Player Matchup

Ra
Ra
CamJam87
Ra
Level 102
God Stats
4W - 3L
1,361 SR
Queue Stats
369W - 201L
1,847 Elo+
Party 1
Ares
Ares
Invertedobsidian
Ares
Level 29
God Stats
2W - 2L
1,720 SR
Queue Stats
229W - 159L
1,802 Elo+
Party 1
Danzaburou
Danzaburou
Monkeyboyyeee
Danzaburou
Level 86
God Stats
14W - 7L
1,684 SR
Queue Stats
232W - 155L
1,773 Elo+
Party 1
Team Averages
Level 72
1,589 SR
1,807 Elo+

VS

Team Averages
Level 50
1,530 SR
1,319 Elo+
Chaac
Chaac
AKFrostByte
Chaac
Level 121
God Stats
2W - 4L
1,569 SR
Queue Stats
47W - 38L
1,487 Elo+
Party 2
Sol
Sol
N7Paradox
Sol
Level 17
God Stats
1W - 1L
1,335 SR
Queue Stats
4W - 4L
1,234 Elo+
Party 2
Merlin
Merlin
Quid JG
Merlin
Level 13
God Stats
0W - 1L
1,686 SR
Queue Stats
3W - 4L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 9
9,013
901
8,793
5,215
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 1 / 16
8,167
817
4,639
8,135
8,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
Monkeyboyyeee
Danzaburou
13
10 / 0 / 12
9,634
963
13,080
9,035
4,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 8 / 1
5,880
588
6,504
11,815
6,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
0 / 8 / 1
5,713
571
4,137
10,295
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Quid JG
Merlin
9
0 / 8 / 1
5,889
589
3,386
7,931
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
4
24
Kills
1
2
Deaths
24
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
10
1
9
14.5
W
4
1
16
12
W
Danzaburou
Monkeyboyyeee
Danzaburou
10
0
12
16
L
0
8
1
0.06
L
Merlin
Quid JG
Merlin
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,512
Damage
14,027
22,385
Taken
30,041
15,873
Mitigated
11,973
9,132
Healing
2,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,504
907
0
1,507
11,815
6,174
61
4,537
7,278
0
17,416
W
8,793
904
3,249
2,398
5,215
2,821
638
1,677
3,538
45,465
0
W
4,639
314
248
367
8,135
8,243
142
2,728
5,407
6,818
0
W
Danzaburou
Monkeyboyyeee
Danzaburou
13,080
7,015
0
2,870
9,035
4,809
1,595
3,118
5,917
0
39,081
L
4,137
944
0
858
10,295
3,056
0
4,893
5,402
11,476
0
L
Merlin
Quid JG
Merlin
3,386
579
0
186
7,931
2,743
79
4,002
3,929
18,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,814
Gold Earned
17,482
132
Minions Killed
66
0
Camps Cleared
0
589,440
Distance Traveled
453,699
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,880
588
18
2
0
163,915
0
W
Ra
9,013
901
62
6
0
204,617
1
W
Ares
8,167
817
8
1
0
190,158
1
W
Danzaburou
9,634
963
62
6
0
194,665
4
L
Sol
5,713
571
24
2
0
154,138
0
L
Merlin
5,889
589
24
2
0
135,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role