Player Matchup

Izanami
Izanami
 
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
DaysiaWolfix
Chang'e
Level 125
God Stats
0W - 2L
1,281 SR
Queue Stats
249W - 290L
1,418 Elo+
Party 2
Fafnir
Fafnir
SirLax
Fafnir
Level 153
God Stats
18W - 22L
1,423 SR
Queue Stats
328W - 368L
1,404 Elo+
Party 1
Gilgamesh
Gilgamesh
Vechinela
Gilgamesh
Level 109
God Stats
15W - 21L
1,413 SR
Queue Stats
672W - 697L
1,455 Elo+
Solo
Chaac
Chaac
rivalnutria
Chaac
Level 59
God Stats
5W - 11L
1,282 SR
Queue Stats
240W - 290L
1,365 Elo+
Party 2
Team Averages
Level 120
1,380 SR
1,428 Elo+

VS

Team Averages
Level 113
1,451 SR
1,461 Elo+
Scylla
Scylla
EmpyreanWrath
Scylla
Level 128
God Stats
1W - 0L
1,228 SR
Queue Stats
8W - 9L
1,465 Elo+
Solo
Hun Batz
Hun Batz
Hachikö
Hun Batz
Level 158
God Stats
16W - 13L
1,465 SR
Queue Stats
373W - 405L
1,400 Elo+
Solo
Aphrodite
Aphrodite
HearMeRoarr
Aphrodite
Level 62
God Stats
6W - 4L
1,539 SR
Queue Stats
32W - 21L
1,557 Elo+
Solo
Sol
Sol
PatataPato
Sol
Level 81
God Stats
3W - 6L
1,434 SR
Queue Stats
59W - 48L
1,451 Elo+
Solo
Izanami
Izanami
Stage3Diabetes
Izanami
Level 138
God Stats
26W - 18L
1,588 SR
Queue Stats
99W - 92L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 3 / 0
7,244
517
5,899
7,694
2,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
DaysiaWolfix
Chang'e
15
2 / 0 / 1
8,481
606
3,047
6,915
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
SirLax
Fafnir
9
0 / 6 / 0
6,280
449
2,567
11,974
6,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Vechinela
Gilgamesh
12
3 / 0 / 1
7,415
530
4,932
9,139
8,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
2 / 5 / 2
6,757
483
6,199
12,878
5,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,333
524
1,827
5,220
1,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Hachikö
Hun Batz
15
1 / 2 / 2
8,471
605
2,876
8,946
3,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
HearMeRoarr
Aphrodite
13
2 / 0 / 8
8,058
576
3,470
6,996
5,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
9 / 0 / 2
8,221
587
16,211
9,227
2,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 3 / 0
8,090
578
7,632
8,263
2,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
8
Kills
14
14
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
0
0.33
L
Chang'e
DaysiaWolfix
Chang'e
2
0
1
2.5
W
0
3
0
0
W
Hun Batz
Hachikö
Hun Batz
1
2
2
1
W
Aphrodite
HearMeRoarr
Aphrodite
2
0
8
6
W
9
0
2
10
L
Fafnir
SirLax
Fafnir
0
6
0
0
W
2
3
0
0.67
L
Gilgamesh
Vechinela
Gilgamesh
3
0
1
3.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,644
Damage
32,016
48,600
Taken
38,652
25,434
Mitigated
16,012
13,686
Healing
16,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,899
2,265
0
1,727
7,694
2,457
732
5,096
2,598
0
59,475
L
Chang'e
DaysiaWolfix
Chang'e
3,047
0
68
4,122
6,915
2,464
32
1,827
5,088
53,285
0
W
1,827
277
0
411
5,220
1,518
0
1,772
3,266
44,151
0
W
Hun Batz
Hachikö
Hun Batz
2,876
611
0
500
8,946
3,525
1,168
824
7,953
0
64,439
W
Aphrodite
HearMeRoarr
Aphrodite
3,470
1,164
3,988
5,307
6,996
5,548
136
1,338
5,634
24,759
0
W
16,211
5,599
0
3,403
9,227
2,889
750
1,390
7,837
55,576
0
L
Fafnir
SirLax
Fafnir
2,567
671
500
1,171
11,974
6,793
0
9,212
2,762
7,657
0
W
7,632
5,092
0
2,532
8,263
2,532
1,273
0
7,721
0
57,232
L
Gilgamesh
Vechinela
Gilgamesh
4,932
1,861
0
1,469
9,139
8,069
0
0
9,139
0
26,899
L
6,199
1,114
0
4,629
12,878
5,651
0
5,373
7,505
0
32,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,177
Gold Earned
40,173
382
Minions Killed
494
0
Camps Cleared
0
1,280,705
Distance Traveled
1,290,381
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,244
517
127
9
0
246,456
4
L
Chang'e
8,481
606
123
9
0
267,396
6
W
Scylla
7,333
524
103
7
0
270,121
4
W
Hun Batz
8,471
605
127
9
0
262,511
6
W
Aphrodite
8,058
576
49
4
0
260,014
6
W
Sol
8,221
587
89
6
0
275,076
8
L
Fafnir
6,280
449
4
0
0
245,654
8
W
Izanami
8,090
578
126
9
0
222,659
0
L
Gilgamesh
7,415
530
60
4
0
246,584
2
L
Chaac
6,757
483
68
5
0
274,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role