Player Matchup

Janus
Janus
BobRoss-_-Legend
Janus
Level 86
God Stats
7W - 3L
1,625 SR
Queue Stats
79W - 80L
1,434 Elo+
Party 1
Amaterasu
Amaterasu
GrAcEfUlTeAr
Amaterasu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 45L
1,553 Elo+
Party 1
Kali
Kali
NazDaKing
Kali
Level 160
God Stats
1W - 0L
1,688 SR
Queue Stats
35W - 18L
1,638 Elo+
Party 1
Team Averages
Level 104
1,604 SR
1,542 Elo+

VS

Team Averages
Level 64
1,504 SR
1,491 Elo+
Fafnir
Fafnir
BoomyCheezz
Fafnir
Level 61
God Stats
14W - 15L
1,524 SR
Queue Stats
181W - 201L
1,480 Elo+
Party 2
Ra
Ra
Zgreat1
Ra
Level 68
God Stats
11W - 10L
1,564 SR
Queue Stats
407W - 465L
1,509 Elo+
Party 2
Danzaburou
Danzaburou
lastofus_gfan
Danzaburou
Level 64
God Stats
45W - 79L
1,424 SR
Queue Stats
238W - 331L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 6
9,819
701
15,909
11,239
3,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
GrAcEfUlTeAr
Amaterasu
13
0 / 4 / 13
9,785
699
5,859
13,107
11,678
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kali
16
13 / 6 / 2
13,559
969
13,942
17,790
8,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
5 / 6 / 7
10,337
738
6,463
16,938
20,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 5 / 8
10,906
779
11,468
14,923
5,888
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
lastofus_gfan
Danzaburou
13
4 / 4 / 8
10,372
741
13,100
11,342
3,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
37
15
Kills
14
15
Deaths
15
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
5
6
1
L
Fafnir
5
6
7
1.42
W
Amaterasu
GrAcEfUlTeAr
Amaterasu
0
4
13
1.63
W
Kali
13
6
2
2.33
L
5
5
8
1.8
L
Danzaburou
lastofus_gfan
Danzaburou
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,710
Damage
31,031
42,136
Taken
43,203
23,705
Mitigated
29,772
10,857
Healing
9,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,909
683
0
714
11,239
3,704
561
7,048
4,191
52,722
0
L
Fafnir
6,463
1,902
198
2,332
16,938
20,084
16
4,508
12,000
10,908
0
W
Amaterasu
GrAcEfUlTeAr
Amaterasu
5,859
2,111
0
1,290
13,107
11,678
0
4,941
8,166
0
15,752
W
Kali
13,942
6,972
0
8,853
17,790
8,323
912
5,942
11,848
0
44,600
L
11,468
1,801
1,561
3,172
14,923
5,888
0
5,853
8,780
48,603
0
L
Danzaburou
lastofus_gfan
Danzaburou
13,100
6,770
0
2,193
11,342
3,800
0
4,600
6,514
0
30,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,163
Gold Earned
31,615
152
Minions Killed
134
0
Camps Cleared
0
792,185
Distance Traveled
715,107
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,819
701
83
6
0
261,687
1
L
Fafnir
10,337
738
4
0
0
227,756
0
W
Amaterasu
9,785
699
26
2
0
281,369
0
W
Kali
13,559
969
43
3
0
249,129
3
L
Ra
10,906
779
78
6
0
246,977
2
L
Danzaburou
10,372
741
52
4
0
240,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role