Player Matchup

Ymir
Ymir
Flocckk
Ymir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 50L
1,107 Elo+
Solo
Ao Kuang
Ao Kuang
urbbrgroun
Ao Kuang
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,359 Elo+
Party 2
Hachiman
Hachiman
wwwWuli
Hachiman
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,359 Elo+
Party 2
Ra
Ra
不会游泳的海洋
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,631 Elo+
Party 3
King Arthur
King Arthur
许风年年
King Arthur
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 3
Team Averages
Level 10
1,500 SR
1,391 Elo+

VS

Team Averages
Level 14
1,488 SR
1,482 Elo+
Ymir
Ymir
BlackAngelII
Ymir
Level 48
God Stats
38W - 47L
1,476 SR
Queue Stats
192W - 336L
1,426 Elo+
Party 1
Izanami
Izanami
Cexyxd
Izanami
Level 7
God Stats
11W - 18L
1,524 SR
Queue Stats
89W - 175L
1,608 Elo+
Party 1
Ra
Ra
Kittiex
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4
Fenrir
Fenrir
NoCCatz
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,505 Elo+
Party 4
Bellona
Bellona
pollakski
Bellona
Level 7
God Stats
7W - 10L
1,440 SR
Queue Stats
7W - 11L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Flocckk
Ymir
7
1 / 1 / 2
4,800
600
1,070
6,621
2,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
urbbrgroun
Ao Kuang
7
3 / 0 / 1
4,656
582
2,052
4,186
883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
wwwWuli
Hachiman
7
2 / 1 / 3
4,536
567
2,206
2,844
626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 1 / 3
4,857
607
1,815
2,577
726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
许风年年
King Arthur
9
4 / 0 / 0
5,497
687
2,272
3,898
2,165
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,386
548
2,326
6,330
2,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Cexyxd
Izanami
6
1 / 2 / 1
4,365
546
3,276
4,201
961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 3 / 0
4,562
570
1,800
3,411
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
NoCCatz
Fenrir
8
0 / 3 / 1
4,793
599
932
4,856
1,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
pollakski
Bellona
1
0 / 0 / 0
3,126
391
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
3
3
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Izanami
Cexyxd
Izanami
1
2
1
0.75
W
Ymir
Flocckk
Ymir
1
1
2
2
L
1
3
0
0.33
L
Fenrir
NoCCatz
Fenrir
0
3
1
0.17
L
Bellona
pollakski
Bellona
0
0
0
0
W
Ao Kuang
urbbrgroun
Ao Kuang
3
0
1
3.5
W
Hachiman
wwwWuli
Hachiman
2
1
3
3.5
W
1
1
3
2.5
W
King Arthur
许风年年
King Arthur
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,415
Damage
8,334
20,126
Taken
18,798
6,567
Mitigated
6,241
4,940
Healing
3,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,326
648
144
616
6,330
2,928
23
1,737
4,593
15,974
0
L
Izanami
Cexyxd
Izanami
3,276
2,738
225
737
4,201
961
271
1,062
3,139
0
18,305
W
Ymir
Flocckk
Ymir
1,070
108
0
750
6,621
2,167
0
1,353
5,268
12,603
0
L
1,800
380
0
271
3,411
1,018
86
1,813
1,350
17,460
0
L
Fenrir
NoCCatz
Fenrir
932
243
0
1,741
4,856
1,334
1,044
87
4,745
0
20,361
L
Bellona
pollakski
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
urbbrgroun
Ao Kuang
2,052
470
0
2,246
4,186
883
87
430
3,726
13,509
0
W
Hachiman
wwwWuli
Hachiman
2,206
1,470
0
840
2,844
626
691
474
2,370
0
11,281
W
1,815
34
107
747
2,577
726
108
1,209
1,148
17,829
0
W
King Arthur
许风年年
King Arthur
2,272
246
0
250
3,898
2,165
484
386
3,488
260
19,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,346
Gold Earned
21,232
165
Minions Killed
148
0
Camps Cleared
0
721,607
Distance Traveled
555,492
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,386
548
25
3
0
140,193
1
L
Izanami
4,365
546
37
5
0
131,303
1
W
Ymir
4,800
600
27
3
0
155,013
0
L
Ra
4,562
570
32
4
0
140,824
2
L
Fenrir
4,793
599
54
7
0
143,150
2
L
Bellona
3,126
391
0
0
0
22
0
W
Ao Kuang
4,656
582
31
4
0
155,613
0
W
Hachiman
4,536
567
17
2
0
153,070
0
W
Ra
4,857
607
43
5
0
127,966
1
W
King Arthur
5,497
687
47
6
0
129,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role