Player Matchup

Tyr
Tyr
Hindsight2
Tyr
Level 31
God Stats
0W - 3L
1,160 SR
Queue Stats
28W - 42L
1,414 Elo+
Party 1
Scylla
Scylla
L0gicalPrdgy
Scylla
Level 37
God Stats
4W - 11L
1,325 SR
Queue Stats
11W - 35L
1,234 Elo+
Party 1
Rama
Rama
Papoose225
Rama
Level 117
God Stats
4W - 6L
1,436 SR
Queue Stats
110W - 127L
1,465 Elo+
Party 1
Da Ji
Da Ji
Phanumal12
Da Ji
Level 94
God Stats
4W - 7L
1,508 SR
Queue Stats
543W - 566L
1,478 Elo+
Solo
Khepri
Khepri
TommyTooTurnt
Khepri
Level 81
God Stats
19W - 18L
1,497 SR
Queue Stats
214W - 254L
1,488 Elo+
Party 1
Team Averages
Level 72
1,385 SR
1,416 Elo+

VS

Team Averages
Level 76
1,412 SR
1,374 Elo+
Gilgamesh
Gilgamesh
ImpulseCR
Gilgamesh
Level 69
God Stats
4W - 6L
1,500 SR
Queue Stats
24W - 42L
1,328 Elo+
Party 3
Ratatoskr
Ratatoskr
JisatsuRu
Ratatoskr
Level 64
God Stats
6W - 7L
1,481 SR
Queue Stats
126W - 153L
1,393 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KombatMedic99
Cu Chulainn
Level 106
God Stats
1W - 0L
1,268 SR
Queue Stats
25W - 42L
1,327 Elo+
Party 3
Camazotz
Camazotz
LordFrelin
Camazotz
Level 78
God Stats
7W - 7L
1,650 SR
Queue Stats
333W - 326L
1,477 Elo+
Solo
The Morrigan
The Morrigan
Trickx45
The Morrigan
Level 65
God Stats
1W - 3L
1,163 SR
Queue Stats
225W - 294L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 2
11,883
495
14,804
27,750
24,064
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
17
4 / 9 / 6
11,843
493
10,471
13,364
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 4 / 3
11,193
466
12,802
19,647
6,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
18
5 / 8 / 7
11,886
495
11,099
19,529
8,377
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 6 / 10
12,203
508
7,067
22,060
24,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImpulseCR
Gilgamesh
18
3 / 4 / 1
11,579
482
7,217
15,948
8,670
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ratatoskr
JisatsuRu
Ratatoskr
18
4 / 4 / 8
11,743
489
18,778
27,343
21,649
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
KombatMedic99
Cu Chulainn
16
3 / 6 / 12
12,086
504
12,129
25,303
24,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
LordFrelin
Camazotz
20
11 / 1 / 2
13,198
550
21,692
19,212
12,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

The Morrigan
Trickx45
The Morrigan
19
9 / 5 / 5
11,988
500
16,770
16,627
7,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
58
20
Kills
30
31
Deaths
20
28
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Gilgamesh
ImpulseCR
Gilgamesh
3
4
1
0.88
W
Ratatoskr
JisatsuRu
Ratatoskr
4
4
8
2
W
Cu Chulainn
KombatMedic99
Cu Chulainn
3
6
12
1.5
L
Scylla
4
9
6
0.78
W
Camazotz
LordFrelin
Camazotz
11
1
2
12
L
6
4
3
1.88
L
Da Ji
5
8
7
1.06
L
1
6
10
1
W
The Morrigan
Trickx45
The Morrigan
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,243
Damage
76,586
102,350
Taken
104,433
67,533
Mitigated
74,347
21,227
Healing
33,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,804
4,160
0
10,614
27,750
24,064
406
2,900
23,011
0
75,829
W
Gilgamesh
ImpulseCR
Gilgamesh
7,217
2,367
0
1,814
15,948
8,670
1,248
3,279
12,593
0
83,563
W
Ratatoskr
JisatsuRu
Ratatoskr
18,778
5,749
696
14,848
27,343
21,649
1,059
1,956
25,381
7,394
62,735
W
Cu Chulainn
KombatMedic99
Cu Chulainn
12,129
1,330
0
3,212
25,303
24,540
102
3,186
22,037
0
37,620
L
Scylla
10,471
1,401
0
0
13,364
4,192
815
3,050
9,863
65,271
0
W
Camazotz
LordFrelin
Camazotz
21,692
9,038
0
9,002
19,212
12,377
936
3,958
15,135
0
122,439
L
12,802
10,745
0
7,736
19,647
6,884
1,583
2,309
17,106
0
85,768
L
Da Ji
11,099
1,250
0
2,550
19,529
8,377
16
2,928
16,271
0
70,287
L
7,067
1,239
0
327
22,060
24,016
210
3,369
17,964
40,643
0
W
The Morrigan
Trickx45
The Morrigan
16,770
2,646
206
3,352
16,627
7,111
745
4,805
11,405
58,239
4,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,008
Gold Earned
60,594
535
Minions Killed
551
0
Camps Cleared
0
2,082,996
Distance Traveled
2,245,854
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,883
495
142
6
0
443,393
4
W
Gilgamesh
11,579
482
141
6
0
394,391
1
W
Ratatoskr
11,743
489
122
5
0
438,297
1
W
Cu Chulainn
12,086
504
40
2
0
465,151
5
L
Scylla
11,843
493
110
5
0
403,983
6
W
Camazotz
13,198
550
150
6
0
513,802
2
L
Rama
11,193
466
121
5
0
407,950
2
L
Da Ji
11,886
495
101
4
0
409,354
1
L
Khepri
12,203
508
61
3
0
418,316
0
W
The Morrigan
11,988
500
98
4
0
434,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role