Player Matchup

Thanatos
Thanatos
Arctic5973
Thanatos
Level 7
God Stats
10W - 11L
1,517 SR
Queue Stats
82W - 94L
1,374 Elo+
Party 1
Izanami
Izanami
Hipped12
Izanami
Level 24
God Stats
4W - 4L
1,388 SR
Queue Stats
107W - 102L
1,333 Elo+
Party 1
Vulcan
Vulcan
Starelm9140
Vulcan
Level 22
God Stats
4W - 6L
1,708 SR
Queue Stats
144W - 154L
1,363 Elo+
Party 1
Skadi
Skadi
Wolf gang2046
Skadi
Level 25
God Stats
9W - 7L
1,588 SR
Queue Stats
82W - 98L
1,286 Elo+
Party 1
Olorun
Olorun
mikaelholck
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,540 SR
1,371 Elo+

VS

Team Averages
Level 16
1,436 SR
1,403 Elo+
Achilles
Achilles
Acf21103
Achilles
Level 6
God Stats
0W - 1L
1,376 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Jabraun OKC UP
Artemis
Level 28
God Stats
36W - 27L
1,536 SR
Queue Stats
89W - 114L
1,375 Elo+
Solo
Susano
Susano
Jerrybeast10584
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
arian_killer_83
Izanami
Level 17
God Stats
5W - 14L
1,326 SR
Queue Stats
18W - 37L
1,308 Elo+
Solo
Ymir
Ymir
snorlax_thebarba
Ymir
Level 26
God Stats
5W - 7L
1,443 SR
Queue Stats
68W - 80L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arctic5973
Thanatos
10
8 / 1 / 3
7,678
548
4,996
7,559
2,359
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Hipped12
Izanami
14
6 / 1 / 4
9,221
659
5,486
6,904
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
12
7 / 2 / 8
8,257
590
10,399
5,148
1,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
17 / 1 / 4
9,930
709
17,922
9,006
3,122
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
9
0 / 5 / 4
6,266
448
1,417
5,247
2,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Acf21103
Achilles
11
4 / 9 / 0
7,030
502
4,608
10,988
6,701
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 4 / 2
5,824
416
3,134
9,632
2,584
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
1 / 14 / 0
5,462
390
4,416
12,408
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 8 / 1
6,305
450
3,053
10,313
3,231
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 4 / 0
5,662
404
2,183
11,325
6,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
38
Kills
8
10
Deaths
39
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
Acf21103
Achilles
4
9
0
0.44
W
Thanatos
Arctic5973
Thanatos
8
1
3
9.5
W
Izanami
Hipped12
Izanami
6
1
4
8
L
1
4
2
0.5
L
1
14
0
0.07
W
Vulcan
7
2
8
5.5
W
17
1
4
19
L
2
8
1
0.31
W
Olorun
0
5
4
0.4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,220
Damage
17,394
33,864
Taken
54,666
11,808
Mitigated
22,471
12,031
Healing
2,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Acf21103
Achilles
4,608
2,396
0
113
10,988
6,701
30
3,823
7,165
0
29,742
W
Thanatos
Arctic5973
Thanatos
4,996
2,156
0
3,551
7,559
2,359
0
481
7,038
0
16,351
W
Izanami
Hipped12
Izanami
5,486
3,732
0
2,727
6,904
2,423
8,025
378
6,526
0
52,352
L
3,134
1,503
0
1,396
9,632
2,584
685
1,113
8,519
0
22,573
L
4,416
981
0
422
12,408
3,460
0
896
11,512
0
17,614
W
Vulcan
10,399
5,212
0
0
5,148
1,721
822
381
4,642
37,504
0
W
17,922
11,168
0
5,652
9,006
3,122
3,654
549
8,457
0
50,109
L
3,053
2,993
0
0
10,313
3,231
841
1,618
8,695
0
25,285
W
Olorun
1,417
905
0
101
5,247
2,183
0
394
4,853
6,821
2,119
L
2,183
620
0
530
11,325
6,495
105
4,038
7,287
12,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,352
Gold Earned
30,283
294
Minions Killed
174
0
Camps Cleared
0
1,164,131
Distance Traveled
1,134,227
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,030
502
42
3
0
264,402
0
W
Thanatos
7,678
548
26
2
0
275,263
1
W
Izanami
9,221
659
120
9
0
236,849
0
L
Artemis
5,824
416
39
3
0
203,375
0
L
Susano
5,462
390
25
2
0
246,213
1
W
Vulcan
8,257
590
51
4
0
255,060
2
W
Skadi
9,930
709
81
6
0
242,000
0
L
Izanami
6,305
450
48
3
0
199,898
0
W
Olorun
6,266
448
16
1
0
154,959
2
L
Ymir
5,662
404
20
1
0
220,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role