Player Matchup

Bellona
Bellona
Pina-ZiNk
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,418 Elo+
Party 2
Ymir
Ymir
Rafapoot
Ymir
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 39L
1,357 Elo+
Party 2
Tiamat
Tiamat
Slenderphysics
Tiamat
Level 16
God Stats
5W - 2L
1,889 SR
Queue Stats
10W - 6L
1,795 Elo+
Solo
Zeus
Zeus
macehual
Zeus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 28L
1,500 Elo+
Solo
Jing Wei
Jing Wei
白给可还行
Jing Wei
Level 29
God Stats
103W - 133L
1,345 SR
Queue Stats
952W - 1,077L
1,316 Elo+
Solo
Team Averages
Level 18
1,547 SR
1,477 Elo+

VS

Team Averages
Level 20
1,555 SR
1,378 Elo+
Zhong Kui
Zhong Kui
Hoshi17
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,364 Elo+
Party 1
Bastet
Bastet
KotonohaZ
Bastet
Level 21
God Stats
8W - 5L
1,732 SR
Queue Stats
26W - 38L
1,334 Elo+
Party 1
Fafnir
Fafnir
TwinFangZ
Fafnir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,332 Elo+
Party 1
Mulan
Mulan
Valanne
Mulan
Level 29
God Stats
47W - 47L
1,541 SR
Queue Stats
170W - 167L
1,477 Elo+
Solo
Artemis
Artemis
llorihsus
Artemis
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 14L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Pina-ZiNk
Bellona
16
1 / 6 / 3
8,941
894
5,409
13,741
10,868
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
16
6 / 12 / 5
10,962
1,096
17,814
23,244
13,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 5 / 8
9,860
986
15,662
12,853
8,444
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
16
0 / 10 / 8
9,319
932
9,905
12,353
4,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
16
3 / 8 / 7
9,870
987
10,763
16,227
5,969
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

82

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hoshi17
Zhong Kui
17
4 / 3 / 22
10,842
1,084
12,296
13,076
10,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
KotonohaZ
Bastet
18
11 / 3 / 20
10,996
1,100
19,813
12,046
4,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
TwinFangZ
Fafnir
18
5 / 2 / 27
11,326
1,133
8,017
14,291
17,716
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
Valanne
Mulan
19
14 / 2 / 21
13,083
1,308
16,453
14,634
23,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
llorihsus
Artemis
18
7 / 2 / 22
11,450
1,145
15,674
10,039
3,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
153
12
Kills
41
41
Deaths
12
31
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Hoshi17
Zhong Kui
4
3
22
5
W
Bastet
KotonohaZ
Bastet
11
3
20
7
L
Bellona
Pina-ZiNk
Bellona
1
6
3
0.42
L
Ymir
6
12
5
0.71
L
2
5
8
1.2
W
Fafnir
TwinFangZ
Fafnir
5
2
27
9.25
W
Mulan
Valanne
Mulan
14
2
21
12.25
W
Artemis
llorihsus
Artemis
7
2
22
9
L
Zeus
0
10
8
0.4
L
Jing Wei
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,553
Damage
72,253
78,418
Taken
64,086
43,161
Mitigated
59,760
4,592
Healing
9,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Hoshi17
Zhong Kui
12,296
2,700
0
2,472
13,076
10,906
0
8,772
4,304
18,991
0
W
Bastet
KotonohaZ
Bastet
19,813
7,711
0
468
12,046
4,244
0
7,129
4,917
0
29,798
L
Bellona
Pina-ZiNk
Bellona
5,409
2,252
0
627
13,741
10,868
0
4,482
8,988
0
24,515
L
Ymir
17,814
3,772
0
922
23,244
13,202
0
6,626
15,648
24,668
899
L
15,662
1,052
0
1,086
12,853
8,444
0
2,691
9,847
29,291
0
W
Fafnir
TwinFangZ
Fafnir
8,017
3,245
0
1,056
14,291
17,716
0
9,836
4,455
16,322
0
W
Mulan
Valanne
Mulan
16,453
4,232
0
3,538
14,634
23,085
0
9,044
5,590
192
35,854
W
Artemis
llorihsus
Artemis
15,674
11,565
0
2,327
10,039
3,809
0
7,978
2,061
0
43,967
L
Zeus
9,905
2,246
0
0
12,353
4,678
0
518
11,498
31,782
0
L
Jing Wei
10,763
8,543
8
1,949
16,227
5,969
0
5,118
9,952
0
22,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,952
Gold Earned
57,697
158
Minions Killed
183
5
Camps Cleared
4
815,439
Distance Traveled
868,386
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,842
1,084
28
3
3
156,835
0
W
Bastet
10,996
1,100
22
2
0
197,428
0
L
Bellona
8,941
894
33
3
2
173,730
1
L
Ymir
10,962
1,096
28
3
2
134,904
2
L
Tiamat
9,860
986
38
4
0
178,904
0
W
Fafnir
11,326
1,133
15
2
0
171,369
0
W
Mulan
13,083
1,308
47
5
1
188,709
0
W
Artemis
11,450
1,145
71
7
0
154,045
0
L
Zeus
9,319
932
46
5
1
134,127
0
L
Jing Wei
9,870
987
13
1
0
193,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role