Player Matchup

Chaac
Chaac
ImaginaryBenz
Chaac
Level 28
God Stats
14W - 12L
1,404 SR
Queue Stats
140W - 116L
1,558 Elo+
Party 1
Fenrir
Fenrir
Jovanny202
Fenrir
Level 83
God Stats
3W - 5L
1,495 SR
Queue Stats
197W - 194L
1,550 Elo+
Party 2
Ah Puch
Ah Puch
Selici
Ah Puch
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 103L
1,546 Elo+
Party 1
Cernunnos
Cernunnos
VaticanPancreas
Cernunnos
Level 34
God Stats
2W - 2L
1,426 SR
Queue Stats
36W - 35L
1,216 Elo+
Party 2
Ymir
Ymir
YUNG MANSAF
Ymir
Level 81
God Stats
5W - 5L
1,668 SR
Queue Stats
26W - 16L
1,623 Elo+
Party 1
Team Averages
Level 71
1,499 SR
1,498 Elo+

VS

Team Averages
Level 78
1,523 SR
1,460 Elo+
Ah Puch
Ah Puch
Israel Vai
Ah Puch
Level 124
God Stats
4W - 9L
1,336 SR
Queue Stats
247W - 236L
1,438 Elo+
Party 3
Khepri
Khepri
Pr0lificD
Khepri
Level 28
God Stats
18W - 12L
1,653 SR
Queue Stats
197W - 179L
1,509 Elo+
Party 4
Neith
Neith
TAFIZAURIO
Neith
Level 49
God Stats
72W - 56L
1,501 SR
Queue Stats
249W - 270L
1,456 Elo+
Party 3
Artio
Artio
Victor Vai4390
Artio
Level 109
God Stats
2W - 2L
1,641 SR
Queue Stats
331W - 309L
1,429 Elo+
Party 3
Anhur
Anhur
YAYTURTLE
Anhur
Level 82
God Stats
29W - 20L
1,484 SR
Queue Stats
197W - 169L
1,471 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 2
11,596
580
10,381
18,326
11,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Jovanny202
Fenrir
17
7 / 1 / 9
11,359
568
10,133
14,309
6,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Selici
Ah Puch
19
10 / 2 / 8
12,825
641
18,029
14,982
5,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
VaticanPancreas
Cernunnos
16
3 / 2 / 7
10,015
501
9,071
12,633
3,740
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 1 / 8
11,465
573
6,253
11,778
11,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Israel Vai
Ah Puch
15
0 / 8 / 4
9,386
469
9,294
16,562
5,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Pr0lificD
Khepri
13
2 / 4 / 2
8,866
443
6,581
11,378
11,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
16
3 / 5 / 0
9,859
493
9,238
11,574
4,029
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 9 / 3
8,742
437
7,416
23,769
10,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
YAYTURTLE
Anhur
15
3 / 4 / 2
9,533
477
7,789
10,425
4,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
30
Kills
8
8
Deaths
30
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
2
2
4
L
Ah Puch
Israel Vai
Ah Puch
0
8
4
0.25
W
Fenrir
Jovanny202
Fenrir
7
1
9
11.5
L
Khepri
Pr0lificD
Khepri
2
4
2
0.75
W
Ah Puch
Selici
Ah Puch
10
2
8
7
L
Neith
3
5
0
0.6
W
Cernunnos
VaticanPancreas
Cernunnos
3
2
7
3.25
L
0
9
3
0.17
L
Anhur
YAYTURTLE
Anhur
3
4
2
1
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,867
Damage
40,318
72,028
Taken
73,708
38,887
Mitigated
36,317
33,697
Healing
20,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,381
1,307
0
7,239
18,326
11,987
827
4,993
13,333
0
77,595
L
Ah Puch
Israel Vai
Ah Puch
9,294
427
138
4,802
16,562
5,772
0
9,095
7,467
57,447
0
W
Fenrir
Jovanny202
Fenrir
10,133
3,270
0
9,174
14,309
6,215
558
5,443
8,866
0
70,222
L
Khepri
Pr0lificD
Khepri
6,581
278
0
1,511
11,378
11,448
0
5,840
5,538
27,211
0
W
Ah Puch
Selici
Ah Puch
18,029
1,297
0
9,295
14,982
5,700
212
7,626
7,356
87,795
0
L
Neith
9,238
5,085
0
2,866
11,574
4,029
462
2,928
8,646
0
55,927
W
Cernunnos
VaticanPancreas
Cernunnos
9,071
4,867
0
4,641
12,633
3,740
1,034
4,096
8,537
0
59,326
L
7,416
1,415
42
8,289
23,769
10,764
0
4,093
19,676
54,700
0
L
Anhur
YAYTURTLE
Anhur
7,789
2,630
0
3,280
10,425
4,304
0
2,969
7,456
0
63,880
W
6,253
780
1,076
2,272
11,778
11,245
96
5,170
6,608
36,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,260
Gold Earned
46,386
515
Minions Killed
485
0
Camps Cleared
0
1,859,342
Distance Traveled
1,594,529
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,596
580
131
7
0
362,784
2
L
Ah Puch
9,386
469
116
6
0
299,997
3
W
Fenrir
11,359
568
75
4
0
415,934
4
L
Khepri
8,866
443
36
2
0
343,882
3
W
Ah Puch
12,825
641
161
8
0
370,975
1
L
Neith
9,859
493
120
6
0
317,093
0
W
Cernunnos
10,015
501
95
5
0
343,025
1
L
Artio
8,742
437
115
6
0
324,510
1
L
Anhur
9,533
477
98
5
0
309,047
4
W
Ymir
11,465
573
53
3
0
366,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role