Player Matchup

Da Ji
Da Ji
Lireny
Da Ji
Level 13
God Stats
1W - 1L
1,780 SR
Queue Stats
11W - 11L
1,355 Elo+
Solo
Zeus
Zeus
Pirat5King
Zeus
Level 6
God Stats
0W - 3L
1,189 SR
Queue Stats
1W - 5L
1,333 Elo+
Solo
Raijin
Raijin
StarshinataBG
Raijin
Level 23
God Stats
5W - 2L
1,531 SR
Queue Stats
7W - 7L
1,509 Elo+
Solo
Bellona
Bellona
Timoboef
Bellona
Level 27
God Stats
3W - 3L
1,685 SR
Queue Stats
53W - 58L
1,493 Elo+
Solo
Izanami
Izanami
kamikaze11pl1
Izanami
Level 6
God Stats
1W - 3L
1,482 SR
Queue Stats
2W - 7L
1,445 Elo+
Solo
Team Averages
Level 15
1,533 SR
1,427 Elo+

VS

Team Averages
Level 19
1,629 SR
1,442 Elo+
Hades
Hades
KOLIBRI1337
Hades
Level 16
God Stats
5W - 3L
1,801 SR
Queue Stats
34W - 29L
1,422 Elo+
Solo
Bacchus
Bacchus
Këops
Bacchus
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 36L
1,276 Elo+
Solo
Da Ji
Da Ji
W1LDGH0ST
Da Ji
Level 19
God Stats
6W - 4L
1,589 SR
Queue Stats
25W - 32L
1,438 Elo+
Solo
Skadi
Skadi
a1stok
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,514 Elo+
Solo
Anubis
Anubis
eldestructor90
Anubis
Level 29
God Stats
13W - 11L
1,753 SR
Queue Stats
155W - 174L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Lireny
Da Ji
11
6 / 8 / 1
7,903
565
9,363
10,737
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 9 / 4
6,734
481
2,720
7,734
2,828
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 4 / 5
6,574
470
3,318
6,860
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Timoboef
Bellona
9
5 / 2 / 0
6,415
458
4,300
7,275
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
4
0 / 3 / 0
4,596
328
196
2,277
379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 6
7,748
553
4,085
9,368
6,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Këops
Bacchus
12
5 / 1 / 9
8,027
573
4,272
8,550
9,094
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
W1LDGH0ST
Da Ji
12
6 / 2 / 6
8,091
578
3,405
6,392
2,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
a1stok
Skadi
13
8 / 3 / 6
9,049
646
6,740
6,939
2,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 4 / 0
8,522
609
3,666
6,662
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
14
Kills
26
26
Deaths
14
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
W
Bacchus
Këops
Bacchus
5
1
9
9.5
L
Da Ji
Lireny
Da Ji
6
8
1
0.81
L
2
9
4
0.44
L
1
4
5
0.88
L
Bellona
Timoboef
Bellona
5
2
0
2.5
W
Da Ji
W1LDGH0ST
Da Ji
6
2
6
4.5
W
Skadi
a1stok
Skadi
8
3
6
3.67
W
3
4
0
0.75
L
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,897
Damage
22,168
34,883
Taken
37,911
12,978
Mitigated
23,043
4,822
Healing
10,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,085
421
143
2,639
9,368
6,161
1,938
3,171
6,197
23,950
0
W
Bacchus
Këops
Bacchus
4,272
562
0
1,163
8,550
9,094
64
1,100
7,450
16,382
0
L
Da Ji
Lireny
Da Ji
9,363
2,287
0
1,000
10,737
4,204
0
3,341
7,396
0
40,392
L
2,720
816
0
0
7,734
2,828
339
2,577
5,157
21,381
0
L
3,318
694
0
250
6,860
1,939
303
2,877
3,983
26,963
0
L
Bellona
Timoboef
Bellona
4,300
1,425
0
3,572
7,275
3,628
295
2,659
4,616
0
20,134
W
Da Ji
W1LDGH0ST
Da Ji
3,405
512
0
1,270
6,392
2,642
1,442
508
5,884
0
33,879
W
Skadi
a1stok
Skadi
6,740
3,294
0
1,970
6,939
2,328
7,815
1,259
5,680
0
46,809
W
3,666
235
0
2,863
6,662
2,818
1,140
0
6,662
46,754
0
L
Izanami
196
196
0
0
2,277
379
0
569
1,708
0
5,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,222
Gold Earned
41,437
211
Minions Killed
316
0
Camps Cleared
0
854,819
Distance Traveled
1,226,075
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,748
553
48
3
0
216,093
1
W
Bacchus
8,027
573
19
1
0
267,169
0
L
Da Ji
7,903
565
67
5
0
218,547
2
L
Zeus
6,734
481
37
3
0
164,640
0
L
Raijin
6,574
470
52
4
0
215,915
1
L
Bellona
6,415
458
41
3
0
188,333
2
W
Da Ji
8,091
578
72
5
0
256,431
0
W
Skadi
9,049
646
75
5
0
264,869
4
W
Anubis
8,522
609
102
7
0
221,513
0
L
Izanami
4,596
328
14
1
0
67,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role