Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
BírdR
Rama
Level 23
God Stats
3W - 0L
1,864 SR
Queue Stats
19W - 7L
1,772 Elo+
Party 1
Persephone
Persephone
PriceOfAMile
Persephone
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,744 Elo+
Party 2
Ao Kuang
Ao Kuang
QuidProJoe
Ao Kuang
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,592 Elo+
Party 2
Gilgamesh
Gilgamesh
beforeistray
Gilgamesh
Level 16
God Stats
8W - 6L
1,500 SR
Queue Stats
197W - 161L
1,689 Elo+
Solo
Team Averages
Level 14
1,573 SR
1,659 Elo+

VS

Team Averages
Level 11
1,495 SR
1,564 Elo+
Artemis
Artemis
 
Artemis
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
entriartemis
Serqet
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 49L
1,522 Elo+
Solo
Ares
Ares
xXReSistanceXx
Ares
Level 15
God Stats
1W - 3L
1,456 SR
Queue Stats
29W - 21L
1,688 Elo+
Solo
Guan Yu
Guan Yu
チートは初心者が大好き
Guan Yu
Level 24
God Stats
5W - 12L
1,518 SR
Queue Stats
217W - 183L
1,504 Elo+
Solo
Ra
Ra
京都虎鲸
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
1 / 0 / 0
4,462
637
778
2,921
688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
BírdR
Rama
8
2 / 1 / 2
4,671
667
2,367
3,652
826
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
PriceOfAMile
Persephone
10
2 / 1 / 4
5,666
809
3,157
2,172
508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
QuidProJoe
Ao Kuang
8
1 / 2 / 0
5,201
743
2,636
6,955
1,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
beforeistray
Gilgamesh
8
4 / 1 / 1
5,304
758
3,461
5,332
1,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 3 / 1
4,101
586
1,864
3,346
780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
7
1 / 4 / 2
4,698
671
2,071
5,719
1,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
2 / 1 / 1
4,782
683
2,366
5,323
2,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
2 / 1 / 0
4,940
706
4,381
5,101
1,854
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 2 / 0
3,391
484
515
1,250
280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
10
Kills
5
5
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
0
0
1
L
Artemis
 
Artemis
0
3
1
0.17
W
Rama
BírdR
Rama
2
1
2
3
W
Persephone
PriceOfAMile
Persephone
2
1
4
4
W
Ao Kuang
QuidProJoe
Ao Kuang
1
2
0
0.5
W
Gilgamesh
beforeistray
Gilgamesh
4
1
1
4.5
L
Serqet
1
4
2
0.5
L
2
1
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,399
Damage
11,197
21,032
Taken
20,739
5,139
Mitigated
6,757
7,482
Healing
4,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
778
284
0
441
2,921
688
0
651
2,096
0
6,264
L
Artemis
 
Artemis
1,864
1,091
0
230
3,346
780
0
0
3,346
0
14,906
W
Rama
BírdR
Rama
2,367
1,960
0
918
3,652
826
0
985
2,667
0
24,073
W
Persephone
PriceOfAMile
Persephone
3,157
286
0
746
2,172
508
0
637
1,534
29,433
0
W
Ao Kuang
QuidProJoe
Ao Kuang
2,636
580
0
3,073
6,955
1,557
0
270
6,625
17,608
0
W
Gilgamesh
beforeistray
Gilgamesh
3,461
1,291
0
2,304
5,332
1,560
0
527
4,591
0
23,365
L
Serqet
2,071
513
0
1,830
5,719
1,518
0
1,457
4,262
0
17,162
L
2,366
398
0
1,125
5,323
2,325
0
1,489
3,834
12,448
0
L
4,381
741
0
1,642
5,101
1,854
110
2,519
2,582
0
23,856
L
515
73
46
0
1,250
280
0
328
922
3,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,304
Gold Earned
21,912
221
Minions Killed
153
0
Camps Cleared
0
760,106
Distance Traveled
684,606
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,462
637
11
2
0
145,460
0
L
Artemis
4,101
586
40
6
0
138,017
0
W
Rama
4,671
667
52
7
0
152,320
2
W
Persephone
5,666
809
60
9
0
162,741
5
W
Ao Kuang
5,201
743
43
6
0
142,151
1
W
Gilgamesh
5,304
758
55
8
0
157,434
1
L
Serqet
4,698
671
43
6
0
156,783
0
L
Ares
4,782
683
9
1
0
167,332
4
L
Guan Yu
4,940
706
52
7
0
157,212
0
L
Ra
3,391
484
9
1
0
65,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role