Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BOOnibba
Anubis
Level 89
God Stats
4W - 4L
1,717 SR
Queue Stats
49W - 31L
1,664 Elo+
Party 1
King Arthur
King Arthur
KuzanQ
King Arthur
Level 89
God Stats
4W - 3L
1,269 SR
Queue Stats
37W - 43L
1,589 Elo+
Party 1
Achilles
Achilles
xuyami
Achilles
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 26L
1,412 Elo+
Party 1
Team Averages
Level 92
1,497 SR
1,533 Elo+

VS

Team Averages
Level 59
1,523 SR
1,512 Elo+
Chaac
Chaac
Regulatos
Chaac
Level 43
God Stats
10W - 18L
1,287 SR
Queue Stats
113W - 128L
1,409 Elo+
Solo
Tyr
Tyr
ThatGuyHypnotize
Tyr
Level 36
God Stats
1W - 2L
1,430 SR
Queue Stats
113W - 102L
1,564 Elo+
Solo
Cupid
Cupid
iMartimusTTV
Cupid
Level 80
God Stats
0W - 1L
1,696 SR
Queue Stats
32W - 34L
1,535 Elo+
Party 2
Ymir
Ymir
legacydiagram1
Ymir
Level 109
God Stats
7W - 8L
1,630 SR
Queue Stats
819W - 819L
1,521 Elo+
Solo
Kukulkan
Kukulkan
oTensaii
Kukulkan
Level 27
God Stats
4W - 5L
1,570 SR
Queue Stats
8W - 11L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
3 / 1 / 1
6,388
639
3,717
5,219
1,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
 
Cerberus
9
2 / 3 / 3
5,732
573
3,236
7,465
5,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Anubis
BOOnibba
Anubis
11
2 / 0 / 3
6,393
639
3,856
4,690
2,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
KuzanQ
King Arthur
11
4 / 1 / 1
6,463
646
4,489
5,588
3,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
xuyami
Achilles
11
4 / 2 / 3
6,328
633
4,040
6,563
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Regulatos
Chaac
9
0 / 6 / 2
5,138
514
4,300
9,669
2,737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 3 / 0
5,492
549
2,169
7,440
3,952
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
1 / 1 / 2
4,967
497
3,149
3,370
592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
4 / 2 / 2
6,490
649
6,077
7,551
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
oTensaii
Kukulkan
9
1 / 3 / 1
5,451
545
1,361
4,468
925
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
15
Kills
7
7
Deaths
15
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
1
1
3.5
W
Cerberus
 
Cerberus
2
3
3
1.17
W
Anubis
BOOnibba
Anubis
2
0
3
3.5
W
King Arthur
KuzanQ
King Arthur
4
1
1
4.5
L
Chaac
Regulatos
Chaac
0
6
2
0.17
L
1
3
0
0.33
L
1
1
2
2
L
4
2
2
2.5
L
Kukulkan
oTensaii
Kukulkan
1
3
1
0.5
W
Achilles
xuyami
Achilles
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,338
Damage
17,056
29,525
Taken
32,498
14,893
Mitigated
11,097
9,844
Healing
9,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
3,717
1,721
0
2,608
5,219
1,856
982
743
4,476
0
35,655
W
Cerberus
 
Cerberus
3,236
686
0
1,597
7,465
5,501
0
2,052
5,413
13,375
0
W
Anubis
BOOnibba
Anubis
3,856
369
0
2,523
4,690
2,128
322
2,034
2,656
34,583
0
W
King Arthur
KuzanQ
King Arthur
4,489
835
0
2,112
5,588
3,024
0
752
4,836
0
27,977
L
Chaac
Regulatos
Chaac
4,300
592
0
2,526
9,669
2,737
0
1,947
7,722
0
29,800
L
2,169
207
0
2,752
7,440
3,952
51
555
6,434
0
18,525
L
3,149
1,686
27
970
3,370
592
272
1,089
2,281
0
17,041
L
6,077
1,488
0
2,368
7,551
2,891
0
1,571
5,942
31,058
0
L
Kukulkan
oTensaii
Kukulkan
1,361
0
0
462
4,468
925
235
1,930
2,450
25,070
0
W
Achilles
xuyami
Achilles
4,040
1,373
0
1,004
6,563
2,384
0
1,915
4,648
0
32,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,304
Gold Earned
27,538
314
Minions Killed
237
0
Camps Cleared
0
963,391
Distance Traveled
924,113
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,388
639
72
7
0
161,756
2
W
Cerberus
5,732
573
31
3
0
193,812
2
W
Anubis
6,393
639
82
8
0
201,173
3
W
King Arthur
6,463
646
68
7
0
191,944
1
L
Chaac
5,138
514
53
5
0
199,016
0
L
Tyr
5,492
549
34
3
0
174,859
2
L
Cupid
4,967
497
34
3
0
182,452
0
L
Ymir
6,490
649
68
7
0
190,812
2
L
Kukulkan
5,451
545
48
5
0
176,974
2
W
Achilles
6,328
633
61
6
0
214,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role