,500 SR
Queue Stats
46W - 58L
1,362 Elo+
Party 1
Sol
Sol
HumbleBBL
Sol
Level 31
God Stats
19W - 22L
1,528 SR
Queue Stats
104W - 107L
1,434 Elo+
Party 1
Neith
Neith
ToodyToot
Neith
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 7L
1,639 Elo+
Solo
Cerberus
Cerberus
awsome zombie23
Cerberus
Level 24
God Stats
22W - 24L
1,595 SR
Queue Stats
70W - 86L
1,436 Elo+
Party 1
Thanatos
Thanatos
versatilerevan
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 4
8,176
743
7,120
5,396
1,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
6 / 3 / 2
7,789
708
8,917
9,679
3,465
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
HealsOK
Amaterasu
12
3 / 0 / 1
7,197
654
3,705
7,706
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
10
1 / 7 / 4
6,508
592
4,886
9,472
2,756
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
4 / 1 / 5
6,755
614
2,201
5,554
2,032
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,190
472
3,454
6,527
1,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
6 / 7 / 0
6,044
549
8,236
10,098
3,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
ToodyToot
Neith
11
4 / 3 / 1
6,899
627
2,891
5,241
1,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Cerberus
8
0 / 4 / 5
5,285
480
4,484
9,827
4,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
9
1 / 6 / 1
5,668
515
978
9,129
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
24
Kills
11
11
Deaths
25
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
0
4
12
W
6
3
2
2.33
L
0
5
0
0
W
Amaterasu
HealsOK
Amaterasu
3
0
1
3.5
L
6
7
0
0.86
W
Sol
1
7
4
0.43
L
Neith
ToodyToot
Neith
4
3
1
1.5
L
Cerberus
0
4
5
0.63
W
4
1
5
6.5
L
Thanatos
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,829
Damage
20,043
37,807
Taken
40,822
14,281
Mitigated
13,420
12,189
Healing
12,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,120
2,296
0
495
5,396
1,634
0
514
4,812
0
46,894
W
8,917
3,007
0
4,163
9,679
3,465
0
3,336
5,908
48,474
0
L
3,454
1,391
0
760
6,527
1,562
123
0
6,527
0
21,807
W
Amaterasu
HealsOK
Amaterasu
3,705
1,871
0
4,623
7,706
4,394
626
0
7,706
0
38,905
L
8,236
2,492
0
3,418
10,098
3,295
371
4,972
5,126
26,439
2,394
W
Sol
4,886
2,120
0
1,941
9,472
2,756
1,875
5,146
4,284
25,591
0
L
Neith
ToodyToot
Neith
2,891
973
0
1,056
5,241
1,484
378
2,454
2,787
0
37,510
L
Cerberus
4,484
415
0
1,522
9,827
4,624
396
5,850
3,977
13,328
0
W
2,201
785
0
967
5,554
2,032
234
2,484
2,985
0
12,621
L
Thanatos
978
126
0
5,512
9,129
2,455
0
617
8,512
0
22,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,425
Gold Earned
29,086
316
Minions Killed
236
0
Camps Cleared
0
1,107,508
Distance Traveled
959,028
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,176
743
83
8
0
259,123
1
W
Freya
7,789
708
80
7
0
199,541
0
L
Pele
5,190
472
44
4
0
221,339
0
W
Amaterasu
7,197
654
83
8
0
231,108
6
L
Sol
6,044
549
37
3
0
182,053
1
W
Sol
6,508
592
45
4
0
192,530
0
L
Neith
6,899
627
65
6
0
167,217
1
L
Cerberus
5,285
480
36
3
0
192,459
1
W
Vamana
6,755
614
25
2
0
225,206
0
L
Thanatos
5,668
515
54
5
0
195,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role