Player Matchup

Achilles
Achilles
BarterDolphin22
Achilles
Level 28
God Stats
11W - 8L
1,493 SR
Queue Stats
130W - 107L
1,593 Elo+
Solo
Sol
Sol
Derpdude2003
Sol
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 54L
1,604 Elo+
Solo
Loki
Loki
YungLahey3252
Loki
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 26L
1,610 Elo+
Solo
Raijin
Raijin
ethan_fuf
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,564 Elo+
Solo
Athena
Athena
syed_wh
Athena
Level 18
God Stats
3W - 4L
1,647 SR
Queue Stats
64W - 44L
1,642 Elo+
Solo
Team Averages
Level 19
1,528 SR
1,602 Elo+

VS

Team Averages
Level 33
1,468 SR
1,588 Elo+
Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Keyname8
Ravana
Level 12
God Stats
1W - 2L
1,264 SR
Queue Stats
18W - 13L
1,573 Elo+
Solo
Achilles
Achilles
PacoMerlo7394
Achilles
Level 18
God Stats
2W - 2L
1,418 SR
Queue Stats
47W - 50L
1,487 Elo+
Solo
Janus
Janus
SusanoOneTrick1
Janus
Level 22
God Stats
14W - 8L
1,656 SR
Queue Stats
180W - 107L
1,740 Elo+
Solo
Chang'e
Chang'e
pnorks
Chang'e
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
0 / 2 / 1
5,030
503
3,619
7,516
6,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
4,928
493
1,398
4,335
1,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
0 / 3 / 0
4,326
433
735
4,397
1,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
ethan_fuf
Raijin
7
0 / 6 / 0
4,496
450
1,029
5,913
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
syed_wh
Athena
8
3 / 1 / 0
5,408
541
1,612
8,325
4,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 0 / 2
5,727
573
4,598
3,454
1,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Keyname8
Ravana
10
3 / 1 / 2
5,870
587
4,233
3,895
1,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
PacoMerlo7394
Achilles
9
0 / 1 / 3
5,396
540
3,280
6,397
4,003
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
7 / 0 / 2
7,306
731
6,312
3,396
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
pnorks
Chang'e
8
0 / 1 / 3
5,226
523
2,484
6,641
2,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
13
14
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
2
4
L
Achilles
0
2
1
0.25
L
0
2
0
0
W
Ravana
Keyname8
Ravana
3
1
2
4
W
Achilles
PacoMerlo7394
Achilles
0
1
3
1.5
W
7
0
2
8
L
0
3
0
0
L
Raijin
ethan_fuf
Raijin
0
6
0
0
W
Chang'e
pnorks
Chang'e
0
1
3
1.5
L
Athena
syed_wh
Athena
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,393
Damage
20,907
30,486
Taken
23,783
15,230
Mitigated
9,762
6,250
Healing
8,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,598
1,835
0
919
3,454
1,306
593
1,028
2,426
0
28,264
L
Achilles
3,619
895
0
2,973
7,516
6,797
0
0
7,516
4,293
18,506
L
1,398
291
0
940
4,335
1,182
0
829
3,442
20,653
3,429
W
Ravana
Keyname8
Ravana
4,233
1,437
0
772
3,895
1,407
0
436
3,376
0
33,300
W
Achilles
PacoMerlo7394
Achilles
3,280
1,384
0
2,731
6,397
4,003
0
728
4,991
0
22,746
W
6,312
631
95
1,151
3,396
980
407
701
2,695
47,838
0
L
735
97
0
50
4,397
1,092
0
1,338
2,987
0
14,692
L
Raijin
ethan_fuf
Raijin
1,029
127
0
439
5,913
1,677
0
2,951
2,746
19,202
0
W
Chang'e
pnorks
Chang'e
2,484
439
383
2,477
6,641
2,066
0
1,661
4,980
14,764
0
L
Athena
syed_wh
Athena
1,612
614
0
1,848
8,325
4,482
0
3,198
4,999
9,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,188
Gold Earned
29,525
165
Minions Killed
305
0
Camps Cleared
0
892,168
Distance Traveled
986,204
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,727
573
65
7
0
175,904
2
L
Achilles
5,030
503
32
3
0
132,825
2
L
Sol
4,928
493
49
5
0
201,670
0
W
Ravana
5,870
587
64
6
0
218,731
3
W
Achilles
5,396
540
52
5
0
207,276
0
W
Janus
7,306
731
105
11
0
210,423
1
L
Loki
4,326
433
39
4
0
192,445
4
L
Raijin
4,496
450
29
3
0
165,965
2
W
Chang'e
5,226
523
19
2
0
173,870
1
L
Athena
5,408
541
16
2
0
199,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role