Player Matchup

Sol
Sol
DrDragonwolf504
Sol
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
276W - 362L
1,458 Elo+
Solo
Horus
Horus
Peoples-_-Tedy
Horus
Level 108
God Stats
8W - 6L
1,615 SR
Queue Stats
202W - 199L
1,413 Elo+
Party 2
Hachiman
Hachiman
sir_zerby
Hachiman
Level 71
God Stats
11W - 21L
1,500 SR
Queue Stats
108W - 164L
1,329 Elo+
Party 2
Team Averages
Level 94
1,538 SR
1,400 Elo+

VS

Team Averages
Level 80
1,607 SR
1,442 Elo+
Thanatos
Thanatos
DeJay818
Thanatos
Level 80
God Stats
6W - 10L
1,473 SR
Queue Stats
87W - 95L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
KingKorek
Danzaburou
Level 84
God Stats
2W - 1L
1,819 SR
Queue Stats
19W - 31L
1,394 Elo+
Party 1
Khepri
Khepri
concertedM0neyX
Khepri
Level 76
God Stats
83W - 69L
1,530 SR
Queue Stats
495W - 476L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 7
10,380
692
11,904
12,538
3,859
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
7 / 5 / 7
10,676
712
8,120
13,032
10,431
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
sir_zerby
Hachiman
13
3 / 2 / 8
10,094
673
7,658
7,904
2,918
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeJay818
Thanatos
14
3 / 5 / 6
9,656
644
8,771
11,425
4,469
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
KingKorek
Danzaburou
14
4 / 5 / 4
10,007
667
6,762
10,393
3,588
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 5 / 8
10,671
711
4,680
14,046
18,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
15
Kills
10
11
Deaths
15
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DeJay818
Thanatos
3
5
6
1.2
W
5
4
7
2.13
L
Danzaburou
KingKorek
Danzaburou
4
5
4
1.2
W
7
5
7
2.1
L
3
5
8
1.4
W
Hachiman
sir_zerby
Hachiman
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,682
Damage
20,213
33,474
Taken
35,864
17,208
Mitigated
26,198
8,097
Healing
6,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DeJay818
Thanatos
8,771
1,274
0
3,464
11,425
4,469
592
3,185
8,240
0
20,819
W
11,904
4,998
0
2,787
12,538
3,859
1,484
1,381
11,157
43,972
0
L
Danzaburou
KingKorek
Danzaburou
6,762
3,949
0
403
10,393
3,588
517
3,441
6,952
0
33,379
W
8,120
3,354
1,145
2,411
13,032
10,431
356
1,858
11,174
0
16,760
L
4,680
131
719
2,052
14,046
18,141
0
5,278
8,768
18,934
0
W
Hachiman
sir_zerby
Hachiman
7,658
4,194
0
1,754
7,904
2,918
425
1,441
6,463
0
34,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,150
Gold Earned
30,334
138
Minions Killed
100
0
Camps Cleared
0
737,323
Distance Traveled
717,673
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,656
644
26
2
0
268,679
1
W
Sol
10,380
692
70
5
0
243,825
0
L
Danzaburou
10,007
667
55
4
0
196,353
1
W
Horus
10,676
712
17
1
0
264,476
0
L
Khepri
10,671
711
19
1
0
252,641
1
W
Hachiman
10,094
673
51
3
0
229,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role