Player Matchup

Loki
Loki
Diamond V
ATOMIC_STARWARS
Loki
Diamond V
Level 122
God Stats
3W - 2L
1,850 SR
Queue Stats
56W - 58L
2,127 MMR
Party 1
Sol
Sol
Diamond I
AlakbaroMeliodas
Sol
Diamond I
Level 149
God Stats
22W - 19L
1,675 SR
Queue Stats
437W - 419L
2,507 MMR
Solo
Cabrakan
Cabrakan
Diamond II
CMP Nate
Cabrakan
Diamond II
Level 157
God Stats
1W - 0L
1,683 SR
Queue Stats
297W - 251L
2,330 MMR
Solo
Rama
Rama
Diamond IV
SiIence NA
Rama
Diamond IV
Level 157
God Stats
8W - 7L
1,822 SR
Queue Stats
184W - 171L
2,089 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
aG Ragnarok
Sun Wukong
Masters
Level 158
God Stats
14W - 13L
1,675 SR
Queue Stats
567W - 553L
2,628 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,741 SR
2,336 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,613 SR
2,339 MMR
Janus
Janus
Masters
FujinTM
Janus
Masters
Level 160
God Stats
13W - 17L
1,560 SR
Queue Stats
634W - 589L
2,787 MMR
Solo
Nu Wa
Nu Wa
Masters
IWT Potions
Nu Wa
Masters
Level 142
God Stats
37W - 30L
1,661 SR
Queue Stats
366W - 353L
2,364 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
JungleorRat
Erlang Shen
Diamond III
Level 128
God Stats
2W - 2L
1,580 SR
Queue Stats
147W - 129L
2,140 MMR
Solo
Yemoja
Yemoja
Masters
MisogynyLord
Yemoja
Masters
Level 58
God Stats
17W - 19L
1,624 SR
Queue Stats
85W - 72L
2,362 MMR
Solo
Artemis
Artemis
Diamond V
Two Ton Poppa
Artemis
Diamond V
Level 124
God Stats
1W - 2L
1,641 SR
Queue Stats
167W - 165L
2,041 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 6
11,715
586
8,198
16,603
5,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
3 / 1 / 6
11,933
597
9,953
15,325
6,146
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
CMP Nate
Cabrakan
16
3 / 3 / 12
12,522
626
8,766
19,110
25,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
11 / 2 / 3
14,268
713
17,611
14,315
6,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
aG Ragnarok
Sun Wukong
19
2 / 2 / 4
12,563
628
13,004
20,229
14,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Morgan Le FayTiamatGilgameshAthenaSet

VS

Bans
OdinKing ArthurGebTsukuyomiGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FujinTM
Janus
17
0 / 1 / 7
10,147
507
12,784
11,569
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
3 / 5 / 4
10,448
522
11,072
12,627
9,081
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
JungleorRat
Erlang Shen
16
9 / 5 / 2
10,566
528
11,659
21,749
11,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
13
0 / 3 / 6
9,013
451
5,307
16,902
15,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
13
1 / 8 / 1
8,743
437
7,663
14,945
4,629
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
22
Kills
13
13
Deaths
22
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
5
6
1.2
W
3
1
6
6
W
Cabrakan
CMP Nate
Cabrakan
3
3
12
3
L
Janus
FujinTM
Janus
0
1
7
3.5
L
3
5
4
1
L
Erlang Shen
JungleorRat
Erlang Shen
9
5
2
2
L
Yemoja
0
3
6
1
W
11
2
3
6.25
L
Artemis
1
8
1
0.19
W
Sun Wukong
aG Ragnarok
Sun Wukong
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,532
Damage
48,485
85,582
Taken
77,792
58,007
Mitigated
45,975
38,252
Healing
18,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,198
1,813
0
5,778
16,603
5,939
1,794
5,167
11,436
0
84,235
W
9,953
1,685
0
10,772
15,325
6,146
7,083
4,626
10,699
107,291
0
W
Cabrakan
CMP Nate
Cabrakan
8,766
1,278
0
2,809
19,110
25,392
126
7,452
11,658
33,518
0
L
Janus
FujinTM
Janus
12,784
900
540
3,741
11,569
4,567
0
2,824
8,745
92,640
0
L
11,072
3,416
0
2,256
12,627
9,081
700
2,321
10,306
66,163
0
L
Erlang Shen
JungleorRat
Erlang Shen
11,659
4,863
0
6,083
21,749
11,767
0
4,871
16,878
0
71,603
L
Yemoja
5,307
807
1,465
1,924
16,902
15,931
0
6,831
10,071
21,948
0
W
17,611
14,253
0
7,072
14,315
6,375
5,769
3,789
10,526
0
125,945
L
Artemis
7,663
3,478
0
2,273
14,945
4,629
1,026
3,048
11,897
0
53,132
W
Sun Wukong
aG Ragnarok
Sun Wukong
13,004
2,382
0
11,821
20,229
14,155
0
11,851
8,378
0
89,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,001
Gold Earned
48,917
685
Minions Killed
524
0
Camps Cleared
0
1,924,266
Distance Traveled
1,747,696
30
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,715
586
130
7
0
412,725
6
W
Sol
11,933
597
146
7
0
364,684
2
W
Cabrakan
12,522
626
37
2
0
382,596
8
L
Janus
10,147
507
157
8
0
410,286
2
L
Nu Wa
10,448
522
134
7
0
308,368
3
L
Erlang Shen
10,566
528
101
5
0
380,991
2
L
Yemoja
9,013
451
27
1
0
366,185
1
W
Rama
14,268
713
196
10
0
373,313
7
L
Artemis
8,743
437
105
5
0
281,866
4
W
Sun Wukong
12,563
628
176
9
0
390,948
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role