Player Matchup

Nemesis
Nemesis
Captainflint2_O
Nemesis
Level 86
God Stats
0W - 2L
1,309 SR
Queue Stats
145W - 127L
1,529 Elo+
Solo
Cupid
Cupid
Grimpup13
Cupid
Level 144
God Stats
0W - 1L
1,670 SR
Queue Stats
168W - 155L
1,437 Elo+
Party 2
Zhong Kui
Zhong Kui
OGGYB34R
Zhong Kui
Level 123
God Stats
25W - 18L
1,538 SR
Queue Stats
243W - 262L
1,446 Elo+
Party 2
Ymir
Ymir
Springtee2
Ymir
Level 97
God Stats
17W - 18L
1,607 SR
Queue Stats
421W - 409L
1,485 Elo+
Solo
Sol
Sol
kamikaze82545
Sol
Level 103
God Stats
3W - 5L
1,752 SR
Queue Stats
142W - 132L
1,502 Elo+
Solo
Team Averages
Level 111
1,575 SR
1,480 Elo+

VS

Team Averages
Level 111
1,573 SR
1,626 Elo+
Cerberus
Cerberus
BreakinZombies
Cerberus
Level 62
God Stats
6W - 6L
1,506 SR
Queue Stats
9W - 12L
1,381 Elo+
Party 1
Medusa
Medusa
CarryMainOnly
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 11L
1,954 Elo+
Party 1
Janus
Janus
Klutch_Rize
Janus
Level 160
God Stats
7W - 7L
1,712 SR
Queue Stats
566W - 453L
1,653 Elo+
Party 1
Hades
Hades
LONGKNEEKNOCKER
Hades
Level 160
God Stats
7W - 7L
1,615 SR
Queue Stats
386W - 354L
1,567 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Light_Speed-777
Tsukuyomi
Level 158
God Stats
7W - 9L
1,531 SR
Queue Stats
486W - 416L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
7,360
491
4,547
10,936
3,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
Grimpup13
Cupid
11
1 / 6 / 2
6,846
456
7,599
10,791
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
OGGYB34R
Zhong Kui
9
2 / 4 / 0
6,592
439
2,854
6,128
3,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 1 / 3
7,501
500
3,736
13,437
9,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 4 / 1
7,879
525
6,396
11,465
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 2 / 8
6,870
458
2,249
8,614
6,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 3 / 4
8,030
535
12,419
8,749
2,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
5 / 2 / 5
8,427
562
6,760
7,636
2,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 1 / 1
10,062
671
7,970
11,383
6,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Light_Speed-777
Tsukuyomi
14
6 / 2 / 2
8,712
581
10,024
7,877
3,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
10
Kills
21
21
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
2
8
2
L
1
6
3
0.42
W
4
3
4
2
L
Cupid
Grimpup13
Cupid
1
6
2
0.33
W
5
2
5
3.75
W
6
1
1
6.5
W
Tsukuyomi
Light_Speed-777
Tsukuyomi
6
2
2
3.5
L
Zhong Kui
OGGYB34R
Zhong Kui
2
4
0
0.5
L
2
1
3
3.5
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,132
Damage
39,422
52,757
Taken
44,259
22,805
Mitigated
21,641
9,997
Healing
15,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
2,249
38
457
3,380
8,614
6,620
595
2,965
5,545
10,334
0
L
4,547
1,706
0
905
10,936
3,919
0
2,038
8,898
0
45,584
W
12,419
5,294
0
250
8,749
2,642
162
1,947
6,735
0
56,314
L
Cupid
Grimpup13
Cupid
7,599
3,413
436
2,417
10,791
3,420
62
2,690
8,101
0
33,634
W
6,760
522
82
1,352
7,636
2,177
400
1,645
5,955
49,385
0
W
7,970
993
0
8,199
11,383
6,963
1,508
3,348
7,945
67,733
0
W
Tsukuyomi
Light_Speed-777
Tsukuyomi
10,024
1,819
0
1,379
7,877
3,239
1,151
2,567
5,093
0
55,386
L
Zhong Kui
OGGYB34R
Zhong Kui
2,854
300
0
1,882
6,128
3,124
58
3,731
2,112
24,659
0
L
3,736
522
0
937
13,437
9,071
0
4,875
8,485
17,047
0
L
6,396
1,167
0
3,420
11,465
3,271
0
3,283
8,182
37,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,178
Gold Earned
42,101
294
Minions Killed
457
0
Camps Cleared
0
1,265,912
Distance Traveled
1,488,907
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,870
458
23
2
0
297,019
10
L
Nemesis
7,360
491
82
5
0
313,206
1
W
Medusa
8,030
535
87
6
0
273,185
2
L
Cupid
6,846
456
61
4
0
231,029
2
W
Janus
8,427
562
90
6
0
316,097
0
W
Hades
10,062
671
163
11
0
274,170
2
W
Tsukuyomi
8,712
581
94
6
0
328,436
3
L
Zhong Kui
6,592
439
60
4
0
156,440
0
L
Ymir
7,501
500
23
2
0
289,931
4
L
Sol
7,879
525
68
5
0
275,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role