Player Matchup

Janus
Janus
 
Janus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CARNAGE BEAST 6
King Arthur
Level 125
God Stats
9W - 2L
1,617 SR
Queue Stats
88W - 90L
1,524 Elo+
Party 1
Baron Samedi
Baron Samedi
Cridex82
Baron Samedi
Level 158
God Stats
1W - 0L
1,726 SR
Queue Stats
5W - 3L
1,432 Elo+
Solo
Danzaburou
Danzaburou
SlimsyGrub
Danzaburou
Level 159
God Stats
10W - 8L
1,656 SR
Queue Stats
309W - 285L
1,639 Elo+
Party 1
Athena
Athena
l TheeWolf l
Athena
Level 114
God Stats
5W - 2L
1,788 SR
Queue Stats
73W - 63L
1,618 Elo+
Party 1
Team Averages
Level 128
1,657 SR
1,543 Elo+

VS

Team Averages
Level 124
1,466 SR
1,337 Elo+
Tsukuyomi
Tsukuyomi
Cromm
Tsukuyomi
Level 160
God Stats
30W - 18L
1,663 SR
Queue Stats
229W - 217L
1,551 Elo+
Solo
Ra
Ra
MrButtslice
Ra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 40L
1,328 Elo+
Party 3
Sun Wukong
Sun Wukong
PieSloth
Sun Wukong
Level 118
God Stats
0W - 1L
1,361 SR
Queue Stats
1W - 4L
1,296 Elo+
Party 2
Skadi
Skadi
girson222
Skadi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,201 Elo+
Party 2
Bacchus
Bacchus
serrek
Bacchus
Level 128
God Stats
12W - 22L
1,306 SR
Queue Stats
18W - 38L
1,307 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
0 / 2 / 14
12,030
633
7,885
11,325
3,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
CARNAGE BEAST 6
King Arthur
20
3 / 2 / 17
13,838
728
10,124
16,977
16,436
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Cridex82
Baron Samedi
19
2 / 4 / 15
12,578
662
10,606
13,264
8,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
SlimsyGrub
Danzaburou
20
20 / 2 / 5
19,383
1,020
42,453
25,953
12,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Athena
20
4 / 2 / 16
14,717
775
8,956
22,157
31,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cromm
Tsukuyomi
20
6 / 5 / 3
13,996
737
25,059
20,427
8,979
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
0 / 3 / 6
11,172
588
11,652
12,666
3,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
PieSloth
Sun Wukong
19
5 / 5 / 5
13,405
706
15,724
23,785
28,761
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
girson222
Skadi
16
0 / 7 / 6
10,425
549
7,047
16,161
4,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
serrek
Bacchus
15
1 / 9 / 4
10,436
549
8,455
17,633
20,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
36
29
Kills
12
12
Deaths
29
67
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
2
14
3.5
W
King Arthur
CARNAGE BEAST 6
King Arthur
3
2
17
5.75
W
Baron Samedi
Cridex82
Baron Samedi
2
4
15
2.38
L
Tsukuyomi
Cromm
Tsukuyomi
6
5
3
1.5
L
0
3
6
1
L
Sun Wukong
PieSloth
Sun Wukong
5
5
5
1.5
W
Danzaburou
SlimsyGrub
Danzaburou
20
2
5
11.25
L
Skadi
girson222
Skadi
0
7
6
0.43
W
Athena
4
2
16
6
L
Bacchus
serrek
Bacchus
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,024
Damage
67,937
89,676
Taken
90,672
72,674
Mitigated
67,170
33,267
Healing
19,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,885
488
19
677
11,325
3,737
0
2,403
8,172
28,799
0
W
King Arthur
CARNAGE BEAST 6
King Arthur
10,124
973
0
4,684
16,977
16,436
152
3,349
13,628
174
48,578
W
Baron Samedi
Cridex82
Baron Samedi
10,606
717
2,965
5,139
13,264
8,242
592
3,136
10,128
49,985
0
L
Tsukuyomi
Cromm
Tsukuyomi
25,059
6,215
0
560
20,427
8,979
1,175
5,240
15,187
0
72,005
L
11,652
425
4,918
4,237
12,666
3,753
457
3,471
9,195
64,066
0
L
Sun Wukong
PieSloth
Sun Wukong
15,724
2,625
803
6,396
23,785
28,761
54
8,972
14,813
0
48,743
W
Danzaburou
SlimsyGrub
Danzaburou
42,453
23,094
0
15,822
25,953
12,854
4,397
7,333
18,620
0
125,682
L
Skadi
girson222
Skadi
7,047
2,317
0
1,460
16,161
4,784
971
3,428
12,733
0
22,141
W
Athena
8,956
1,974
0
3,961
22,157
31,405
337
4,953
17,204
22,490
0
L
Bacchus
serrek
Bacchus
8,455
406
834
509
17,633
20,893
280
6,491
11,142
15,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,546
Gold Earned
59,434
443
Minions Killed
398
11
Camps Cleared
4
1,738,206
Distance Traveled
1,709,131
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,030
633
59
3
1
380,126
6
W
King Arthur
13,838
728
87
5
2
393,898
0
W
Baron Samedi
12,578
662
84
4
2
268,911
2
L
Tsukuyomi
13,996
737
127
7
2
371,792
3
L
Ra
11,172
588
135
7
1
353,264
1
L
Sun Wukong
13,405
706
75
4
1
349,973
2
W
Danzaburou
19,383
1,020
183
10
6
342,181
2
L
Skadi
10,425
549
31
2
0
312,336
1
W
Athena
14,717
775
30
2
0
353,090
1
L
Bacchus
10,436
549
30
2
0
321,766
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role