Player Matchup

Apollo
Apollo
GAMECHEATER1105
Apollo
Level 17
God Stats
5W - 11L
1,142 SR
Queue Stats
33W - 42L
1,329 Elo+
Party 3
Ra
Ra
Gyro-013
Ra
Level 121
God Stats
3W - 4L
1,238 SR
Queue Stats
346W - 342L
1,422 Elo+
Party 1
Amaterasu
Amaterasu
Killertheman342
Amaterasu
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
245W - 228L
1,409 Elo+
Party 1
Sun Wukong
Sun Wukong
WaterWolf8
Sun Wukong
Level 68
God Stats
7W - 4L
1,594 SR
Queue Stats
479W - 403L
1,514 Elo+
Party 1
Tiamat
Tiamat
ninjasniper800
Tiamat
Level 69
God Stats
10W - 10L
1,524 SR
Queue Stats
33W - 36L
1,390 Elo+
Party 3
Team Averages
Level 61
1,400 SR
1,413 Elo+

VS

Team Averages
Level 50
1,545 SR
1,435 Elo+
Gilgamesh
Gilgamesh
BMGTayyy
Gilgamesh
Level 42
God Stats
7W - 4L
1,827 SR
Queue Stats
127W - 122L
1,553 Elo+
Solo
Sol
Sol
Cinder XII
Sol
Level 40
God Stats
28W - 12L
1,590 SR
Queue Stats
82W - 78L
1,438 Elo+
Solo
Athena
Athena
DMCdante2494
Athena
Level 82
God Stats
24W - 11L
1,398 SR
Queue Stats
414W - 430L
1,412 Elo+
Party 2
Persephone
Persephone
KillaToaster25
Persephone
Level 69
God Stats
23W - 33L
1,445 SR
Queue Stats
249W - 258L
1,430 Elo+
Party 2
Xbalanque
Xbalanque
dollsosmall
Xbalanque
Level 16
God Stats
3W - 2L
1,466 SR
Queue Stats
17W - 26L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 5
8,271
435
4,283
15,481
4,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 6 / 6
8,927
470
8,451
12,225
4,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
Killertheman342
Amaterasu
15
3 / 2 / 6
9,473
499
6,609
14,880
13,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
WaterWolf8
Sun Wukong
17
13 / 7 / 0
10,968
577
17,771
18,197
8,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 4
7,890
415
13,401
14,423
9,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BMGTayyy
Gilgamesh
17
4 / 0 / 4
10,322
543
5,769
13,032
7,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 5 / 8
8,740
460
10,548
12,289
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
15
6 / 5 / 10
10,150
534
8,047
20,295
16,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Persephone
KillaToaster25
Persephone
18
11 / 6 / 2
11,948
629
17,607
13,373
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
dollsosmall
Xbalanque
16
7 / 4 / 9
10,319
543
18,253
15,744
5,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
61
20
Kills
28
28
Deaths
20
21
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BMGTayyy
Gilgamesh
4
0
4
6
W
0
5
8
0.8
W
Athena
6
5
10
2.2
L
2
8
5
0.56
L
0
6
6
0.5
W
Persephone
KillaToaster25
Persephone
11
6
2
2
L
Amaterasu
Killertheman342
Amaterasu
3
2
6
3
L
Sun Wukong
WaterWolf8
Sun Wukong
13
7
0
1.86
W
Xbalanque
dollsosmall
Xbalanque
7
4
9
2.88
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,515
Damage
60,224
75,206
Taken
74,733
40,397
Mitigated
36,285
14,346
Healing
25,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BMGTayyy
Gilgamesh
5,769
1,231
0
5,040
13,032
7,788
0
668
12,258
192
73,213
W
10,548
3,600
607
4,126
12,289
3,040
1,024
2,231
9,960
43,785
0
W
Athena
8,047
1,833
731
6,031
20,295
16,065
284
7,689
11,869
35,529
0
L
4,283
2,634
0
1,477
15,481
4,813
832
5,272
10,209
0
37,452
L
8,451
913
1,387
2,294
12,225
4,204
54
9,896
2,329
57,816
0
W
Persephone
KillaToaster25
Persephone
17,607
380
0
2,203
13,373
4,318
1,095
4,387
8,676
82,630
0
L
Amaterasu
Killertheman342
Amaterasu
6,609
1,522
0
4,184
14,880
13,313
0
9,155
5,725
0
31,010
L
Sun Wukong
WaterWolf8
Sun Wukong
17,771
4,537
0
1,417
18,197
8,333
0
7,217
10,980
0
61,398
W
Xbalanque
dollsosmall
Xbalanque
18,253
9,573
508
5,952
15,744
5,074
484
5,157
10,112
0
82,952
L
13,401
1,747
0
3,587
14,423
9,734
308
4,662
9,761
43,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,529
Gold Earned
51,479
395
Minions Killed
539
0
Camps Cleared
0
1,726,659
Distance Traveled
1,728,533
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,322
543
117
6
0
427,230
2
W
Sol
8,740
460
89
5
0
279,693
1
W
Athena
10,150
534
60
3
0
374,501
1
L
Apollo
8,271
435
57
3
0
322,075
1
L
Ra
8,927
470
115
6
0
330,968
0
W
Persephone
11,948
629
142
7
0
337,796
6
L
Amaterasu
9,473
499
68
4
0
404,458
0
L
Sun Wukong
10,968
577
91
5
0
346,595
6
W
Xbalanque
10,319
543
131
7
0
309,313
0
L
Tiamat
7,890
415
64
3
0
322,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role