Player Matchup

Bellona
Bellona
 
Bellona
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Broadd
Camazotz
Level 29
God Stats
8W - 6L
1,518 SR
Queue Stats
324W - 230L
1,671 Elo+
Party 2
Cthulhu
Cthulhu
PuppyLover21
Cthulhu
Level 26
God Stats
10W - 7L
1,751 SR
Queue Stats
91W - 83L
1,665 Elo+
Party 2
Olorun
Olorun
jesús200
Olorun
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,445 Elo+
Solo
Izanami
Izanami
junglergod12
Izanami
Level 24
God Stats
11W - 17L
1,506 SR
Queue Stats
380W - 366L
1,658 Elo+
Party 2
Team Averages
Level 20
1,555 SR
1,588 Elo+

VS

Team Averages
Level 46
1,468 SR
1,597 Elo+
Hachiman
Hachiman
D0ubleOG99
Hachiman
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 89L
1,616 Elo+
Solo
Kali
Kali
RawrXD69420
Kali
Level 9
God Stats
5W - 3L
1,500 SR
Queue Stats
15W - 10L
1,527 Elo+
Party 1
Fenrir
Fenrir
Simp4Sylvanas
Fenrir
Level 148
God Stats
11W - 5L
1,513 SR
Queue Stats
543W - 539L
1,587 Elo+
Party 1
Merlin
Merlin
Sir Nairo
Merlin
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 39L
1,555 Elo+
Solo
Guan Yu
Guan Yu
thenapgod
Guan Yu
Level 18
God Stats
2W - 2L
1,326 SR
Queue Stats
106W - 64L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 5 / 0
4,213
421
1,414
5,266
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
Broadd
Camazotz
10
6 / 2 / 1
6,033
603
4,351
10,076
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
PuppyLover21
Cthulhu
7
0 / 1 / 1
4,919
492
2,225
6,789
2,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
jesús200
Olorun
6
0 / 6 / 0
4,004
400
1,860
5,154
1,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
junglergod12
Izanami
8
2 / 2 / 0
5,078
508
2,256
6,149
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
D0ubleOG99
Hachiman
10
1 / 1 / 2
5,800
580
4,697
4,472
1,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 2 / 1
5,616
562
1,581
5,667
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 1 / 4
5,974
597
2,085
6,262
1,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Sir Nairo
Merlin
10
4 / 4 / 3
6,129
613
4,857
5,118
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
thenapgod
Guan Yu
12
9 / 1 / 0
7,494
749
6,879
5,157
2,994
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
8
Kills
16
16
Deaths
9
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
5
0
0
L
Camazotz
Broadd
Camazotz
6
2
1
3.25
W
Hachiman
D0ubleOG99
Hachiman
1
1
2
2
L
Cthulhu
PuppyLover21
Cthulhu
0
1
1
0.5
W
1
2
1
0.75
W
1
1
4
3
W
Merlin
Sir Nairo
Merlin
4
4
3
1.38
L
Olorun
jesús200
Olorun
0
6
0
0
L
Izanami
junglergod12
Izanami
2
2
0
1
W
Guan Yu
thenapgod
Guan Yu
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,106
Damage
20,099
33,434
Taken
26,676
10,705
Mitigated
8,955
11,643
Healing
8,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,414
291
0
416
5,266
2,777
0
484
4,782
0
9,863
L
Camazotz
Broadd
Camazotz
4,351
1,297
0
6,449
10,076
2,605
106
2,611
7,465
0
23,244
W
Hachiman
D0ubleOG99
Hachiman
4,697
2,155
0
2,482
4,472
1,128
0
1,011
3,461
0
33,486
L
Cthulhu
PuppyLover21
Cthulhu
2,225
574
0
1,350
6,789
2,805
0
1,318
5,471
16,490
0
W
1,581
961
0
2,649
5,667
1,653
0
46
5,621
0
24,461
W
2,085
675
0
1,823
6,262
1,681
0
1,325
4,937
0
14,607
W
Merlin
Sir Nairo
Merlin
4,857
520
0
521
5,118
1,499
0
501
4,617
29,415
0
L
Olorun
jesús200
Olorun
1,860
1,015
66
661
5,154
1,122
0
975
4,179
10,769
1,938
L
Izanami
junglergod12
Izanami
2,256
1,564
0
2,701
6,149
1,396
0
285
5,864
0
28,282
W
Guan Yu
thenapgod
Guan Yu
6,879
1,663
0
1,284
5,157
2,994
161
1,099
4,058
6,617
33,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,247
Gold Earned
31,013
195
Minions Killed
298
0
Camps Cleared
0
830,233
Distance Traveled
925,205
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,213
421
16
2
0
136,460
0
L
Camazotz
6,033
603
55
6
0
179,763
0
W
Hachiman
5,800
580
69
7
0
169,640
1
L
Cthulhu
4,919
492
29
3
0
197,527
0
W
Kali
5,616
562
63
6
0
175,133
0
W
Fenrir
5,974
597
16
2
0
203,534
3
W
Merlin
6,129
613
55
6
0
176,120
4
L
Olorun
4,004
400
30
3
0
138,061
2
L
Izanami
5,078
508
65
7
0
178,422
2
W
Guan Yu
7,494
749
95
10
0
200,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role