Player Matchup

Amaterasu
Amaterasu
Alamenut
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,305 Elo+
Party 2
Nu Wa
Nu Wa
CrepetheWaffle
Nu Wa
Level 7
God Stats
3W - 2L
1,277 SR
Queue Stats
16W - 16L
1,322 Elo+
Party 2
Neith
Neith
ImB0T
Neith
Level 7
God Stats
9W - 6L
1,476 SR
Queue Stats
11W - 13L
1,283 Elo+
Party 2
Cerberus
Cerberus
PandaDumb
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,342 Elo+
Party 2
Cthulhu
Cthulhu
Tapppen
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,283 Elo+
Party 2
Team Averages
Level 7
1,451 SR
1,307 Elo+

VS

Team Averages
Level 23
1,509 SR
1,329 Elo+
Cernunnos
Cernunnos
Chudis
Cernunnos
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
71W - 70L
1,339 Elo+
Party 1
Baba Yaga
Baba Yaga
NotMyHolyLand
Baba Yaga
Level 18
God Stats
12W - 5L
1,443 SR
Queue Stats
203W - 193L
1,369 Elo+
Party 1
Aphrodite
Aphrodite
Pishacha
Aphrodite
Level 29
God Stats
12W - 13L
1,407 SR
Queue Stats
363W - 413L
1,248 Elo+
Party 1
Da Ji
Da Ji
ShadowGod17
Da Ji
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 57L
1,413 Elo+
Solo
Skadi
Skadi
xTheKingOfSmite
Skadi
Level 17
God Stats
4W - 3L
1,693 SR
Queue Stats
28W - 37L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alamenut
Amaterasu
12
1 / 11 / 2
7,989
380
5,460
19,896
13,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 4 / 3
9,488
452
14,485
11,858
3,453
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
ImB0T
Neith
15
5 / 7 / 4
9,765
465
8,923
15,880
5,283
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
PandaDumb
Cerberus
13
1 / 4 / 4
8,729
416
5,171
18,549
18,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Tapppen
Cthulhu
15
3 / 5 / 4
9,521
453
13,411
29,168
19,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chudis
Cernunnos
18
9 / 2 / 5
11,041
526
15,342
12,454
8,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
NotMyHolyLand
Baba Yaga
15
4 / 3 / 7
10,222
487
15,608
15,642
5,492
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Pishacha
Aphrodite
17
4 / 2 / 7
10,892
519
14,649
15,932
7,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 4 / 4
12,182
580
13,273
17,474
7,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
6 / 2 / 3
10,883
518
13,756
14,155
5,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
12
Kills
31
31
Deaths
13
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Alamenut
Amaterasu
1
11
2
0.18
W
Cernunnos
Chudis
Cernunnos
9
2
5
5.75
L
2
4
3
0.88
L
Neith
ImB0T
Neith
5
7
4
1
W
Baba Yaga
NotMyHolyLand
Baba Yaga
4
3
7
2.5
L
Cerberus
PandaDumb
Cerberus
1
4
4
0.75
W
Aphrodite
Pishacha
Aphrodite
4
2
7
3.75
W
8
4
4
2.5
L
Cthulhu
Tapppen
Cthulhu
3
5
4
1
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,450
Damage
72,628
95,351
Taken
75,657
59,963
Mitigated
33,653
26,092
Healing
36,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Alamenut
Amaterasu
5,460
2,900
0
4,121
19,896
13,084
0
6,445
13,451
0
35,785
W
Cernunnos
Chudis
Cernunnos
15,342
8,781
0
4,705
12,454
8,095
1,707
4,181
7,891
0
64,053
L
14,485
2,018
0
1,373
11,858
3,453
796
2,743
9,115
39,276
0
L
Neith
ImB0T
Neith
8,923
4,562
0
5,000
15,880
5,283
96
4,843
11,037
0
52,067
W
Baba Yaga
NotMyHolyLand
Baba Yaga
15,608
2,324
301
6,732
15,642
5,492
2,286
6,618
8,428
57,884
0
L
Cerberus
PandaDumb
Cerberus
5,171
363
0
3,212
18,549
18,389
0
5,501
13,048
18,274
0
W
Aphrodite
Pishacha
Aphrodite
14,649
3,491
2,639
11,510
15,932
7,046
1,668
8,873
5,840
59,178
0
W
13,273
4,181
0
5,488
17,474
7,177
1,005
4,500
12,305
0
92,542
L
Cthulhu
Tapppen
Cthulhu
13,411
1,434
309
12,077
29,168
19,754
650
10,725
18,443
46,451
0
W
13,756
7,246
0
4,745
14,155
5,843
707
5,397
8,126
0
63,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,492
Gold Earned
55,220
328
Minions Killed
534
0
Camps Cleared
0
1,766,139
Distance Traveled
1,753,042
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,989
380
67
3
0
399,237
1
W
Cernunnos
11,041
526
104
5
0
389,723
0
L
Nu Wa
9,488
452
55
3
0
351,486
0
L
Neith
9,765
465
104
5
0
306,458
1
W
Baba Yaga
10,222
487
88
4
0
357,779
1
L
Cerberus
8,729
416
31
1
0
368,209
3
W
Aphrodite
10,892
519
105
5
0
314,868
1
W
Da Ji
12,182
580
148
7
0
356,201
5
L
Cthulhu
9,521
453
71
3
0
340,749
0
W
Skadi
10,883
518
89
4
0
334,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role