Player Matchup

Cthulhu
Cthulhu
Diamond III
DNA Deadman
Cthulhu
Diamond III
Level 160
God Stats
14W - 4L
1,769 SR
Queue Stats
101W - 32L
2,446 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum V
DNA Phail Ninja
Ah Muzen Cab
Platinum V
Level 124
God Stats
11W - 8L
1,746 SR
Queue Stats
160W - 171L
1,690 MMR
Party 1
Thor
Thor
Diamond III
Jacaser
Thor
Diamond III
Level 157
God Stats
4W - 3L
1,664 SR
Queue Stats
110W - 37L
2,466 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,726 SR
2,201 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,604 SR
1,515 MMR
Zeus
Zeus
Gold II
LETHAL_INF3RN0UZ
Zeus
Gold II
Level 157
God Stats
32W - 23L
1,646 SR
Queue Stats
159W - 144L
1,552 MMR
Party 2
Ganesha
Ganesha
Gold III
bxpandorumx
Ganesha
Gold III
Level 146
God Stats
3W - 4L
1,667 SR
Queue Stats
186W - 177L
1,533 MMR
Party 2
Xbalanque
Xbalanque
Silver III
crazychuy209
Xbalanque
Silver III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DNA Deadman
Cthulhu
15
8 / 3 / 10
10,804
772
15,979
16,682
18,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
DNA Phail Ninja
Ah Muzen Cab
15
2 / 3 / 12
10,199
729
10,795
10,219
3,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thor
Jacaser
Thor
13
10 / 1 / 6
11,003
786
10,948
9,390
6,792
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bans
GilgameshMorgan Le FayTiamatAthenaThoth

VS

Bans
AphroditeAnhurVulcanArtemisKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 4
8,720
623
9,357
11,883
3,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
bxpandorumx
Ganesha
11
0 / 5 / 4
7,974
570
4,125
18,690
16,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
crazychuy209
Xbalanque
15
5 / 5 / 2
10,820
773
9,193
15,457
5,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
20
Kills
6
7
Deaths
20
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DNA Deadman
Cthulhu
8
3
10
4.33
W
Ah Muzen Cab
DNA Phail Ninja
Ah Muzen Cab
2
3
12
2.67
W
Thor
Jacaser
Thor
10
1
6
13
L
1
10
4
0.3
L
Ganesha
bxpandorumx
Ganesha
0
5
4
0.4
L
Xbalanque
crazychuy209
Xbalanque
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,722
Damage
22,675
36,291
Taken
46,030
28,442
Mitigated
25,249
6,501
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DNA Deadman
Cthulhu
15,979
664
653
2,684
16,682
18,184
443
6,774
9,908
30,675
0
W
Ah Muzen Cab
DNA Phail Ninja
Ah Muzen Cab
10,795
3,316
0
2,686
10,219
3,466
1,366
3,514
6,705
0
53,065
W
Thor
Jacaser
Thor
10,948
3,013
0
478
9,390
6,792
830
3,194
6,196
0
29,309
L
9,357
761
945
298
11,883
3,354
0
5,083
6,464
22,511
0
L
Ganesha
bxpandorumx
Ganesha
4,125
191
561
2,996
18,690
16,558
0
4,542
13,560
22,709
0
L
Xbalanque
crazychuy209
Xbalanque
9,193
4,343
0
3,841
15,457
5,337
0
4,989
10,027
0
46,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,006
Gold Earned
27,514
158
Minions Killed
156
0
Camps Cleared
0
774,861
Distance Traveled
668,104
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,804
772
32
2
0
266,249
4
W
Ah Muzen Cab
10,199
729
89
6
0
260,807
1
W
Thor
11,003
786
37
3
0
247,805
2
L
Zeus
8,720
623
46
3
0
193,259
1
L
Ganesha
7,974
570
11
1
0
241,670
3
L
Xbalanque
10,820
773
99
7
0
233,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role