Player Matchup

Hel
Hel
ImZac6
Hel
Level 47
God Stats
1W - 5L
1,336 SR
Queue Stats
221W - 292L
1,400 Elo+
Party 2
Thanatos
Thanatos
Jmrichdawg
Thanatos
Level 18
God Stats
1W - 5L
1,414 SR
Queue Stats
45W - 53L
1,446 Elo+
Party 2
King Arthur
King Arthur
MoistEncounters
King Arthur
Level 87
God Stats
4W - 12L
1,266 SR
Queue Stats
556W - 596L
1,452 Elo+
Party 2
Medusa
Medusa
Richy1176794
Medusa
Level 120
God Stats
2W - 3L
1,496 SR
Queue Stats
23W - 37L
1,479 Elo+
Party 2
Sylvanus
Sylvanus
mater007
Sylvanus
Level 48
God Stats
6W - 5L
1,541 SR
Queue Stats
199W - 217L
1,494 Elo+
Party 2
Team Averages
Level 64
1,410 SR
1,454 Elo+

VS

Team Averages
Level 110
1,496 SR
1,487 Elo+
Cabrakan
Cabrakan
EthanOyster
Cabrakan
Level 22
God Stats
1W - 0L
1,311 SR
Queue Stats
19W - 16L
1,452 Elo+
Party 1
Medusa
Medusa
Its_alright_tom
Medusa
Level 147
God Stats
807W - 786L
1,571 SR
Queue Stats
821W - 806L
1,527 Elo+
Party 3
Scylla
Scylla
Sh0Kusakabe
Scylla
Level 104
God Stats
10W - 4L
1,553 SR
Queue Stats
39W - 32L
1,449 Elo+
Party 1
Susano
Susano
WildShinyZubat
Susano
Level 117
God Stats
1W - 0L
1,722 SR
Queue Stats
16W - 10L
1,523 Elo+
Party 1
Camazotz
Camazotz
kingofkingsjj
Camazotz
Level 160
God Stats
3W - 2L
1,324 SR
Queue Stats
116W - 125L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
ImZac6
Hel
12
0 / 8 / 0
7,383
410
6,607
13,382
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Jmrichdawg
Thanatos
14
1 / 5 / 0
8,104
450
3,354
12,248
4,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
MoistEncounters
King Arthur
14
0 / 3 / 1
8,257
459
9,452
20,282
9,992
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
14
2 / 1 / 2
8,072
448
7,156
10,811
3,320
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
mater007
Sylvanus
11
2 / 4 / 2
7,377
410
9,028
15,315
15,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EthanOyster
Cabrakan
12
0 / 1 / 6
8,574
476
4,506
11,888
10,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 3 / 0
8,370
465
5,940
6,643
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
17
11 / 0 / 4
10,367
576
19,987
7,388
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 8
8,721
485
6,185
14,094
5,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
kingofkingsjj
Camazotz
18
9 / 0 / 0
11,182
621
17,741
17,073
13,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
21
21
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
EthanOyster
Cabrakan
0
1
6
3
L
Hel
ImZac6
Hel
0
8
0
0
W
0
3
0
0
L
Thanatos
Jmrichdawg
Thanatos
1
5
0
0.2
L
King Arthur
MoistEncounters
King Arthur
0
3
1
0.17
L
Medusa
2
1
2
3
W
Scylla
11
0
4
13
W
1
1
8
5
W
Camazotz
kingofkingsjj
Camazotz
9
0
0
9
L
Sylvanus
mater007
Sylvanus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,597
Damage
54,359
72,038
Taken
57,086
37,552
Mitigated
33,775
28,617
Healing
26,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
EthanOyster
Cabrakan
4,506
802
446
3,833
11,888
10,700
27
2,569
9,319
21,177
0
L
Hel
ImZac6
Hel
6,607
608
786
3,696
13,382
4,404
164
7,915
4,847
41,556
0
W
5,940
1,767
0
1,986
6,643
2,297
1,407
1,883
4,760
0
68,207
L
Thanatos
Jmrichdawg
Thanatos
3,354
595
0
8,538
12,248
4,106
0
2,882
9,288
0
52,544
L
King Arthur
MoistEncounters
King Arthur
9,452
1,587
0
5,273
20,282
9,992
0
2,685
17,474
0
54,505
L
Medusa
7,156
3,160
278
4,587
10,811
3,320
53
3,667
7,093
0
47,605
W
Scylla
19,987
1,502
154
1,227
7,388
2,647
840
4,164
3,224
58,055
0
W
6,185
2,287
0
6,434
14,094
5,037
0
3,438
10,656
0
62,844
W
Camazotz
kingofkingsjj
Camazotz
17,741
5,541
0
12,426
17,073
13,094
0
2,913
14,160
0
80,014
L
Sylvanus
mater007
Sylvanus
9,028
2,471
1,204
4,255
15,315
15,730
0
6,282
8,843
30,563
8,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,193
Gold Earned
47,214
444
Minions Killed
493
0
Camps Cleared
0
1,583,233
Distance Traveled
1,656,506
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,574
476
19
1
0
277,782
5
L
Hel
7,383
410
88
5
0
286,105
1
W
Medusa
8,370
465
119
7
0
293,392
2
L
Thanatos
8,104
450
114
6
0
303,602
1
L
King Arthur
8,257
459
101
6
0
332,952
1
L
Medusa
8,072
448
80
4
0
357,847
5
W
Scylla
10,367
576
93
5
0
328,099
5
W
Susano
8,721
485
100
6
0
382,359
1
W
Camazotz
11,182
621
162
9
0
374,874
6
L
Sylvanus
7,377
410
61
3
0
302,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role