Player Matchup

Heimdallr
Heimdallr
Heartsight
Heimdallr
Level 138
God Stats
0W - 3L
1,628 SR
Queue Stats
52W - 29L
1,846 Elo+
Solo
Ares
Ares
SSDDTwiggy80
Ares
Level 84
God Stats
0W - 1L
1,282 SR
Queue Stats
508W - 635L
1,274 Elo+
Party 1
Fenrir
Fenrir
UniverseKing99
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,294 Elo+
Party 1
Team Averages
Level 78
1,470 SR
1,471 Elo+

VS

Team Averages
Level 102
1,520 SR
1,516 Elo+
Neith
Neith
KvngDorian22
Neith
Level 28
God Stats
95W - 70L
1,580 SR
Queue Stats
303W - 269L
1,430 Elo+
Party 2
Vulcan
Vulcan
xxxBlackmagicx1
Vulcan
Level 148
God Stats
9W - 14L
1,362 SR
Queue Stats
212W - 197L
1,476 Elo+
Party 2
Da Ji
Da Ji
zachbomb97
Da Ji
Level 129
God Stats
5W - 5L
1,620 SR
Queue Stats
588W - 473L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Heartsight
Heimdallr
8
1 / 1 / 0
5,678
631
2,044
2,860
858
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 9 / 1
5,393
599
1,932
12,639
7,159
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 8 / 1
6,423
714
3,679
9,606
3,726
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 14
7,173
797
4,065
3,074
1,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
11 / 0 / 7
8,498
944
10,889
3,769
1,415
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
11
5 / 2 / 9
7,752
861
4,987
6,598
6,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
3
Kills
18
18
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Heartsight
Heimdallr
1
1
0
1
W
2
1
14
9
L
0
9
1
0.06
L
2
8
1
0.31
W
11
0
7
14.5
W
Da Ji
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,655
Damage
19,941
25,105
Taken
13,441
11,743
Mitigated
8,521
1,381
Healing
3,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Heartsight
Heimdallr
2,044
972
0
868
2,860
858
34
915
1,907
0
13,006
W
4,065
1,320
0
841
3,074
1,047
1,172
333
2,741
0
14,668
L
1,932
158
30
60
12,639
7,159
0
6,073
6,151
9,259
0
L
3,679
1,373
0
423
9,606
3,726
0
3,901
5,534
0
10,756
W
10,889
6,191
0
1,400
3,769
1,415
967
628
3,141
32,875
0
W
Da Ji
4,987
1,137
0
1,055
6,598
6,059
219
971
5,627
0
18,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,494
Gold Earned
23,423
53
Minions Killed
92
0
Camps Cleared
0
320,469
Distance Traveled
497,892
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,678
631
26
3
0
83,238
2
W
Neith
7,173
797
21
2
0
158,930
0
L
Ares
5,393
599
11
1
0
115,132
0
L
Fenrir
6,423
714
16
2
0
122,099
1
W
Vulcan
8,498
944
51
6
0
174,854
1
W
Da Ji
7,752
861
20
2
0
164,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role