Player Matchup

Kukulkan
Kukulkan
Kittiex
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,450 Elo+
Party 1
King Arthur
King Arthur
NoCCatz
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,472 Elo+
Party 1
Da Ji
Da Ji
Releasingstars
Da Ji
Level 16
God Stats
0W - 2L
1,325 SR
Queue Stats
25W - 25L
1,578 Elo+
Solo
Neith
Neith
SMiteGod369
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,505 Elo+
Party 1
Athena
Athena
lucilucilucifer
Athena
Level 15
God Stats
6W - 10L
1,317 SR
Queue Stats
12W - 16L
1,425 Elo+
Solo
Team Averages
Level 8
1,428 SR
1,486 Elo+

VS

Team Averages
Level 12
1,457 SR
1,582 Elo+
Anhur
Anhur
AroundBack
Anhur
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,726 Elo+
Solo
Aphrodite
Aphrodite
JonkTheToker
Aphrodite
Level 24
God Stats
4W - 5L
1,509 SR
Queue Stats
33W - 40L
1,573 Elo+
Solo
Raijin
Raijin
SocratesIsMadLad
Raijin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,432 Elo+
Solo
Cerberus
Cerberus
g00mbaSV
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,633 Elo+
Solo
Serqet
Serqet
jinxs
Serqet
Level 16
God Stats
2W - 4L
1,276 SR
Queue Stats
54W - 67L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kittiex
Kukulkan
10
2 / 12 / 2
6,291
449
7,831
10,311
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
NoCCatz
King Arthur
9
0 / 7 / 4
5,489
392
7,443
14,524
5,683
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
1 / 3 / 1
6,312
451
2,000
6,038
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
1 / 8 / 2
5,220
373
2,728
6,027
854
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
3 / 4 / 1
6,992
499
2,693
8,469
3,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
12 / 1 / 8
9,960
711
13,479
12,781
4,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
JonkTheToker
Aphrodite
14
5 / 1 / 8
9,554
682
5,646
10,490
4,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
12 / 1 / 5
9,846
703
8,748
7,523
3,482
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
g00mbaSV
Cerberus
10
1 / 4 / 11
6,812
487
1,873
7,944
6,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
jinxs
Serqet
13
4 / 1 / 7
8,188
585
3,674
8,558
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
73
7
Kills
34
34
Deaths
8
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Anhur
12
1
8
16
W
Aphrodite
JonkTheToker
Aphrodite
5
1
8
9
L
Kukulkan
Kittiex
Kukulkan
2
12
2
0.25
L
King Arthur
NoCCatz
King Arthur
0
7
4
0.29
L
1
3
1
0.5
L
1
8
2
0.25
W
12
1
5
14.5
W
Cerberus
g00mbaSV
Cerberus
1
4
11
1.63
W
Serqet
jinxs
Serqet
4
1
7
7.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,695
Damage
33,420
45,369
Taken
47,296
14,348
Mitigated
21,674
1,623
Healing
23,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
13,479
9,773
0
8,967
12,781
4,779
4,118
1,715
11,066
0
80,461
W
Aphrodite
JonkTheToker
Aphrodite
5,646
847
1,162
5,481
10,490
4,189
772
1,684
8,806
42,578
0
L
Kukulkan
Kittiex
Kukulkan
7,831
1,529
0
214
10,311
2,640
0
6,140
3,895
20,030
0
L
King Arthur
NoCCatz
King Arthur
7,443
1,228
0
258
14,524
5,683
24
5,824
8,433
0
26,107
L
2,000
310
0
1,105
6,038
2,122
0
1,289
4,749
0
24,970
L
2,728
1,500
0
46
6,027
854
76
1,601
4,426
0
6,887
W
8,748
1,349
0
3,571
7,523
3,482
1,001
2,495
5,028
67,466
0
W
Cerberus
g00mbaSV
Cerberus
1,873
406
0
1,788
7,944
6,091
0
2,255
5,689
12,082
0
W
Serqet
jinxs
Serqet
3,674
426
0
2,692
8,558
3,133
105
2,436
6,122
0
40,307
L
2,693
1,008
0
0
8,469
3,049
0
1,413
6,969
12,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,304
Gold Earned
44,360
138
Minions Killed
453
0
Camps Cleared
0
1,175,694
Distance Traveled
1,373,282
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,960
711
130
9
0
268,591
2
W
Aphrodite
9,554
682
87
6
0
254,220
2
L
Kukulkan
6,291
449
24
2
0
236,291
3
L
King Arthur
5,489
392
27
2
0
262,785
1
L
Da Ji
6,312
451
53
4
0
183,858
1
L
Neith
5,220
373
13
1
0
245,672
2
W
Raijin
9,846
703
119
9
0
267,130
3
W
Cerberus
6,812
487
33
2
0
281,602
2
W
Serqet
8,188
585
84
6
0
301,739
1
L
Athena
6,992
499
21
2
0
247,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role