Player Matchup

Neith
Neith
Bearynice1
Neith
Level 6
God Stats
9W - 19L
1,087 SR
Queue Stats
41W - 92L
1,115 Elo+
Party 1
Anubis
Anubis
NIC2071
Anubis
Level 8
God Stats
6W - 14L
1,439 SR
Queue Stats
34W - 84L
1,296 Elo+
Party 1
Hercules
Hercules
xdvck
Hercules
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 158L
1,400 Elo+
Party 1
Team Averages
Level 7
1,342 SR
1,270 Elo+

VS

Team Averages
Level 56
1,315 SR
1,401 Elo+
Tsukuyomi
Tsukuyomi
JP22
Tsukuyomi
Level 61
God Stats
1W - 6L
1,336 SR
Queue Stats
93W - 170L
1,390 Elo+
Party 2
Zhong Kui
Zhong Kui
LUKE4500
Zhong Kui
Level 103
God Stats
3W - 6L
1,271 SR
Queue Stats
705W - 852L
1,602 Elo+
Solo
Neith
Neith
rocker_dragon
Neith
Level 4
God Stats
1W - 2L
1,336 SR
Queue Stats
2W - 6L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
0 / 8 / 7
9,703
539
5,160
11,601
3,800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
NIC2071
Anubis
15
2 / 5 / 6
10,663
592
9,844
11,445
5,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
xdvck
Hercules
16
8 / 7 / 3
12,329
685
16,460
27,478
23,588
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JP22
Tsukuyomi
16
5 / 2 / 10
12,178
677
12,470
12,378
4,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
LUKE4500
Zhong Kui
18
11 / 1 / 5
13,561
753
23,300
23,985
24,639
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 8 / 12
11,970
665
9,995
11,775
3,197
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
10
Kills
20
20
Deaths
11
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
0
8
7
0.44
W
Tsukuyomi
JP22
Tsukuyomi
5
2
10
5
W
Zhong Kui
LUKE4500
Zhong Kui
11
1
5
13.5
L
Anubis
NIC2071
Anubis
2
5
6
1
W
4
8
12
1.25
L
Hercules
xdvck
Hercules
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,464
Damage
45,765
50,524
Taken
48,138
32,740
Mitigated
32,706
9,524
Healing
17,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,160
1,664
0
626
11,601
3,800
0
4,745
6,856
0
19,529
W
Tsukuyomi
JP22
Tsukuyomi
12,470
3,551
431
1,570
12,378
4,870
646
1,537
10,841
0
39,342
W
Zhong Kui
LUKE4500
Zhong Kui
23,300
2,005
356
12,922
23,985
24,639
1,353
5,580
18,405
78,106
0
L
Anubis
NIC2071
Anubis
9,844
841
0
2,263
11,445
5,352
0
8,469
2,976
45,889
0
W
9,995
3,999
267
1,894
11,775
3,197
908
2,727
9,048
0
26,161
L
Hercules
xdvck
Hercules
16,460
5,350
530
6,105
27,478
23,588
0
10,086
17,392
0
40,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,695
Gold Earned
37,709
144
Minions Killed
184
0
Camps Cleared
0
763,728
Distance Traveled
891,492
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,703
539
39
2
0
218,000
0
W
Tsukuyomi
12,178
677
42
2
0
341,520
0
W
Zhong Kui
13,561
753
102
6
0
296,245
0
L
Anubis
10,663
592
51
3
0
261,819
3
W
Neith
11,970
665
40
2
0
253,727
2
L
Hercules
12,329
685
54
3
0
283,909
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role