Player Matchup

Tiamat
Tiamat
RussianHakr101
Tiamat
Level 117
God Stats
4W - 4L
1,680 SR
Queue Stats
297W - 284L
1,641 Elo+
Party 1
Izanami
Izanami
TheLonelyBamboo
Izanami
Level 66
God Stats
39W - 31L
1,632 SR
Queue Stats
311W - 300L
1,629 Elo+
Party 1
Ra
Ra
chipsanddip69
Ra
Level 116
God Stats
7W - 17L
1,368 SR
Queue Stats
271W - 298L
1,452 Elo+
Solo
Team Averages
Level 100
1,560 SR
1,574 Elo+

VS

Team Averages
Level 78
1,599 SR
1,590 Elo+
Gilgamesh
Gilgamesh
BlankoKodako
Gilgamesh
Level 68
God Stats
22W - 21L
1,595 SR
Queue Stats
82W - 71L
1,593 Elo+
Party 2
Anubis
Anubis
ballsdeepbilly
Anubis
Level 11
God Stats
2W - 6L
1,596 SR
Queue Stats
10W - 9L
1,587 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
rasalex
Ah Muzen Cab
Level 154
God Stats
3W - 2L
1,607 SR
Queue Stats
104W - 104L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 4
14,081
741
19,316
16,085
11,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 8 / 5
13,089
689
15,605
19,173
5,542
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 6 / 5
11,419
601
5,443
12,058
4,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlankoKodako
Gilgamesh
16
4 / 2 / 12
13,414
706
8,220
18,901
22,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
7 / 5 / 9
13,401
705
14,485
19,138
8,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
rasalex
Ah Muzen Cab
18
8 / 4 / 6
13,239
697
17,096
17,094
6,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
11
Kills
19
19
Deaths
11
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BlankoKodako
Gilgamesh
4
2
12
5
W
6
5
4
1.6
W
4
8
5
0.81
L
7
5
9
2.3
W
1
6
5
0.58
L
Ah Muzen Cab
rasalex
Ah Muzen Cab
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,364
Damage
39,801
47,316
Taken
55,133
21,466
Mitigated
38,020
11,343
Healing
19,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BlankoKodako
Gilgamesh
8,220
1,476
0
3,910
18,901
22,369
384
7,729
11,172
190
19,275
W
19,316
1,011
115
3,864
16,085
11,271
1,369
5,188
10,897
59,029
0
W
15,605
10,168
230
3,312
19,173
5,542
998
6,348
12,825
0
58,982
L
14,485
1,136
0
9,458
19,138
8,656
517
7,898
11,240
77,555
0
W
5,443
549
1,909
1,913
12,058
4,653
766
3,139
8,919
25,776
0
L
Ah Muzen Cab
rasalex
Ah Muzen Cab
17,096
3,867
0
5,918
17,094
6,995
2,022
9,132
7,962
0
77,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,589
Gold Earned
40,054
239
Minions Killed
251
0
Camps Cleared
0
980,136
Distance Traveled
996,464
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,414
706
25
1
0
351,714
1
W
Tiamat
14,081
741
91
5
0
331,901
0
W
Izanami
13,089
689
98
5
0
326,267
3
L
Anubis
13,401
705
105
6
0
289,217
0
W
Ra
11,419
601
50
3
0
321,968
1
L
Ah Muzen Cab
13,239
697
121
6
0
355,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role