Player Matchup

Bakasura
Bakasura
Ali3N Hol3
Bakasura
Level 27
God Stats
2W - 1L
1,499 SR
Queue Stats
72W - 75L
1,607 Elo+
Solo
Bacchus
Bacchus
DripethTim
Bacchus
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 149L
1,554 Elo+
Party 2
Janus
Janus
Filled_Ghost
Janus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 37L
1,798 Elo+
Solo
Chaac
Chaac
OneChillGrandpa
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,631 Elo+
Solo
Rama
Rama
gordolakers24
Rama
Level 26
God Stats
3W - 2L
1,530 SR
Queue Stats
94W - 107L
1,453 Elo+
Party 2
Team Averages
Level 23
1,506 SR
1,608 Elo+

VS

Team Averages
Level 31
1,467 SR
1,614 Elo+
Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
JeferySlober
Hercules
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 3L
1,685 Elo+
Solo
Kukulkan
Kukulkan
PacoMerlo7394
Kukulkan
Level 20
God Stats
0W - 2L
1,337 SR
Queue Stats
47W - 50L
1,495 Elo+
Solo
Sylvanus
Sylvanus
iiAuthentiqz
Sylvanus
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
169W - 150L
1,682 Elo+
Solo
Janus
Janus
pnorks
Janus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 7L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ali3N Hol3
Bakasura
5
0 / 1 / 0
3,419
684
82
2,286
862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
DripethTim
Bacchus
5
2 / 0 / 0
3,801
760
737
2,211
1,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 0 / 0
3,806
761
1,085
1,789
427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 0
3,657
731
0
2,035
719
5
0 / 0 / 1
3,190
638
802
1,596
201
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
5
0 / 0 / 0
3,085
617
1,839
1,581
460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
JeferySlober
Hercules
3
0 / 2 / 0
2,749
550
454
2,263
741
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
PacoMerlo7394
Kukulkan
6
1 / 0 / 0
3,464
693
926
1,097
300
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
iiAuthentiqz
Sylvanus
1
0 / 0 / 0
2,478
496
0
0
0
Janus
pnorks
Janus
5
0 / 0 / 0
3,342
668
524
2,396
445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
0
0
W
Bakasura
Ali3N Hol3
Bakasura
0
1
0
0
W
Bacchus
DripethTim
Bacchus
2
0
0
2
W
0
0
0
0
L
Hercules
JeferySlober
Hercules
0
2
0
0
W
0
0
0
0
L
Kukulkan
PacoMerlo7394
Kukulkan
1
0
0
1
W
0
0
1
0.5
L
Sylvanus
iiAuthentiqz
Sylvanus
0
0
0
0
L
Janus
pnorks
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,706
Damage
3,743
9,917
Taken
7,337
3,592
Mitigated
1,946
2,466
Healing
2,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,839
636
0
555
1,581
460
230
241
1,340
0
10,633
W
Bakasura
Ali3N Hol3
Bakasura
82
60
0
1,010
2,286
862
0
928
1,358
0
9,392
W
Bacchus
DripethTim
Bacchus
737
91
0
0
2,211
1,383
338
0
2,211
4,392
0
W
1,085
0
0
473
1,789
427
0
522
1,267
17,069
0
L
Hercules
JeferySlober
Hercules
454
222
72
498
2,263
741
62
496
1,767
0
4,925
W
0
0
0
670
2,035
719
876
0
2,035
0
9,866
L
Kukulkan
PacoMerlo7394
Kukulkan
926
100
0
572
1,097
300
0
577
510
8,839
0
W
802
726
0
313
1,596
201
874
0
1,596
0
9,909
L
Sylvanus
iiAuthentiqz
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Janus
pnorks
Janus
524
31
0
1,226
2,396
445
0
508
1,888
11,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,873
Gold Earned
15,118
130
Minions Killed
91
0
Camps Cleared
0
463,241
Distance Traveled
341,295
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,085
617
26
5
0
97,417
1
W
Bakasura
3,419
684
32
6
0
95,502
2
W
Bacchus
3,801
760
12
2
0
97,484
1
W
Janus
3,806
761
36
7
0
94,182
1
L
Hercules
2,749
550
7
1
0
61,201
0
W
Chaac
3,657
731
29
6
0
88,637
0
L
Kukulkan
3,464
693
27
5
0
80,551
1
W
Rama
3,190
638
21
4
0
87,436
0
L
Sylvanus
2,478
496
0
0
0
0
0
L
Janus
3,342
668
31
6
0
102,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role