Player Matchup

Geb
Geb
Gold I
 
Geb
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Grandmaster
Azastra
Cu Chulainn
Grandmaster
Level 148
God Stats
12W - 16L
1,487 SR
Queue Stats
261W - 191L
2,936 MMR
Solo
Arachne
Arachne
Platinum II
SERPA1313
Arachne
Platinum II
Level 89
God Stats
46W - 31L
1,621 SR
Queue Stats
77W - 73L
1,840 MMR
Party 1
Izanami
Izanami
Gold I
ixoSso
Izanami
Gold I
Level 125
God Stats
13W - 7L
1,698 SR
Queue Stats
273W - 273L
1,536 MMR
Solo
Chronos
Chronos
Gold V
lautaro120702
Chronos
Gold V
Level 89
God Stats
6W - 7L
1,811 SR
Queue Stats
92W - 95L
1,390 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,623 SR
1,841 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,649 SR
1,851 MMR
Ganesha
Ganesha
Platinum I
 
Ganesha
Platinum I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum II
EmranMain97
Poseidon
Platinum II
Level 122
God Stats
17W - 13L
1,693 SR
Queue Stats
241W - 226L
1,898 MMR
Solo
Mercury
Mercury
Gold IV
Jollee92
Mercury
Gold IV
Level 128
God Stats
21W - 16L
1,657 SR
Queue Stats
48W - 43L
1,612 MMR
Solo
Skadi
Skadi
Masters
Karma is ReaI
Skadi
Masters
Level 144
God Stats
12W - 6L
1,894 SR
Queue Stats
614W - 581L
2,112 MMR
Solo
Set
Set
Diamond V
ThiccUllr
Set
Diamond V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 62L
2,134 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 6 / 3
7,990
347
7,247
19,891
12,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
Azastra
Cu Chulainn
18
8 / 3 / 0
12,227
532
21,196
25,264
27,387
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
SERPA1313
Arachne
16
1 / 5 / 6
10,695
465
8,759
20,503
6,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
ixoSso
Izanami
15
2 / 8 / 3
10,179
443
14,478
19,219
5,504
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
16
1 / 6 / 2
10,183
443
8,291
17,042
5,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Morgan Le FayTiamatGilgameshSolAthena

VS

Bans
KaliSobekZhong KuiJanusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 1 / 20
11,883
517
7,175
19,512
23,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
EmranMain97
Poseidon
18
9 / 1 / 15
13,257
576
24,863
20,138
9,645
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Jollee92
Mercury
18
5 / 5 / 12
12,336
536
11,349
16,775
8,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 3 / 12
14,177
616
19,717
17,144
7,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
3 / 3 / 6
14,569
633
11,081
17,185
16,782
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
93
12
Kills
28
28
Deaths
13
14
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
6
3
0.25
W
Ganesha
 
Ganesha
0
1
20
10
L
Cu Chulainn
Azastra
Cu Chulainn
8
3
0
2.67
W
Poseidon
EmranMain97
Poseidon
9
1
15
16.5
W
Mercury
Jollee92
Mercury
5
5
12
2.2
W
11
3
12
5.67
L
Arachne
SERPA1313
Arachne
1
5
6
0.8
W
3
3
6
2
L
Izanami
ixoSso
Izanami
2
8
3
0.44
L
Chronos
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,971
Damage
74,185
101,919
Taken
90,754
57,194
Mitigated
65,860
22,884
Healing
23,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,247
883
0
2,283
19,891
12,428
78
8,667
11,224
14,030
0
W
Ganesha
 
Ganesha
7,175
347
0
2,167
19,512
23,045
948
5,788
13,565
28,292
0
L
Cu Chulainn
Azastra
Cu Chulainn
21,196
3,102
0
5,894
25,264
27,387
89
5,736
19,119
15,618
79,776
W
Poseidon
EmranMain97
Poseidon
24,863
5,168
0
7,759
20,138
9,645
1,056
6,663
13,265
87,968
0
W
Mercury
Jollee92
Mercury
11,349
8,639
0
1,266
16,775
8,800
123
2,976
13,693
0
94,162
W
19,717
10,865
0
8,580
17,144
7,588
4,142
3,728
13,364
0
125,238
L
Arachne
SERPA1313
Arachne
8,759
5,484
0
4,812
20,503
6,750
348
5,709
14,794
0
85,863
W
11,081
4,177
0
3,910
17,185
16,782
2,954
2,424
14,604
3,063
89,137
L
Izanami
ixoSso
Izanami
14,478
8,119
0
5,398
19,219
5,504
849
7,298
11,921
0
96,471
L
Chronos
8,291
2,544
0
4,497
17,042
5,125
462
4,989
12,053
63,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,274
Gold Earned
66,222
540
Minions Killed
643
0
Camps Cleared
0
2,019,207
Distance Traveled
2,271,953
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,990
347
21
1
0
378,737
8
W
Ganesha
11,883
517
19
1
0
452,132
9
L
Cu Chulainn
12,227
532
146
6
0
454,612
4
W
Poseidon
13,257
576
144
6
0
457,544
5
W
Mercury
12,336
536
132
6
0
508,927
3
W
Skadi
14,177
616
175
8
0
431,853
9
L
Arachne
10,695
465
132
6
0
477,818
2
W
Set
14,569
633
173
8
0
421,497
0
L
Izanami
10,179
443
128
6
0
346,093
3
L
Chronos
10,183
443
113
5
0
361,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role