Player Matchup

Ares
Ares
CliffDarkace
Ares
Level 121
God Stats
1W - 3L
1,241 SR
Queue Stats
155W - 139L
1,623 Elo+
Party 2
Achilles
Achilles
JSPinto
Achilles
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,335 Elo+
Party 2
Hel
Hel
MuteYourSushi
Hel
Level 6
God Stats
1W - 0L
1,602 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Snipermatt01
Thanatos
Level 28
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 3L
1,144 Elo+
Party 2
Anhur
Anhur
thanatosslayer69
Anhur
Level 28
God Stats
45W - 50L
1,551 SR
Queue Stats
143W - 148L
1,512 Elo+
Party 2
Team Averages
Level 39
1,436 SR
1,423 Elo+

VS

Team Averages
Level 6
1,464 SR
1,372 Elo+
Merlin
Merlin
BonNEs02
Merlin
Level 6
God Stats
3W - 2L
1,617 SR
Queue Stats
49W - 37L
1,441 Elo+
Solo
Hachiman
Hachiman
Héquirox
Hachiman
Level 14
God Stats
0W - 4L
1,203 SR
Queue Stats
19W - 19L
1,381 Elo+
Party 1
Set
Set
Warmsubset
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,260 Elo+
Solo
Cabrakan
Cabrakan
ceyaolt1
Cabrakan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,343 Elo+
Party 1
Guan Yu
Guan Yu
你们的老大哥
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
8,074
621
5,040
7,006
3,396
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
JSPinto
Achilles
11
7 / 1 / 5
7,767
597
4,397
9,788
13,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 5
7,040
542
1,328
2,737
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Snipermatt01
Thanatos
14
9 / 2 / 5
8,619
663
8,977
11,682
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
5 / 4 / 10
7,565
582
12,667
7,919
2,886
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BonNEs02
Merlin
11
2 / 5 / 1
6,835
526
1,721
6,463
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Héquirox
Hachiman
9
3 / 6 / 2
6,165
474
5,984
9,433
1,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
3 / 6 / 0
6,045
465
5,039
10,838
6,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Cabrakan
ceyaolt1
Cabrakan
9
1 / 6 / 4
5,791
445
2,612
10,464
9,105
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

4
0 / 4 / 0
4,554
350
766
4,031
1,572
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
27
Kills
9
9
Deaths
27
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
BonNEs02
Merlin
2
5
1
0.5
W
5
0
3
6.5
L
Hachiman
Héquirox
Hachiman
3
6
2
0.67
W
Achilles
JSPinto
Achilles
7
1
5
9.5
W
1
2
5
1.75
W
Thanatos
Snipermatt01
Thanatos
9
2
5
5.75
L
3
6
0
0.5
L
Cabrakan
ceyaolt1
Cabrakan
1
6
4
0.5
W
5
4
10
2.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,409
Damage
16,122
39,132
Taken
41,229
24,747
Mitigated
20,173
19,477
Healing
6,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BonNEs02
Merlin
1,721
125
0
978
6,463
1,412
57
809
5,654
33,712
0
W
5,040
639
0
2,261
7,006
3,396
472
257
6,749
37,107
0
L
Hachiman
Héquirox
Hachiman
5,984
4,461
0
1,283
9,433
1,541
0
712
8,721
0
20,988
W
Achilles
JSPinto
Achilles
4,397
1,617
0
1,534
9,788
13,225
240
1,060
8,728
0
14,438
W
1,328
133
518
1,345
2,737
673
1,072
594
2,143
27,021
0
W
Thanatos
Snipermatt01
Thanatos
8,977
2,990
0
11,678
11,682
4,567
0
893
10,789
0
51,612
L
5,039
2,979
0
2,265
10,838
6,543
0
2,476
8,362
0
22,648
L
Cabrakan
ceyaolt1
Cabrakan
2,612
1,072
45
1,409
10,464
9,105
0
145
10,319
8,628
0
W
12,667
8,538
0
2,141
7,919
2,886
1,099
1,591
6,328
0
48,064
L
766
165
0
488
4,031
1,572
0
2,226
1,805
0
5,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,065
Gold Earned
29,390
325
Minions Killed
189
0
Camps Cleared
0
1,254,741
Distance Traveled
1,062,584
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,835
526
74
6
0
249,984
0
W
Ares
8,074
621
65
5
0
261,770
1
L
Hachiman
6,165
474
39
3
0
240,985
1
W
Achilles
7,767
597
15
1
0
249,524
0
W
Hel
7,040
542
73
6
0
262,235
0
W
Thanatos
8,619
663
90
7
0
250,453
0
L
Set
6,045
465
46
4
0
241,727
0
L
Cabrakan
5,791
445
18
1
0
217,347
2
W
Anhur
7,565
582
82
6
0
230,759
0
L
Guan Yu
4,554
350
12
1
0
112,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role